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Acmlm's Board - I3 Archive - SMW Hacking - Some Questions | New poll | | |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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I have some questions about Lunar Magic and other things and I was wondering if I can get them answered?
1.I just can't seem to get layer2 to work(you know make the rocks move from left to right or up and down) 2.I have heard that there is some secret level in Demo World:TLC can anyone tell where it is? 3.And.....(Not really important)what did anyone think about that weird level Demo World:TLC where all the enemies are going backwards and the questions blocks are messed up and FUSOYA and some little boy are arguing(How the HELL did FuSoYa and Zero G implement that on the game)I think it was cool! Anyways any questions that get answered it would really help(Exept the 3rd one it's just a question)-----------------------Thanks! (edited by Cjuarez2 on 05-09-06 06:53 PM) |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6432 days Last view: 6430 days |
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For your first question, set the level mode to a layer 2 type level, you should usually pick Mode 02 if it's a horozontal level and 08 if it's a vertical level (use mode 1F if you want to have transparant water, which usually looks bad due to not having a background). Set the layer 2 BG Scrolling Rate under "Modify Other Properties" to Constant-Constant. Finally, under add sprites, insert the proper sprite from "Sprite Commands and Generators" to finish it.
For your second question, I haven't played that game in forever, so I can't give help there. |
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Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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Well thats one answered.Thanks asdf! | |||
Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6437 days Last view: 6430 days |
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For question 2, check the guide. For question 3, I remember finding the level amusing... I think he probably just used ExGFX for most of it, but I don't remember too well. The enemies going backwards thing seems like he could just copy the enemies' graphics into an ExGFX page, then flip them horizontally... Or he did something odd with ASM. I'm not entirely sure on that one. | |||
Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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No that secret level I have heard that there is some secret in Big Boo's Secret.Something about a cloud and Super Mario Advance 2. | |||
Karadur Red Paratroopa Since: 11-22-05 From: Chatham, Ontario, Canada Last post: 6675 days Last view: 6675 days |
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To my understanding, one of the levels that area is covered with a ceiling of blocks, with one space left empty. Using a cloud, you can float up through that space (or you could do it with a code), and (presumably) run over to the right, where you'll eventually fall down, and see blocks or something similar that spell "SMA 2". Note that some of that, or all of it could be wrong. I'm just going by what I remember reading in another thread some time ago, and before you ask, no, I haven't yet been able to find that thread again
Interestingly enough, you can access the following message box text in Crystal Secret, with the message box one of the brown question mark boxes gives you. The text for each is as follows: As far as anyone currently knows though, FuSoYa is the only person who knows exactly what's going on with Lunar Magic and Super Mario Advance 2 Hopefully that helps you with the second question (edited by Karadur on 05-11-06 02:15 AM) |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 6437 days Last view: 6430 days |
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Ahh... I remember. Big Boo's secret... Use either a cloud or the cape to fly into the ceiling in the long room with all the powerups, near the pipe on the top of the screen. There's a part that's not solid. Land on the roof, run, and fly to the right to get to the blocks that Karadur's talking about.
When you get into that area, remember to go through pipes and not the goal tape. If you go through the goal tape, the level ends; pipes will take you to different areas. |
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Spikehead777 Red Goomba Since: 04-24-06 From: Belen, try and find me. Last post: 6689 days Last view: 6689 days |
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You know how in pipe world, there's the red level with 4 paths branching off of it? What level do I have to beat to get the right path active? The link to the guide on SMW Central broke. | |||
Karadur Red Paratroopa Since: 11-22-05 From: Chatham, Ontario, Canada Last post: 6675 days Last view: 6675 days |
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If I remember correctly, there's a secret exit quite high above the Water Secret mushroom house. It may take a bit of work to get up there, but at the top, there's either a key and lock, or one of the level-end objects, that, once you use, will send you to the pipe next to that mushroom house on the world map. As for where that pipe goes, well, it should be obvious enough | |||
Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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Originally posted by Karadur So......what you're sayin is that if I take a messeage block into Crystal Secret it will tell me that....or what?Well anyways there's a question that I always to ask:How do you make it so if you fall in a pit or something you like warp or something to another place?Hmm..................Crystal Secret.....................?Weird |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6431 days Last view: 6430 days |
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just use screen exit block from blktool | |||
Omega Mole Since: 04-27-06 From: Los Angeles,CA Last post: 6434 days Last view: 6430 days |
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Oh yeah I almost forgot,Karadur,where did you get that get text of all of SDW:TLC's Text box messeages I'd really like to see that! | |||
Karadur Red Paratroopa Since: 11-22-05 From: Chatham, Ontario, Canada Last post: 6675 days Last view: 6675 days |
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Well, I copied them directly from the game By that I mean I played through the game with a code enabled that set it so that the message box was always the item you had in reserve, and simply used it in each level, and copied the text down into Notepad as I went. If you read the tooltip text for the message box sprite in Lunar Magic, you'd know that (and I quote) "...will display one of two messages depending on it's X position". So given that, you can access both message box messages simply by moving to the right or left one square before using it again. Hopefully that isn't too confusing.
Anyways, check the attachment for the list. There are some that aren't in the proper order (as in, b should logically come before a), and that some of them only have one message box (and all those levels either had only one bit of text set, or both positions displayed the same text), but those are about the only things I can really think of that should be pointed out. For some reason, I can't help but have the feeling that this is a couple text boxes short of being fully complete I know last time I touched it I added the Pipe Star World text in, but that was 4 months short of two years ago Nothing particularly fun or useful, but you wanted it, so now you've got it |
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