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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6329 days Last view: 6328 days |
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Originally posted by Lord Myre You must be kidding me a 'sliver coin gate' would only require TWO custom block, 1 that increase a RAM adress and one that read said RAM adress and act like a concrete block if RAM adress is under X. the only thing that would require 'extensive hacking an animation to show that the gate is now 'opened'. This idea is neither 'smart' 'Ambitious' or 'original' and many SMW hack used something similar(though they used 5 yoshi coin only block). but since I'm kind, here the adress you looked for 0x7559: sound played by yoshi coin 0x757E: change to A9 to make all Yoshi coin give you 1000 point for the display 5 coin stuff, this would probably require you to hack the drawing routine, wich is more complex than just changing hex |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6329 days Last view: 6328 days |
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Originally posted by Lord Myre nice two month bump |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6329 days Last view: 6328 days |
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a video from my upcomming SMW hack, tentatively called 'Bio World 2' and here one created by Kpheonix about Bio world |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6329 days Last view: 6328 days |
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why is shit filthered anyway? please don't answer me that | |||
C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6329 days Last view: 6328 days |
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try reinserting the graphic, since the ASM hack sometime instal at area where GFX , level or OW data are (edited by C:/xkas bio.asm on 02-17-07 10:02 PM) |
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Acmlm's Board - I3 Archive - - Posts by C:/xkas bio.asm |