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Acmlm's Board - I3 Archive - SMW Hacking - NEW Demo for ya: SMW2000 "font facelift edition" | New poll | | |
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taka-87 Octorok Since: 04-07-06 Last post: 6661 days Last view: 6661 days |
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I've recently re-did my title screen and the OW font for my hack. I have one small problem, however:
what in the world is happening here? It looks like some of my title screen tiles are getting re-used in the OW border. Can that be fixed? Also, I finally figured out the OW thing. so, my gift to you is an Unlocked version of SMW2000, demo 2, and an unlocked wersion of my OW on a normal SMW rom. http://www.geocities.com/hyper_master2002/SMW2000.zip --- oh, and if you cant tell, the font came from Zelda - Link's Awakening for GB. (edited by taka-87 on 06-10-06 10:56 AM) (edited by taka-87 on 06-10-06 10:56 AM) |
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Kingpin Since: 11-21-05 From: Amarillo, TX Last post: 6438 days Last view: 6432 days |
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Well, you put part of the gfx for your title screen over the gfx used for the shadow of the OV. The only way to fix it is to change the gfx back to a shadow, and fit your title screen gfx somewhere else. | |||
taka-87 Octorok Since: 04-07-06 Last post: 6661 days Last view: 6661 days |
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Did anyone play it yet? | |||
taka-87 Octorok Since: 04-07-06 Last post: 6661 days Last view: 6661 days |
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Yo! I've just combined the OW and Hack patches into 1 patch. I have 1 tiny problem, however.
In the rom, on the 5th submap (Dark World) when i beat the castle, the destroyed part appears on the 2nd submap (Freezer Burn). Why is this? ... you'll have to use some "beat level" codes to get there, I haven't designed the levels that far yet. and i know 3 days hasn't passed yet, it's just that nobody notices an edit and i had no reason to start a new thread here it is: http://www.geocities.com/hyper_master2002/SMW2000.zip (edited by taka-87 on 06-17-06 05:28 PM) |
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Acmlm's Board - I3 Archive - SMW Hacking - NEW Demo for ya: SMW2000 "font facelift edition" | | |