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06-09-24 11:18 PM
Acmlm's Board - I3 Archive - - Posts by MathOnNapkins
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MathOnNapkins

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Posted on 12-01-06 09:10 AM, in If you haven't seen "An Inconvenient Truth", DO IT. Link
http://www.youtube.com/watch?v=uRYyfXWyh1A&mode=related&search=

I found this to be equally informative counterpoint to documentaries like Al Gore's. I don't like the idea of scoffing at Global Warming, but this is a seemingly nonbiased (read: doesn't seem to be a corporate funded film) video that makes some damning points about the Global Warming camp.


(edited by MathOnNapkins on 12-01-06 08:11 AM)
MathOnNapkins

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Posted on 12-03-06 05:32 AM, in If you haven't seen "An Inconvenient Truth", DO IT. Link
Originally posted by Plus Sign Abomination
Again, I'm going with what the scientific community is publishing on this front. And that is going to be my opinion - and it will change pragmatically as new information comes in. I'm not trained at all in these sciences, hence I'm going to go with the logical course.


The issue has nothing to do with whether you are "trained" or not. Not to go conspiracy theory on you but did you ever consider that maybe people who are in this field are in this field for a reason? Agenda. I'm not asserting that they ALL have an agenda but the possibility is there that a significant majority does.

Statistics and data speak for themselves. Anyone can look at a graph of data and make some basic connections as to what it implies. I watched both of those movies, and I'd say the global warming skeptic movie was way more in depth when it came to sheer data and charts and the analysis therein. For example, the C02 data that is commonly presented in Global Warming arguments comes from two different sets of data from different geographical sites. But when you use the data from the Hawaii site exclusively, the C02 level is all over the place and you wouldn't even think of a correlation if you looked at it. Now, are Global Warming scientists flat out wrong b/c of a cooked graph like that? Perhaps - if they can't come up with a good reason or explanation.


(edited by MathOnNapkins on 12-03-06 04:34 AM)
MathOnNapkins

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Since: 11-18-05

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Posted on 12-03-06 05:43 AM, in User Rating? Link
Originally posted by asdf
I was trying to balance it out so that sort by rating wasn't messed up like that. I don't know what I was thinking at the time that caused me to do that; looking back, it was pretty stupid. At any rate, I eventually got bored and stopped doing it. Oh well, though.)


Wait... you too? Though I did that on the old board, I don't really vote on people anymore. I remember there was a time when I would get borded and try to get certain friends of mine to the #1 spot on rating. That involved massive downvoting and getting other people on IRC to upvote a specific person, depending on the day. Hope we didn't make anyone sad or something .


(edited by MathOnNapkins on 12-03-06 04:43 PM)
MathOnNapkins

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Since: 11-18-05

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Posted on 12-05-06 01:16 AM, in If you haven't seen "An Inconvenient Truth", DO IT. Link
Ziff, are you sure you aren't American?
MathOnNapkins

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Since: 11-18-05

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Posted on 12-05-06 04:25 AM, in FE 7 Assembly Hack Link
Labmaster: just curious, would that "goldroad" be suitable for homebrewing DS software as well? The architechture of the ARM9 is no different from the ARM7, to my knowledge, but designating which code goes with which processor might be an obstacle, I'm thinking. I haven't tried the assembler myself just yet.
MathOnNapkins

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Since: 11-18-05

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Posted on 12-05-06 05:15 AM, in Way to go, Gateway tech support. Link
Was this online? Perhaps it was an automaton .
MathOnNapkins

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Since: 11-18-05

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Posted on 12-05-06 05:59 AM, in Scurge: Hive Link
Has anybody played this game yet? It came out recently and I thought I'd give it a try on my DS. I only found out after buying it that it was originally released for the GBA. No wonder it looks and sounds like a GBA game. Anyways, breaking it down:

Graphics:
Since this appears to be a direct port they didn't really snazz it up with DS enhanced graphics. Not that I blame them, it would take longer to figure that stuff out. The price of the game is $29.99, which is what I'd pay for a new GBA game anyways. However, with the added processing power they could have added transparency effects to certain parts of the game. For example, there is a weapon that creates a semispherical bubble that explodes on screen (If you've played Chrono Trigger, think Luminaire's effect.) While this is happening there is some funky clipping going on and you can't see most of the screen at first. Also, if there is mist in the area you trigger this weapon, the mist (which is another BG layer obviously) will stay white long enough to be annoying.

Another aspect of the graphics is that some enemies hurl slime "at the player", as in when you kill it green slime splatters on the screen. This looks awkard in the context of the game, since it isn't first person - it's third person with a 3D isometric view (It's still 2D though). Think 2D Zelda games but rotated 45 degrees.

Sound:
The music for the different areas is usually pretty good. The biological area, which is the main hub, has music that seems annoying at first but it grows on you as you listen to it more often. Deadscape's music is something I particularly like. The sound effects are not that great in terms of sound quality but they are pretty good for what they are trying to sound like. The sound is very good at telling you what is happening and what is coming up ahead, I found it very useful b/c it could tell me what kind of enemies to expect ahead. That said, again the sound quality is GBA quality sound, and I wish they would have done more to fix that.

General Gameplay:
It's been a long while since I've found a game that I had trouble putting down. Even Castlevania DoS tired me sometimes. The only time I've really put this game down is when a puzzle stumped me or I had to go to work/sleep, etc. I'm getting pretty close to beating it and I heard the final boss is quite a piece of work - i.e. very difficult. Looking forward to it as the bosses have gotten more challenging and more interesting every fight.

This game emphasizes scramble style gameplay. You will die in this game if you sit still. On the surface this game seems heavily Metroid inspired and it even seems to plagiarize at one point - there is an enemy that looks like a Metroid, though without a nucleus, that drains your energy if it latches on to you. It's also an energy based creature. Jenosa Arma is a female bounty hunter sent to stop or at least contain a deadly alien species that assimilates other lifeforms to gain their knowledge and also alters their form. Smells like Metroid Fusion, and the X species right?

Well that doesn't bother me that much since in this game there are no Metroid antidotes to save you from the Scurge, the nasty parasitic lifeform that is ravaging the planet Inos. Almost immediately at the beginning of the game you are infected with the scurge and this presents a huge problem with trying to get your job done. You see - as time passes, your infection level rises and when it reaches 100% your HP begins depleting rapidly. To counter this infection you need to locate sick bays which will destroy the Scurge in your body - almost. It brings it down to 1%, and before you know it, you've stepped out of the sick bay and the infection level is at 3% already. There are lots of sick bays, luckily, though some tasks will leave you far away enough from one to begin taking some serious damage. If you play prudently, rarely is this necessary. Using a sick bay also automatically saves your game, so it's nice and multifunctional.

Actual gameplay can be pretty hectic. You start off with a basic blaster weapon that you can shoot in eight directions. Shooting on diagonals can be tricky at first but you get used to it. There are 3 enemy types - biological, electrical, and energy based. You will get upgrades that are effective against each of these, but on the downside each of those upgrades will cause enemies of one other type to become stronger. e.g. Energy Dissipator whomps on Energy based creatures, but makes Biological creatures get pumped up. You'll find yourself switching between these different weapons almost constantly once you get all three. Your normal blaster just doesn't have the stopping power needed to kill later enemies quickly. As you play you will earn experience and level up, though this doesn't seem to be a huge factor in how the game plays. I didn't find myself ever leveling up intentionally, it just is a side effect of running around trying to figure out where to go next. I can see getting some extra challenge on a low level game the next playthrough by avoiding fighting enemies.

Even with upgraded weaponry, enemies swarm at you from every direction. This is a far cry from Metroid games where once you have a certain type of weapon you feel superior to your animal foes. If you aren't careful you can get seriously messed up. I was playing on Normal difficulty and I've already feel the intensity. The higher difficulty levels are probably going to be insane, especially on bosses.

The main downfall I can see with this game is repetitive gameplay on the whole. Your goal in nearly every area is to find security nodes to active a transporter "nexus" module that takes you somewhere else. Basically it takes you to a boss, where you kick its ass then you find a transporter that leads you back to the Biocore area. What totally sucks is when you beat an area you cannot revisit it. Gameplays also revolves around obtaining green passkeys. If you miss one.... okay just don't miss one. You will spend quite a bit of extra time going back to find one if you miss one. Even though this game has a map, they were pretty idiotic in not marking down rooms you've visited that have passkeys left to grab. If you are in a room with a passkey, an indicator beeps at you every few seconds. They mark down nearly everything else that is useful on the map for you automatically - what lapse in reason they had in not marking passkeys is inexcusable. After a while of playing this game, you will get in the habit of listening for a beep in every room you enter to see if it has one, but it's a harsh lesson learned once you get to a door that requires six passkeys and you have like... two.

You get some interesting upgrades and some not so interesting ones. Plasma bombs are only good for blowing up mounds of rocks to open up new passage ways. Each of the beams interfaces with some type of machinery though, which is kind of peppered in before you get those beams to make you wonder what they do. Finding those special types of machinery is key to progressing in any given area. As I mentioned before, you have an ice beam that freezes nearby enemies. The point of this is not as in Metroid to use as stepping stones, but rather to hold down switches to activate moving platforms. You'll catch on to that almost immediately. My favorite item has to be the adrenaline boost. When you hold down the B button this slows down everything around you. I suppose it was more sensible than making Jenosa move really fast and hard to control. This is a really cool effect that is great against bosses and can get you out of a lot of tight spots with normal enemies when you're in over your head. Only gripe is that it depletes really rapidly. You also have a robotic tether that extends out to grab frozen enemies or objects so you can drag them. You can also grab nonfrozen enemies but who knows why you'd do that. Lastly, you have a jump boost which allows you to double jump. Very useful for going back over old areas of the biocore. Some of the jumps in this game area pretty challenging to do without this upgrade.
MathOnNapkins

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Since: 11-18-05

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Posted on 12-06-06 12:59 AM, in If you haven't seen "An Inconvenient Truth", DO IT. Link
Why must you make this about Al Gore when clearly it has nothing to do with him? If it was Charleton Heston would it make the message any more valid? Even many Democrats don't like Al Gore and think he's a douche, but that is pretty irrelevant to this debate.
MathOnNapkins

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Posted on 12-07-06 03:19 AM, in If you haven't seen "An Inconvenient Truth", DO IT. Link
So do you actually have an opinion on this matter? You say PSA is bashing your "political opinion" but let's look at what's happened.

Originally posted by ibz10g
I probably came off as though "I hate al gore n hes dum and u should 2 n dont see his movie its gay". That's not what I meant at all.


contrast this with

Originally posted by ibz10g
I'll admit, there is plenty of evidence supporting global warming. And a lot against it. But I have better things to do than be preached to by a man who claimed he invented the internet.


furthermore

Originally posted by ibz10g
Al Gore to too much of an environmental nutjob. People don't want to listen to him.

Although, even if it was anyone else, I still wouldn't care.


So, to sum it up, the second quote seems to indicate you have a passing interest in the topic of Global Warming, the third post says you don't. The second quote says you discount Al Gore's opinion on GW b/c "claimed to invent the internet" which while clearly a gigantic exaggeration, is partially substantiated by his record. But in the first quote I listed you clearly retract this statement. So what exactly did you mean? I'm looking at your replies to PSA but all it looks like is rambling.
MathOnNapkins

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Posted on 12-07-06 03:48 AM, in James Kim (TechTV) (1971-2006) Link
I was thinking there was a slim chance he'd be rescued, but the realist in me knew he probably wouldn't make it out alive. The fact that he only made it 8 miles really attests to the conditions he had to deal with (temperature, geography, etc.) I just don't understand how you can be stranded 9 days with hardly anyone noticing you're gone.
MathOnNapkins

1100

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Since: 11-18-05

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Posted on 12-07-06 09:01 AM, in Scurge: Hive Link
Eh, your loss... it may not be the best game ever but it's certainly climbing my list. My main complaint with the game is that the puzzles towards the end of the game aren't really any tougher than the ones midway through the game. It's mostly just a test of how fast you can complete the same types of puzzles whilst dodging hordes of more enemies (on a time limit of course)

I'm currently trying to polish off the final boss.... but I have to say the final form of it is just.... cheap. I haven't seen any good gameplay videos or FAQs that suggest a good way of killing it (I keep dying seconds before I can strike the final blow.) I chose not to power level and apparently that cost me. I guess it's my fault for wanting to progress through the game quickly and avoid a lot of fights. Had the same problem with Mario and Luigi: PiT. Killed the final boss at like... level 23.5 (average party level).
MathOnNapkins

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Posted on 12-08-06 02:42 AM, in ROM Structure Link
So any idea's on how the SNES knows where to look for the first line of code to start the game? Apologies if this ends up being a different topic in a few posts

In the "cartridge header" as Ghideon describes it, there is a 16 bit value called the "reset vector". This is a pointer to the very first instruction the game executes. It's a 16 bit value because this location is always in the first bank ($00/$80 in LoRom case, $C0 in hirom case). Now here's something to pay attention to, there are actually two reset vectors. If you know much about the 65816 internals, you know there is 6502 emulation mode where the processor behaves pretty much like its ancestor, and there is native 65816 mode. The processor always starts up in emulation mode, and is later switched to native mode manually.

You'll want to check out this page and the pages like it: Linky

In the attached picture, you can see that in a LoRom game (in this example, Zelda 3), the vector table starts at $7FE4. In the picture, there are two 16 bit value enclosed b/c the top on is the native mode vector, and the bottom one is the emulation mode vector. One thing that stands out is that they have no BRK vector set at all for this game. This is pretty lazy error checking. If the SNES encounters a BRK instruction in Native mode, it will look at $00:FFFF for an instruction and get absolute garbage, causing a hard crash. The native mode BRK vector is sensibly set to $00:822C which is the address of an RTI instruction (ReTurn from Interrupt), though the 6502 uses BRK differently anyway so it will never use that vector. Notice the Abort vectors are also set to $00:822C, even though the SNES will not experience an Abort interrupt in a million years. The reset Vector has listed $00:8000. This corresponds to the very first (non header) byte in the rom. Many early games do this.

http://en.wikibooks.org/wiki/Super_NES_Programming/Initialization_Tutorial

This is also a good tutorial I looked over a while ago, but it kind of depends on you using WLA-DX as your assembler. I could cook up a xkas alternative if I felt like it though. Not sure what you're using.

Attachments




(edited by MathOnNapkins on 12-08-06 01:50 AM)
MathOnNapkins

1100

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Since: 11-18-05

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Posted on 12-08-06 09:03 AM, in Mysogyny Link
Tarale: I know many men who think that almost inevitably a female rape victim brought it upon herself by some means. Hanging out with the wrong people, wearing slutty clothes, getting yourself into a situation you would have a hard time getting out of, trying to have sex and then trying to stop and thus you were 'raped'... I myself am pretty cynical of both sides. I know many girls are legitimately raped but you can't help but wonder if some are lying as a means to counter reputation issues, etc.

Back on the subject of misogyny.... in a world where there has been a long history of male supression of females, It's to be expected that there would be lingering anger and distrust now that many of those bonds have been broken in modern society. There are still plenty of people who think women are good for little more than house work and raising kids. But, just like racism, I think it will dwindle in the following century as it becomes more normalized.
MathOnNapkins

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Posted on 12-08-06 10:30 AM, in Mysogyny Link
I really hope you're not offended by my "stuff" b/c I'm just relaying what many other people think or at least what I've heard them say. Or are you offended because I'm cynical? Is there some reason I should automatically believe any woman when she says she's been raped?

No, I don't think this means they should have epithets like slut and cum dumpster thrown at them or be threatened into not pressing charges or all the other harassment than can follow, I just think that like any other investigation you have to get the facts.
MathOnNapkins

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Posted on 12-08-06 01:17 PM, in Mysogyny Link
Originally posted by Tarale
The thing is, the "facts" are hard to talk about -- do you want me to go into the details of both rapes, or am I a fucking liar whore?


You're making the huge mistake of thinking that I am in some way doubting you or opening you up for cross examination or something. Nothing of what I said was directed to you in particular, I was only speaking in general. I understand that you feel like I'm targeting you but you're putting words in my mouth.
MathOnNapkins

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Since: 11-18-05

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Posted on 12-09-06 07:40 AM, in Winter Mosts 06-07 - Discussion Thread! Link
Originally posted by Vyper
People still think I'm shady. WTF?


Maybe it's your avatar / layout. Or maybe you're actually pretty shady D:.
MathOnNapkins

1100

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Since: 11-18-05

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Posted on 12-11-06 10:06 AM, in Winter Mosts 06-07 - Discussion Thread! Link
Originally posted by Tatrion
19. Most Serious - MathOnNapkins


I can see why he'd think that, but I have counter examples

one
two
foreshadowing
fur***

But yeah I had trouble even finding those. I blame the board for not having a spam forum.
MathOnNapkins

1100

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Since: 11-18-05

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Posted on 12-12-06 12:43 AM, in Winter Mosts 06-07 - Discussion Thread! Link
Nonsense, if it was just called "spam forum" it would be instant success!
MathOnNapkins

1100

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Since: 11-18-05

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Posted on 12-12-06 01:20 AM, in Winter Mosts 06-07 - Discussion Thread! Link
Originally posted by Dr_Death16
Originally posted by MathOnNapkins
Nonsense, if it was just called "spam forum" it would be instant success!
Without Lakithunder, your spam forum will NEVER succeed.

What part of me being right do you not understand?
MathOnNapkins

1100

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Since: 11-18-05

Last post: 6321 days
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Posted on 12-14-06 04:51 AM, in Odd Christmas Gifts to Give People Link
If anyone wants, I could write some random math on some napkins and send them out. That would make a great present . I'll be sure to include ketchup and grease stains from an authentic fast food restaurant. Even better if served on a tray (e.g. Dairy Queen trays).
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