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05-29-24 01:35 PM
Acmlm's Board - I3 Archive - - Posts by Griff Morivan
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Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-05-06 09:41 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Screen Shot > Photobucket > Upload.

Something.

Cause I don't know where the flip you are.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-07-06 10:05 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
You say that as though its simplistic to get through with those three.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-08-06 10:12 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Q : AH! IT BURNS!

A : Keep running.

~~~~~~~~~~~~~~

THIS FREAKING MEANS SOMETHING FOLKS!

-shakes his head- Once Kraid is sinking to his death, go to Norfair. You need at least 399 health.

RUN.

Your brain can do the rest. I quit. -shakes his head-
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-09-06 09:43 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I still never found the critters after Zebes is booming.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-09-06 07:18 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Oh, I had a feeling I knew where they were. I was too fugging damaged to exploit said thoughts.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-09-06 10:17 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by pikaguy900
Does this mean I'm a Super Metroid master now?
Beat the whole thing in under two hours.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-10-06 07:47 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I'm just saying. To say you've got it mastered, you'd need to be like, > 80% with under two hours or so.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-10-06 10:49 PM, in Oh, how I love revisions. Link
...I'ma say something REALLY dumb.

If texting can be done with an editor. I'm up for it. But I have a feeling it needs HEX, huh?
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-10-06 11:11 PM, in Oh, how I love revisions. Link
Okay, now, see, that seriously hurt my feelings...

I worked hard today, I'm tired, leave my not-typo-reading dumbdumbness alone.

I would like to test is. Is there anything that needs to be done specifically, or is it just generally playing through to make sure nothing goes GURK...?
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-11-06 10:54 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I believe lost caverns was infact a hologram program made by Mother Brain. Because looking at the BIG MAP, there is only one little spot for it, but it's not one area big. SO! Lost Caverns is actually a Holodeck.

-nod-
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-11-06 06:48 PM, in More questions about hacking FF1! Link
I know someone is gonna refer me to Kefka's thread or some such, but the problem is that after perusing that thread, I didn't find my question/answer.

My brother requested that I make a hack of FF1 since I am currently in the workings of one. But that is not the one I am refering to. No. He requested that I make a hack based off of (Oh god, here it comes) "The Adventures of Jay and Silent Bob."

For a moment, I was skeptical. After all, it would be impossible, because Silent Bob either ran alone or with people that don't really make a lot of sense to be in a party, and they join one at a time, meaning FF1 could not be used for that purpose anyways.

And then I remembered something. The Dragoon X Omega II turned a party of four into one person! So then maybe it's not impossible to make it so that there are only two people available.

Does anyone have the data/knowhow to make it so that there are only two classes available? I would prefer Black Mage and Fighter. Simply because it's just the easiest two?
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-11-06 11:46 PM, in Oh, how I love revisions. Link
Well. Now. In this case. Griff Morivan is the handle, Morivanism@yahoo.com is the contact, find Griff is good.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-12-06 01:53 AM, in More questions about hacking FF1! Link
...I don't know what I did, but I just turned a copy of Final Fantasy into a pile of bit'd go. And it made me cry. Cause I went to where I THOUGHT it was at, and I turned Fighter into a blotch of graphics. Likewise with Thief. And Blackbelt. And the mages.

...And then it locked up.

And died.

SO!

I think I'm gonna go ahead and burry this little idea until I'm minorly credible.

-hope-
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-15-06 06:31 PM, in Is there a guide to using SMILE? Link
Start with an easier game to hack?

No, there is not currently an extensive SMILE guide. Not to my knowledge.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-16-06 12:51 PM, in Could you guys list all currently finished game hacks? Link
http://www.romhacking.net/hacks/

It's your best resource for all complete ROM hacks. Also some not so finished ones.

Otherwise, um... There is Google, just punch in the game you want and "Hacks" or "Patches". Say you wanna play a weird version of Final Fantasy for the NES. Go on Google, hit "Final Fantasy Hacks" or some such.

Or. Hey.

Read around this forum.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-16-06 03:25 PM, in Could you guys list all currently finished game hacks? Link
Originally posted by Zepper
No.

(couldn't resist...)

Har har har.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-16-06 07:15 PM, in Could you guys list all currently finished game hacks? Link
Cause that thread isn't as complete as http://www.romhacking.net/hacks/?

I mean, in all fairness, no list of fanworks is probably complete. There is probably some super awesome hack out there that someone did solely for his/her friends and family.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-18-06 02:48 PM, in Enhanced 8bit nes sprites Link
I'm going to be perfectly honest with you.

That does look very ugly.
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-20-06 10:43 AM, in May I be approved? Link
Though only marginally improving, I would like to think eventually, I am gonna come up with at least one really nice hack, and I would certainly like to keep posting on existing threads and/or give my two cents when something interesting comes along.

OKAY EDITING

After re-reading the rules, I would like to outline my intentions some. As it stands, I am a graphics snob. No nice way about it. When it comes to bad graphics in the scope of what is being attempted, I get snippy. Prime example of this was a comment I made in a thread only a day or two ago where someone posted a picture of Mario ala SM64, standing infront of a sign, a SMB mushroom, and the original little mario recolored for fire, all bolded out with photoshop or some such. I made mention that it was ugly. Not as constructive, but like I said, I am a snob.

As for real contributions. I am working on a hack of FF1 for right now, simply entitled "Ardecks Beyond" for now. I am a fairly decent graphics hacker, and the values aren't too hard to change or anything as for skills and all of that. Through this comunity, I hope to learn Hex and maybe make this something along the lines of Dragoon X Omega II. Not in story or gameplay, but in vast differences. Or so I would like to dream of.


(edited by Griff Morivan on 10-20-06 12:19 PM)
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6315 days
Last view: 6310 days
Posted on 10-20-06 03:19 PM, in Mario has a timeline mixup! (spoilers!) Link
Okay. It's fairly obvious to some of us that these games don't always add up. Take a look.

In Mario 1, Bowser was killed, along with seven other Bowsers. How is this possible? Simple. The other Bowsers were not Bowser. Even he can't die 8 times. No, the other seven are infact the Koopa Kids all grown up and stuff.

But then, where does this madness begin? Why, where else?

Donkey Kong - Back in the day, before Mario attended Colonel Fungi Academy and became a plummer, he was, for a short while going through a bit of an identity crisis, and went by a mysterious and kinda dumb name, "Jump Man", and practiced carpentry (both of Nintendo's original ideas for Mario.) One day, he hears about some crazed Gorilla running through the streets and just before Jump Man arrives to stop the monster, it grabs a woman and climbs onto a building in progress and starts wrecking the place!

((Technically, SMB2, the Doki Doki Panic rahash could go here, and it all winds up being a dream of Mario's. A preminition of sorts.))

What next, you say? Well, after taking a few years off, Mario Bros. took place where Mario was working a part time job as a plummer's assistant. With an accidental occurance, Mario fell into a well and wound up fighting not only a hoard of monsters never before seen in this world, but a long, lost brother! After what would appear to be hours upon hours of battle, the two scaled the tunnels and made their way to the surface. But unfortunately, the world was no longer safe from darkness, as the brothers unknowingly broke a gate locking the two worlds apart. The Human, and the Monster worlds.

For the time being, Mario would lose contact with his brother, having come out of seperate places of the tunnels. From here, Mario would travel on an meet a nice young woman named Daisy. However, it was not long before Daisy was kidnapped by an alien and Mario went to her rescue in Super Mario Land. After successfully saving the girl, Mario is dumped, because "This kind of thing is too weird..."

After this, Mario reunites with his brother and meets a princess, and the three spend a great deal of time together. That is not, however, to say all is good in the world. The break in the monster world allows a single great Turtle Monster and his children to leak free. They cast a spell over Yoshi Island and capture the princess. Mario and Luigi make haste to put the world back together and clear a path to find this mysterious "Bowser".

Now, I know what you're probably thinking on this one. Why is this before SMB3. Well, that is pretty easy to explain. See, in SMW, the Koopa Kids had three, maybe four routines they shared among the seven, and Bowser himself lacked fire power (or appearently a driver's liscense...) and had to resort to the wind up toys.

After defeating Bowser, the brothers went off to see the world as it was meant to be once again. However, having only made it back from their travels do they see a fleet of airships, having just kidnapped the princess, and very drastically altering the rulers of each province. Here, the Koopa Kids have become stronger, all mastering the koopa spin, and all having new kinds of magical powers. Likewise, their father, Lord Bowser, mastered a new kind of power. Spitting flames from his throat. But this made him no match for the crafty Mario.

It was a long time before Mario or anyone else heard from the 'destroyed' Bowser until one day, Mario went to visit his now lover, Princess Peach Toadstool. When he arrives, however, something is off, and entering the castle, Mario discovers that the Princess was captured and locked in the highest tower of the castle! Here, Bowser somehow made himself many times bigger with more planning rather than blatent attacks on the kingdom.

All other games in the series... well. That's up for debate.

Discuss.
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Acmlm's Board - I3 Archive - - Posts by Griff Morivan


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