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09-29-24 02:24 AM
Acmlm's Board - I3 Archive - - Posts by pikaguy900
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pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-10-06 05:58 PM, in Four words at a time story Link
then go eat HyperHacker.
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 05:20 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
To find Lost Caverns:
Spoiler:
Look at your map for a lone horizontal area with 2 rooms the same length and one horizontal passageway. That horizontal passageway is the Lost Caverns. It only has 2 rooms, and once you get past the second, you never come back to either of them.

Getting to the Lost Caverns is confusing when you don't know where you're going, but here's a clue given about 30 or so pages back, but reworded my way:
Spoiler:
If you find a huge underwater room with many Space Pirates, go into the Pink Door on the far left. Use 25 Missiles, 5 Super Missiles, or a combonation of the two to open the door. Inside is a Save Station at the top and "Kung-Fu Pirates" at the bottom. They spin-jump over you and then jump in the air, turn gold, and try to kick you. Beat them by shooting them with Super Missiles (it's the easiest way) when they're gold, then go into the door on the right. The door on the left is a dead end for now. Now, continue until you find a room with more of the Pirates and a Wall-Jump surface nearby. That's near the Lost Caverns.

Yep, that's it. Read only if you want to spoil yourself with the exact path.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 06:32 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by 1139
...so patience is a virtue after all. I definitely wouldn't have thought of that. Thanks.

Just try not to fall in the acid. Why? Fall in, and you don't come out. Though, if you did find a way out, you'd have lost all health by then.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 06:33 PM, in Four words at a time story Link
came and destroyed the
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:01 PM, in Four words at a time story Link
which made Acmlm mad
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:18 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Alastor +1
HyperHacker -1

I like this game!
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:25 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Oh, sorry. I didn't see that on my first read through this thread.

Alastor +1
Ailure -1

Xkeeper - 16
Danielle - 17
King Kattwah - 16
Alastor the Stylish - 11
Ailure - 14
Racer Xeo - 16
HyperHacker - 13
Tarale - 14
NSNick - 16
Colin - 17
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:40 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Why is everyone attacking Alastor? Does no one like him?

Alastor +1
HyperHacker -1

Xkeeper - 16
Danielle - 17
King Kattwah - 17
Alastor the Stylish - 10
Ailure - 15
Racer Xeo - 16
HyperHacker - 12
Tarale - 14
NSNick - 16
Colin - 17
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:46 PM, in 100 ways to get Acmlm to post Link
#54: Hold HyperHacker and XKeeper for a ransom of 10,000 posts within 3 days, while only being able to post in select forums.
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:49 PM, in Four words at a time story Link
one called HyperHacker who


(edited by pikaguy900 on 10-11-06 06:50 PM)
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:53 PM, in Word Association Link
PETA
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 07:59 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Originally posted by asdf
And by the way, the traditional rules of hurt and heal state you can (or should be able to) heal twice and hurt twice.

Huh? Could you explain that better? Do you mean that the rules state that one can take/give two points at a time if they want, or is it something else?
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-11-06 08:35 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Alright then. I will continue with my healing of Alastor! Muahaha.

Alastor +2
HyperHacker -2

Xkeeper - 16
Danielle - 17
King Kattwah - 17
Alastor the Stylish - 12
Ailure - 15
Racer Xeo - 16
HyperHacker - 10
Tarale - 14
NSNick - 16
Colin - 17

(I bet you all want to know why I keep hurting HyperHacker and healing Alastor. I'll never tell!)
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-12-06 06:18 PM, in Big Topics Link
I have a question. By 5 posts a day per thread, does that mean 5 posts every 24 hours, or just 5 posts per day, as in you post 5 times on Saturday at 10:00 PM, and you can post 5 more times Sunday at 6:00 AM. Which way is it?
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-12-06 07:41 PM, in Add a Big Topics post counter Link
I know that there's a rule that you can only post 5 posts per thread every 24 hours in Big Topics. However, it might get a little confusing for some people, so why not add a counter to each thread made in Big Topics? For each user, it tells how many posts they have left to make in the current thread ever 24 hours. It could be in one of these formats (In all formats, X is the number of posts you've made within the last 24 hours, unless otherwise noted in parentheses):

1: Posts in this Thread: X/5
2: Posts available for this Thread: X (Here, X equals however many of 5 posts you have left to use in the current thread.)

However, maybe the rule could be different, and instead of 5 posts per thread, it could be a certain number of posts for the entire forum. Each thread in Big Topics would add a certain number of posts to the max amount of posts you can make in any thread, but it'd possibly be that only Moderators and Administrators could create threads there, so users don't spam the Big Threads forum with spam threads just to increase the amount of posts they can make. So, let's make an example. Let's say that each thread gave you 5 posts to make in the entire forum every 24 hours, there's 3 threads, and user "A" has made 3 posts in the forum. The max posts would be 15, so the formats would be something like this:
- Posts in this forum: 3/15
- Posts available [in this forum]: 12 (Note that the words in brackets could be left out.)

So, what do you think of my ideas? Are they good enough?
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-13-06 06:55 PM, in Power-up sprites going behind foreground. wth Link
Actually, I think that Layer Priority is turned off when sprites come out of Blocks, since when Layer Priority is turned on for tiles, they'll appear above everything.
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-13-06 10:26 PM, in Happy Friday. Link
O_o Please let us use our normal layouts! I don't like Twinkle Star (that smiling star creeps me out, but only because I have this thing with faces that never stop smiling. I can't stand them.), and the only part of Kafuka! I like is the part that says "Fear the posting experience". I don't like the looks, and I definitely don't like the Japanese words.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-14-06 05:32 PM, in Metroid Zero Mission hacking Link
I hope you haven't given up on this... Is it already complete?
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-14-06 06:44 PM, in Kirby vs. Shy-Guy Link
Originally posted by Wessel
I saw a square yellow Shy Guy!

I saw a "*poof*" above it, so obviously, a ! Block appeared on it, turning it into a block. Either that, or it appeared IN the Shy Guy. O_o
pikaguy900

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Since: 08-10-06

Last post: 6445 days
Last view: 6432 days
Posted on 10-14-06 10:52 PM, in I'm having trouble with blocktool Link
Click on Map16 16x16 Tile Editor and simply copy one existing tile to your new block. Easy-peasy lemo squeezy.
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Acmlm's Board - I3 Archive - - Posts by pikaguy900


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