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Acmlm's Board - I3 Archive - - Posts by Link2006 |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Go to world 4-1 Go Go Mario (my favorate level)
A sprite suggestion; Since there's a sprite that ends the level when all enemies are defeted, how about a sprite that blocks Mario's path (like a door) untill all enemies are gone. That could be real useful for my hack. (edited by Link2006 on 08-28-06 05:03 PM) |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Here is some FLUDD gfx's i'm giving away from my ill fated Mario sunshine hack. It replaces the cape. No game differences or anything, just a gfx change for the cape if you're want something different in your hack.
Screens: Enjoy. (edited by Link2006 on 08-30-06 12:40 AM) |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Originally posted by Link2006 What about mine ? it was a good custom sprite request too....... |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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This is a demo of my new project "Super Baby Mario World". It consists of 9 levels.
Screenshots: http://www.freewebs.com/terencev1/hacks.htm These are old pics. A lot of things have changed since then. Known Gliches At the castle and ghost house entrance when Mario gets off Yoshi, he lands back on him due to me editing out the spin jump. He actually dosen't take Yoshi in the castle. Just skip the entrance's and all will be well. Also it might be a little hard to tell small baby Mario from big baby Mario. I'm working on that now. Enjoy and report any other bugs |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Originally posted by Earth Luigi-SanOriginally posted by Link2006 Yoshi is a big part of this hack, so having no Yoshi because of this is not an option. |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Thanks for the comments, icegoom. Your hack is going to blow mine out the water anyways. If you can give me a pic of the hole in the scenery in 1-7 I get right to fixing that. As for small and big Baby Mario, I was thinking of making a small ASM hack that when mario is small, it says DANGER in the status bar. I'll also address the Shy Guy and pipe situation. Thanks again, icegoom. | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Thanks for the CONSTRUCTIVE and HELPFUL comments, icegoom, rather than slipping smart, useless comments. I thought that's what the appraval was for.........sigh. Anyways, I made some changes. Check it:
I changed the pipes so they look better upside down. I belive this fixes the "holes" in the scenery. Tell me how it looks. And yes, the colors are bright because I'm going for a Yoshi Island look. As the game develops, i'll start adding more and more Yoshi Island reference's like a better castle background similar to YI. (edited by Link2006 on 09-01-06 12:47 AM) |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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I finally fixed my small/big Baby Mario problem:
Small Baby Mario with diapers "Super" Baby Mario fully clothed |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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.........but this part of the post wasn't necessary:
Originally posted by Stifu ......making the post a smart-alec remark, making me seem like I'm just a dopey ol' noob that just post crap and don't know how to hack, and then you didn't give me a suggestion on what color to change it to, icegooom did, giving your comment no legs to stand on, making the post smart-alec and useless. That's what I read from it. Maybe you didn't mean it like that, I don't know\care. I don't WANT to start crap on these forums anymore. Fell free to comment more if you see something wrong, negative or positive. The point of me making this thread is so I can get feedback from others. So yeah, i'll work on the color some more. It really does'nt matter, since thats not the real background of stage, and it's just for that small part of the game, but hey, it's all good. (edited by Link2006 on 09-03-06 10:18 PM) |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Originally posted by Blue Warrior Originally posted by Ice Man How many times must this be pointed out? Seriously? Anyway, the rips are great, I really like the ones from Yoshi Island DS or whatever it's called. I'm not sure what its called, or if its even the right name, but still nice work. I could really use those BG's in my hack...... I agree that we're all not artist, especially me, hell, I can barely rip. I say keep on riping if thats what you're good at. As fancy as a game may look, poor level design can screw up an entire hack. |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Originally posted by asdf I have the same problem in my hack. SMW music or the SMB 3 music patch just doesn't seem to fit my stages either (My treetops stage and my amusement park stages, for example). If only Solar Soundtrack was out now. Don't you hate it when new programs comes out months AFTHER your hack is finished and archived?
I hate these stages too, but in this hack's case, they seem very possible to pass without unavoidable hits everywhere. Originally posted by icegoom Try to ulitlize the flying Yoshi bonus stage(s)(there are two of them). Set Yoshi and some wings on the stage. then edit the the flying Yoshi stage to fit your bramble stage, very simliar to Squawk's part in Brambe Scramble. Just an idea. Anyways, this hack is turning out great. Keep up the good work. |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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What piqued my interest in this hack is Mario's "loosing a life" routine and mapping the fireball to only the X buttion, making the Y buttion free. If I can pull those out and put them in my hack........... | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Is there any way to disable Mario's spin jump anamation? (the whole spining thing) and remap the spin gfx routine to an unused spot (Mario's hammer-bashing the castle cutsene GFX). I want to make the spin jump look like a ground pound. | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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I know there was one on the old (recently old) board, but I can't find it. Doe's anyone have it. If not, does anyone know how do I disable the item box? | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Is it possible to pull certian music out of the SMB 3 patch while having SMW music in a hack also, like mixing them? | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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I thought it really was romz
....................thanks Smallhacker. |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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He may not have created the patch with a clean ROM. I got the same garbled mess. | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Looks great. I can't wait for another update patch. When can we expect it? | |||
Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Make sure your OV destination is set to the star and world your headed to and vice-versa. Like if I made a star Destination from Star World to the Overworld, Star World star would be:
Star World Exit Index to use: 01 Star World Destination Exit Index: 02 Overworld Then change the Overworld Star to: Exit Index to use: 02 Overworld Destination Exit Index: 01 Star World Then re-check the Star World star to see if the destination is correct. Note: Always remember which Overworld destination your using, since there are multiple OV destinations. You don't want to use a destination for one star, and screw up the next since it's the same overworld destination. I hope you understand at least a little of what i'm saying. I'm real shitty at explaning things clearly when it comes to Lunar Magic. |
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Link2006 Octoballoon Since: 11-18-05 From: Kokiri Forest Last post: 6440 days Last view: 6431 days |
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Better yet. For your pics use www.tinypic.com. It's the quickest way to post pics on forums without making accounts and such.
About your idea, it sounds good. The stages sound interesting. Hope I can see the levels and pics soon..... |
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Acmlm's Board - I3 Archive - - Posts by Link2006 |