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Acmlm's Board - I3 Archive - ROM Hacking - FE8 Rom Hacking Info | New poll | | |
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ColonelMustang Newcomer Since: 05-30-06 Last post: 6695 days Last view: 6695 days |
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Id really like to hack this rom on my own, but i dont know any of the offsets to use. I know how to rom hack using a hex editor, but ive got no clue where anything is in this game. Does anyone have anything that can help? | |||
Elbobelo UFO Since: 12-06-05 From: Maryland Last post: 6478 days Last view: 6467 days |
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It would do a lot of us a lot of good if you would
#1. tell us what game your talking about #2. .....well about it |
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DarkSlaya 930 Gamma Ray Since: 11-17-05 From: Montreal, Canada Last post: 6431 days Last view: 6430 days |
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A wild guess would be Fire Emblem 8. | |||
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6431 days Last view: 6431 days |
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#3. Use a thread title that sounds like you're requesting info, not posting it. | |||
Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6437 days Last view: 6430 days |
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A lot of the time, if someone has the information, they'd either post it or be trying to compile it to a useful manner before doing so. As it is, I think most people doing things with the Fire Emblem series have been working on the earlier games.
Otherwise, I'd suggest trying to find stuff on your own. You'll have to ask someone a bit more knowledgeable about how to do that, though. |
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Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6435 days Last view: 6431 days |
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I posted some stuff back in a thread when Advanced ROM Hacking still existed. You may still be able to find it here...
Tilted something about FE6 or 7. |
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labmaster Red Paragoomba Since: 11-18-05 From: Away for exams, back mid-December. Last post: 6506 days Last view: 6436 days |
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Just out of interest, did DT ever release the source code for his script dumper? | |||
Celice Gordo Since: 11-17-05 From: Oroville, CA Last post: 6435 days Last view: 6431 days |
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His parser? Not yet, but he did release his for FE7, and he has made one for FE8. He's just... stubborn, to say the least | |||
labmaster Red Paragoomba Since: 11-18-05 From: Away for exams, back mid-December. Last post: 6506 days Last view: 6436 days |
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Well, if anyone's interested, here is a rudimentary script extractor I wrote in C for FE8 a while back. Control codes are in brackets, the only ones that currently get re-written into something more meaningful are [00] (terminator) and [01] (new line) - these are done by the switch in extract.c
I've also got a half-done script insertor (uses the pre-existing huffman tree in the ROM) which I may or may not finish in the near future (more exams coming up soon so I don't expect to have a lot of free time). Output of the program is here. (ignore attachement, it's out of date) (edited by labmaster on 06-03-06 06:46 AM) (edited by labmaster on 06-03-06 06:46 AM) |
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