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06-17-24 09:26 PM
Acmlm's Board - I3 Archive - - Posts by Sgraff87
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Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 11-26-06 04:04 PM, in Mario's Lost World, first screens Link
This looks absolutely great Icegoom, but the only thing I am afraid of is that the dirt on ground might be a bit too busy. But then again, it seems to be your art style.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 11-29-06 09:20 AM, in Mario's Lost World, first screens Link
Originally posted by icegoom

The thing is, the eyebrows are just two horizontal black pixels. I'm trying to cram so much detail into such a small space that just one misplaced pixel can make the whole head look deformed. I really don't know how I'd separate his eyes from his hat without the eyebrows. I could give him SMB2 buggy eyes or SMB3 dot eyes, I guess:



But yeah, I don't really like either of those. I dunno, I'm not entirely satisfied with the three walking frames, but as a whole, I think I've done better with this Mario sprite than with my Redrawn sprite.


Just a suggestion. Sunglasses?
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 11-30-06 05:23 PM, in Mini-Mario Hack. Idea Thread Link
Looks like I am going to drop this project. The mini fire mario patch just makes the graphics too difficult to fix. But I might start on Super Maria Sisters again. ^^
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 11-30-06 09:00 PM, in Mini-Mario Hack. Idea Thread Link
Originally posted by pikaguy900
I'd like to continue it, if you don't mind. But, uh, what HAVE you done? Honestly, I don't care that the patch messes up the GFX- I can fix it somehow. I only need to ask Bio. Or YOU can ask Bio how to fix it and continue the hack yourself. But I'm NOT going to let this idea die. Not now.


I have not done anything with the hack. I dropped it with the patch.
I only changed mario's walking animation. This hack was suppost to hack total custom graphics.

Who knows, I might get back to this one. Alternating between several hacks. I am still waiting for link2006 to finish the levels for the Super Mario Land Remake hack. I will finish the graphics when he finishes the levels.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 11-30-06 09:52 PM, in Mini-Mario Hack. Idea Thread Link
Originally posted by pikaguy900
How about we work together on it? No sense in letting it die, right? It's a great idea, and I'd like to help make it in some way. Stil;, Bio might be able to help you solve your problem with the ExPower-Up Patch. Try PMing him. He made the patch, so you KNOW he'll be able to fix it.


I am pretty sure all of the graphics can be fixed but just needs to be switched up. Like the mystery boxes are yoshis and whatnot.

If someone can patch the rom then fix the graphics and make another patch from that rom, everything can continue.

But the major thing is that I am very busy right now. Final week is coming up and whatnot.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 12-02-06 11:47 AM, in Mario's Lost World, first screens Link


This is my quick version of the sunglasses. My suggestion is to make the sunglasses larger, more focus on the shine, and get rid of the earpieces.

I like the idea of sunglasses, but it is up to you.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 12-02-06 06:14 PM, in Mario's Lost World, first screens Link
Originally posted by Joshua368
Originally posted by Sgraff87


This is my quick version of the sunglasses. My suggestion is to make the sunglasses larger, more focus on the shine, and get rid of the earpieces.

I like the idea of sunglasses, but it is up to you.


It still makes him look robotic and emotionless. Sunglasses probably are not going to work.

(And why can't the demo just be one world like most first demos so we can play it faster? )


Perhapse it is not quite the sunglasses but that Mario's arms are flat on his sides? Usually in SMB games, his arms are up around his chest or belly.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-18-07 06:49 PM, in General Project Screenshot Thread Link
Apparently started on my Mario in Dreamland hack of Kirby's Adventure again.



Got the color changed and adding new graphics to make the special moves of mario better.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-22-07 02:29 AM, in New Smw Beta Screens found! Link
I suppose I will post these links as they are relevant to the subject. (also in case someone wants to make a beta SMW hack. ^^)

http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=8375
http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=8145
http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=8144

From the test program. Not sure if it is from SMW beta though.
http://www.mfgg.net/index.php?act=resdb¶m=02&c=1&id=7869


(edited by Sgraff87 on 01-21-07 08:30 PM)
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-22-07 10:25 PM, in General Project Screenshot Thread Link
Originally posted by Yoronosuku

Wow, that's a neat idea, but what did you do about the whole inhaling/copy thing? Did you do some kind of ASM hacks? Does Mario inhale enemies now? xD;


Either 1. Mario's whole body will inflate much like the effect of the P-balloon from SMW.
or 2. Only Mario's head will inflate or fill with the opponent.

I know... it is going to look pretty wacky. ^w^
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-24-07 10:46 PM, in General Project Screenshot Thread Link
Originally posted by Xkeeper
Perhaps now someone can figure out this game's data and release a real editor for it!

(This will be interesting to see executed, though, heh)


Don't look at me. ^w^
All I know is how to edit graphics. I just started this hack because I just learned how to change colors through hex. heh

But yeah, I would like to finish this one. Just gotta figure out how to make "Kirby" in the status bar into "Mario" (as well as other parts). But I dunno, the ingame gameplay will be mario-like but it is not like I will be able to change the intro. But hey, it is a fun hack.

Also when it comes to graphics like the sword powerup, I cannot make mario look like he is holding it no matter what I do. It just looks funny. So I might erase the sword completely. Still gives mario the ability to swing it and give the swing effect but no sword.

I probably should open a new thread for this. ^^


(edited by Sgraff87 on 01-24-07 04:49 PM)
(edited by Sgraff87 on 01-24-07 04:50 PM)
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-25-07 06:30 PM, in General Project Screenshot Thread Link
Originally posted by Griff Morivan
Plus, that would kill the hammer skill and the sixth boss fight. I could toy with some sprites if you give me the maximum dimensions for them.


Although I might keep working on it, most kirby sprites (including the sword) is 16x16 pixels. The size of the small SMB3 mario. The sword attaches to the top left edge if mario is facing right.

Then again, the hammer and the sword have separate sprites for kirby. Not sure the difference. The hammer might be a bit different in location.

EDIT: Actually I could make the sprites for Mario if I take the time.


(edited by Sgraff87 on 01-25-07 12:35 PM)
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-27-07 09:57 AM, in Mario in Dreamland [SS] Link
Since people liked the idea so much, I am making a thread for my newer hack.

Mario in Dreamland.

In this hack, I am editing the colors and the graphics from Kirby's Adventure to those in which are the Super Mario genre.

I hope you like the idea. :3

Also, if anyone has any ideas such as what the bosses should be made into, feel free to tell me.



Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-27-07 05:22 PM, in Mario in Dreamland [SS] Link
Originally posted by Dr. Mario
So did you figure out how to make Sword-Mario yet? I mean really, it should just be a matter of matching up where his arm should be.

Haven't tried yet. Been mostly editing the enemies and tiles.
I am sure I will be able to do it.

Originally posted by Dr. Mario
Speaking of figuring Kirby out... I wonder if there's a way to get mini-kirby into the game, seeing how the sprites for it are there.

Please forgive my ignorance but... mini-kirby? :3

Originally posted by Raccoon Sam
Bosses, eh? Well, Mr. Shine and Mr. Bright obviously need to be Angry Sun and Angry Moon.

Sounds good to me. I will probably edit the already made boss sprites to make it resemble him.

Originally posted by pikaguy900
Kirby Bosses --- Mario's Bosses

Kracko --- Lakithunder (Not the user!)
Meta Knight --- Link (Who said the boss had to be from a Mario game?)
King Dedede --- Bowser (How obvious is THAT?)
Nightmare 1 --- Crystal(s)
Nightmare 2 --- Culex (Hey, he looks similar to the Nightmare! )

Sounds alright except for Link. Both do not know why he will be fighting Mario and probably will throw the theme of the game off. ^^
Problem is that I do not know what most of these enemies that you suggested look like.
So any pictures of them will be appreciated.

Thanks everyone for the compliments and ideas. I always can use more. Even if someone suggested a boss alternative, if you have another idea feel free to share them. :3
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-27-07 06:19 PM, in General Project Screenshot Thread Link
Originally posted by Tweaker
Videos count as screenshots too, right? =P


Although quite stunning, I have a bit of a question.

Are you using separate graphics for Shadow than the ones for Sonic. If so, he could work on facial expressions. I dunno, it just seems strange to see Shadow with wide eyes when he is on a ledge or waving his arms around. Since he seems even more serious of a character than Sonic is (even if sonic is serious). I guess I should explain it as his personality.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-27-07 06:26 PM, in Mario in Dreamland [SS] Link
Originally posted by S.N.N.
1. The status bar at the bottom still says "Kirby". The two pictures are also still Kirby
2. In the 5th screen (space/blue) the green spike tiles cut off into black. It looks awkward
3. In the 6th screen (pyramids) there are little white spaces all around the green FG. Those should be made transparent
4. In the last screen, is that strange square hole in the background supposed to be there.
5. The palette of Mario's health keeps on changing from dark to light. I don't remember it doing this in the original.


1. Yes I will be fixing the status bar to have Mario as well as custom powerup screens. I am thinking of using pictures of the powerup like if the powerup resembles a fireflower, I will have a picture of a fireflower. Although I would like to, it simply will take too long to draw completely custom drawings.

2. Actually I do believe it was like that for the original spikes in KA. The problem is that I believe if I change that, it will screw it up for other areas in the game where it is used.

3. I do believe it is the best to be like that. Like #2, if it is changed, it will end up messing up other parts of the game more than help.

4. Yes it is a door.

5. The health flashes so everything is cool there.

Originally posted by mortalkenshi2
And if it can be snes too then can you use the mario from there instead?

Seeing that Kirby's graphics are 16x16 pixels, the SMB3 mario is the only one that can be used.


(edited by Sgraff87 on 01-27-07 12:28 PM)
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-27-07 11:55 PM, in Mario in Dreamland [SS] Link
Originally posted by mortalkenshi2
oh thanks for the info and the bugs should be fixed... Can someone give me the exact name of this game? You can also resize the mario from SMW. I am working on the halo mod for mario 64 and have taken the halo cover and made it the correct size to be one of the paintings. I could edit the size with my software for you. As well as help with the hack trying out different characters and stuff.

No thank you. I like the SMB3 mario.

Originally posted by Yoronosuku
I still want to know how inhaling works Mario can inhale now? Or what, exactly?

Apparently he now can. X3
He will probably suck the enemies into his mouth (think Wario when he gets stung by a bee and his face swells up). The problem is that when flying, there is a 8x8 tile where Kirby's belly is. The problem with that tile is that it is facing the same direction facing left as well as right. So I can:

1. Make Mario inflate (fill) his face full of air or an enemy.
2. His whole body inflates like the effect of the P-Balloon.
3. I can make up some kind of gizmo of some sort and try to make it fit. Like some sort of vacuum or flying/sucking machine.


(edited by Sgraff87 on 01-27-07 05:56 PM)
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-28-07 02:44 AM, in Mario in Dreamland [SS] Link
Originally posted by Heian-794
Any chance of making those status bars a little less pink? That dull pink color is all over the game, and looks dull next to the colorful Mario sprites.

I cannot without changing the colors to the question mark boxes and the bricks which are the exact same colors as the ones in SMB3.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-28-07 03:53 AM, in Mario in Dreamland [SS] Link


Well here is my inflated mario test gfx. The only problem is that when mario sucks the enemies up, he still faces forward making it look strange.
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6329 days
Last view: 6328 days
Posted on 01-31-07 03:05 AM, in Mario in Dreamland [SS] Link
Alright. Just about every enemy is now converted to SMB ones and most of the tiles are edited to be more mario-like. The ones I did not edit either are too hard or just simply fit with mario.

As for mario sucking up enemies, the p-balloon idea was good but it simply doesn't seem to work well. I will try to make Mario's head swell instead.

EDIT: well maybe i will work with the inflated p-balloon style. Just looks strange when he sucks up an enemy and moves while facing the screen (you).


(edited by Sgraff87 on 01-30-07 09:08 PM)
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Acmlm's Board - I3 Archive - - Posts by Sgraff87


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