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Acmlm's Board - I3 Archive - SMW Hacking - My Koopas aren't moving... | New poll | | |
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JJokerDude Kabu Since: 11-21-05 Last post: 6646 days Last view: 6646 days |
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I was messing around with the tweaker and sort of messed up my shell-less koopas. (I didn't actually change the Koopas... They were fine until I modified a few other enemies... I checked the game and for some reason the Koopas wouldn't move...) While this may be a cool effect to use in a hack, I certainly don't want it in this one lol...
Um... A little help, please? |
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Clockwork JB Flurry Since: 02-12-06 From: Melbourne, Australia Last post: 6442 days Last view: 6441 days |
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It's hard to help you when you don't tell us exactly what you modified. | |||
BMF54123 Since: 11-18-05 From: MOOGLES Last post: 6431 days Last view: 6430 days |
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The old, overused saying "BACK UP YOUR ROM!" seems appropriate (though a little late) in this case. | |||
JJokerDude Kabu Since: 11-21-05 Last post: 6646 days Last view: 6646 days |
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Heh... Sorry. I'm pretty sure I modified spiny and bob-omb to attempt jumping into a shell. I might have also modified Big Boo Boss to be beatable after being hit by 5 fireballs. What could these possibly have to do with the koopas, though?
And yes... I should have made a backup. I have one, but its not so recent; I'd lose quite a lot of data, but I might have to do that. My bad... (I didn't modify any other koopas besides blue and green shell-less, but for some reason red and yellow shell-less are also affected.) |
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Stifu Since: 11-18-05 From: Your mom's bed Last post: 6432 days Last view: 6430 days |
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You may want to try copying data from your backup into your last version until the problem gets fixed, so as to narrow it down to exactly what needs to be changed back... But do a backup of your ROMs before doing so... | |||
JJokerDude Kabu Since: 11-21-05 Last post: 6646 days Last view: 6646 days |
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Alright... Problem solved. Lesson learned - We make backups for a reason. |
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