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06-15-24 01:27 PM
Acmlm's Board - I3 Archive - - Posts by S.N.N.
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User Post
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-16-06 11:48 AM, in Multiplayer Lingo: Attack! Link
GLOBE
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-17-06 12:48 PM, in General Project Screenshot Thread Link
Originally posted by Dragon hellfire
You could have some sort of a background behind the icons so they stand out a bit more. The levels look kind of plain, though it's not badly done. The flower, that could be fixed between the two petals that have a lot of black.


Heh. That's not an actual level right now, thats just a flat piece of land with a bit of detail to show the status bar

@Hapi-San: I'm liking the look of the Sonic hack so far. So you're having more then 3 acts now huh? Looks quite interesting
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-17-06 12:50 PM, in Multiplayer Lingo: Attack! Link
YUMMY

...
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-18-06 10:08 PM, in New Project Link
I have no real complaints, besides what has already been said. I'd say draw original graphics, but I know I am not an artist, and I doubt half the people on this board actually are. They are nice rips, I'll give you that, and seeing how no one (?) has ripped from the DS, that gets a little plus effect.

One suggestion - ditch the HDMA on this screen:



Leave it like the screenie above it, as the background looks much better.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-20-06 10:06 PM, in Happy birthday, Darkdata! Link
Noooo I almost forgot to wish my House of Horrors victim a very special and trap filled birthday.

Happy birthday Darkdata weeee!
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-21-06 05:40 PM, in The Quick Quiz (Huh. Look. There's new stuff.) Link
Assuming you don't want the actual work...

17. b) -10
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-22-06 04:34 PM, in The House of Horrors. (Night - Day 4) Link
@OOC: K....

---------------------------------------------

(((((FABIO)))))

You head back into the hallway, and the door slams shut behind you. You can now either head south, or back north.

(((((CIRVANTE)))))

You try to lift the box of potion ingredients, but it is just too heavy. The floor will definitely be gone unless you get out of there quick...perhaps they just weren't meant to be taken.

(((((DARKDATA)))))

You take a closer look at the note. It says the following:

DECEMBER 29th, 1907.

Ah, the pain I have been through to get this far. Ye who read this note, take heed...do not trust your eyes to the obvious, as the obvious is never safe. Trust your eyes to the secrets, as the secrets will guide y...

The rest of the note is torn.


(((((RIKU)))))

You walk up to the rotating glass door, and as you approach, it stops. In front of you is an opening into the spinning door, and a voice is heard through the halls..."Stepppppp innnnn aannnnddd ffaaaacccceee tttthhhheeee teeeesssstttt!"

-------------------------------------------------------











Stats
NameItemsStatusFloorCastle KeysOther KeysPotions
DarkdataOld Bread - 3 charge W.T. - Mystic Amulet - BellNormal300none
CirvanteOld Bread - 3 charge W.T.Normal310none
RikuOld Bread - 2 charge W.T. - GlassNormal310Red Vial x1
fabioOld Bread - 3 charge W.T. - CDNormal310Red Vial x1


MAP OF FLOOR 3

No big events have taken place....I'll update the map next time (aka lazy)


(edited by S.N.N. on 09-22-06 03:35 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-22-06 04:37 PM, in General Project Screenshot Thread Link
I'm liking the translucent effect the ground gives. Looks like a very mystical cave...I'm going to assume thats the effect you're trying to get
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-22-06 10:12 PM, in General Project Screenshot Thread Link
They were sprites. Like I said, I was able to implement them fairly easily, but the counters were screwed. I figure I might get a little more knowledge in that area, then try working the counters again later on, probably closer to the end of the hack
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-23-06 11:29 PM, in Yooo! drrunk! Link
These drunk threads are getting old. Someone should post a thread when they have a bullet hole through their chest or something for some real entertainment
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-26-06 06:22 PM, in Mario Party - what would be good for the next MP game? Link
I dunno, I agree with Darkdata and Sukasa...mini-game island was hella fun in the first one. The latest ones just lack creativity...they need to stop the series now and make something else I guess
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-28-06 06:25 PM, in Stranded demo release Link
You've created a very nice looking hack GY, very nice indeed. One rant I have though - kill the font in text boxes - kill it with fire. It's way too hard to read in my opinion, and needs tweaking.

Your graphics style however, wins. They seem to flow very nicely together in a very nice atmosphere. My favorite background by far is probably the mushrooms, as they look very kickass. All pluses here

Your level design looks pretty good too, a lot of enemies and neat little twists. Nothing boring either by the looks of it, so consider that a plus.

All in all, this is a mighty fine piece of work, just fix the font and you win.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-28-06 06:27 PM, in Pit of 100 Trials: Delve Duo (Current floor; 20) Link
Sounds great to me too. I'd be willing to wait if it means more updates
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-28-06 06:34 PM, in Favourite song in a video game? Link
Hmmm....let me think. Here's my top 10 in no apparent order

1. X-Naut Fortress (TTYD)
2. Stardust Speedway Future (Sonic CD)
3. Ocean Palace (CT)
4. Terra's Theme (FF3)
5. Figaro Castle (FF3)
6. Fighting Spirit (Tales of Phantasia)
7. Rusty Bucket Bay (Banjo Kazooie)
8. Mines (DKC2)
9. Cliffs (whats it called again...DKC3)
10. Rogueport (TTYD)

Yeah, as you can see, I restrict myself to a mere few genres of games
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-28-06 07:32 PM, in The House of Horrors. (Night - Day 4) Link
@OOC: Yeah, you're right...we'll continue without him, and see if he returns.

-------------------------------------------------------------

Around the mansion, you here a chime of clocks. You get an eerie sense that it is darker out now...it must be nightfall. Igor walks the halls...and ghosts too perhaps?

--------------------------------------------------------------

(((((DARKDATA)))))

You begin digging through the old bones. The chest isn't very big, so you hit the bottom rather quickly. Unfortunately, there is nothing there...just bones, obviously.

(((((FABIO)))))

You head south, and enter a hall with a blood-coloured wall in front of you. You can hear loud cackling and the sound of shattering glass through the wall, and you assume there is something there. You can go either west or east here.

(((((CIRVANTE)))))

As soon as you lay your hand on the yellow vial, time freezes. The ground stops eating itself...no sound can be heard anywhere. Immediately, you hear a slight whisper slip through your head ...."priiiiiimaaaaary" As quickly as it comes, it goes, and time unfreezes. You have to get out of the room now or you will fall through the floor.

(((((RIKU)))))

turn was missed (1)

------------------------------------------------------------











Stats
NameItemsStatusFloorCastle KeysOther KeysPotions
DarkdataOld Bread - 3 charge W.T. - Mystic Amulet - BellNormal300none
CirvanteOld Bread - 3 charge W.T.Normal310Yellow Vial x1
RikuOld Bread - 2 charge W.T. - GlassNormal310Red Vial x1
fabioOld Bread - 3 charge W.T. - CDNormal310Red Vial x1


MAP OF FLOOR 3


Alright, I'll keep my eyes on Riku - if he misses 2 more turns, I am going to find a replacement for him. Until then, I will be updating every 3 to 4 days as I remember.


(edited by S.N.N. on 09-28-06 06:32 PM)
(edited by S.N.N. on 09-28-06 06:33 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-28-06 07:36 PM, in Return of the broken backspace thread Link
Haha, if this is like the other thread, then its gonna get doiplay cased. I want to be a part of it too. And see, I'mve olnny mde 3 no 4 typos so far because I am a keyboard whiz.

Nyah!
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-29-06 04:49 PM, in Chrono Trigger: Crimson Echoes roughly half complete; mappers needed Link
What the hell is wrong with the first few posters in this thread? Either you guys have not been around here long enough - which I sincerely hope - or you just have no real idea what this is. (or it could just be because I'm in a pissy mood right now) Zeality has announced this hack since...oh, let me think....2005? I would think 80ish% of the regular members here would know that he is doing a damn fine job on it, and it will be one of those hacks that will be a "legend" when it is released. Saying "oh, I want screens" isn't a good to talk to one of the more experienced hackers on the board. Dr_Death also brings up a good point - reading the topic would clearly state he is looking for mappers, and not showing a demo.

I'll stop ranting now, because I really don't feel like being angry at people for this...but seriously, something about those posts just irks me.

Anyway, on topic. I am very happy to see that this project is halfway done now - I played one of the first demos, and it was truly a piece of well done work. I really want to make a map or two for it - I am, well, uncreative though, and I wouldn't want to screw up a nice project like this.

@Darkdata: He uses Temporal Flux mainly... I think you can find it on Zophars under editors.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-29-06 07:20 PM, in Favourite song in a video game? Link
Originally posted by Chainlink1061
In DKC2 GBA, it was called Kannon's Klaim. .


Mmm, right, thats it. I thought Kannon's Klaim was the same one used in Hot-Head Hop Guess I was wrong.

I've actually seen the words Mining Melancholy floating around....I think it was on a top 10 VG music website somewhere
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-29-06 10:04 PM, in September 2006 ACS Rankings Link
Originally posted by Danielle
Originally posted by EvilMushroom
I have no points. Gotta put my FOOT down, baby! Gotta spree but not spam.
Reply, reply, reply! Well, I won't win Sept, but what about October? November? (yum turkey) December? Why won't i stop?

It's that attitude that makes me sad.


Actually when I read that, I was more on the creeped out side
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6332 days
Last view: 6326 days
Posted on 09-29-06 11:57 PM, in Make forum approve-only? Link
I say yeah. There are still so many n00bs using this forum now instead of SMW/Pokemon because they don't have the brain cells to get approved.

Make it approve-only, and save the non-idiot hackers
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Acmlm's Board - I3 Archive - - Posts by S.N.N.


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