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Acmlm's Board - I3 Archive - The Pit of Despair - Blank ExGFX files |
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BlindTheThief![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6579 days Last view: 6579 days |
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This has probably been answered a dozen times, but how do you make or obtain a blank ExGFX file? I have already made my own tiles for the 16x16 editor, but something is wrong when I insert them, i.e. only half the tiles show up. What the heck is going on?
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Tatrion <_<; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 Last post: 6329 days Last view: 6328 days |
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Just make a copy of an existing GFX file and rename it to ExGFX###. Then you can edit the images in there to whatever you please. | |||
BlindTheThief![]() Red Paragoomba ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-18-05 Last post: 6579 days Last view: 6579 days |
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Sweet, now the BG is working properly. Thanks man. |
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Acmlm's Board - I3 Archive - The Pit of Despair - Blank ExGFX files |
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