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Acmlm's Board - I3 Archive - - Posts by Chris |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by 182077607309.34You have a point... =/ Though, you should look at the category name; that counts, too... |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Is this RPGMakerXP you're talking about? To answer your first question, it might be the fact that you're playing on test mode (playing while in the editor). For the second one, I really have no clue. You must've messed with something in the script. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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There's nothing really interesting about it, if you ask me. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Lookin' good. I remember some of this from the old board (the part where Abby comes into battle). Only then, I glanced at it and moved on. I'm glad to have actually read through it. Most of it was funny. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Ouch; it must really hurt if you get braces. I didn't think it would be that bad... I wonder what it's like having them. Wisdom teeth; I haven't had mines taken out yet... I might have to get that done soon, though... =\ | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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I'm thankful for my family and friends... That's about it. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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I've been there before; completely forgot about the place, however. Most people use it to make Mario games and such. I tried it... but wasn't ever interested afterwards... | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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It sounds good; I look forward to seeing the screenshots. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by SkytroopaMy thoughts exactly. I once played some YI game made by this. It just wasn't good at all... But, there was this game called "Mario PM". It was a really good game -- good gameplay, ect.Originally posted by Chris (edited by Chris on 11-24-05 09:38 AM) |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by blankpika_reI'm glad to help. I remember coming to a problem like that and figured out why. So, I thought you should know. Heh. |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by Yoshi DudeI haven't had Digornio pizza in a long time. But yeah, it never taste as good... lol. Today, well... is ThanksGiving day. I hope you all are planning on eating big. Later, I hope to come on with what I ate. |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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It took me an at least 30 to create the layout I am using now. Mainly because I needed to find colors and stuff. But it isn't too difficult to do it. First off, might want to start off with a table. Example:
-------------------- Header: Here as you can see is two tables and two tds... The reason to this is that the first table and td takes your table away from the borders of the actual post. (See note below related to cellpadding, and border.) < table cellpadding="20" >< td >< table border="1" >< td > SAMPLE TEXT...
Sig: (To close the tags, you have to go tag backwards. For instance; up above, I've used "table, td, table, td" but now I have to figure out how to close them... So all I need to do, is go backwards; watch. < /td >< /table >< /td >< /table >
Notes - Header: Cellpadding was used to spread the table away from the scheme table border... For example; in my layout, my tables don't hit along the sides of the scheme tables and stuff. Yet, because of cellpadding, it sits away from it. In case you don't want this, you don't have to have it; It isn't imperative... Border was used to let it be known that I want the borders of the actual table. If border wasn't there, then there woulden't be any borders to the table. It's fairly okay not to have the borders if you don't plan to design them with your table background color and such. For example; if I were to have my borders blue... but my table background color brown, that would look really odd. So it would be more better for me just not to even use the borders. -------------------- That's basically the code to making a simple table -- for starters. I'm sorry if I wasn't able to give more detail on what I meant with cellpadding and border. But, I hope I've helped you out, at least. Good luck, with coding. (edited by Chris on 11-24-05 04:38 PM) |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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World 7 made me really tired of even playing. =/ I really like Super Mario 3, however. I'd play 2, but it's really boring in the beginning. So, I just get tired of it; and for part 1, I don't like it is much. I think I'd prefer the Lost Levels over that. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by RikuI thought your birthday was the day you made this thread... =/ Well, happy real birthday, anyway. (edited by Chris on 11-24-05 04:21 PM) |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Originally posted by lags_80x 1st answer: Where it says td, insert bgcolor="INSERT COLOR NAME HERE" . That is, if you want your inside table to be colored, only; if you want the outside table to be colored, then put it where the table tag is located instead of the td tag.
Also, if you want to set number colors, instead of bgcolor="INSERT COLOR NAME HERE" , you should put bgcolor="#121212" where it says td (for inside table only) or table (for outside table).
2nd answer: Instead of the lousy bbcode tags, I prefer the real font tags instead... < font color="INSERTCOLORHERE" > . You can also add other stuff to it as well...
< font color="INSERTCOLORHERE" face="INSERTFONTNAMEHERE" size="INSERTFONTSIZEHERE" >. Don't forget at the end, however, to put < /font > |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Here's what I am having for desert and dinner today:
I'm full, already. Heh. (edited by Chris on 11-24-05 06:40 PM) |
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Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Hello; welcome here to the board. I hope you've enjoyed yourself around here so far. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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I was really close to reaching 1000 post. However, never did... I think I made like 992; and well, that's about it. | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Found anything interesting while being here? Or better yet, are you interested in anything? Like rom hacking and such? | |||
Chris Spiny Since: 11-17-05 Last post: 6424 days Last view: 6424 days |
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Too much space left out there; it's okay, other than that. Not too bad for a first, anyway. (edited by Chris on 11-25-05 09:17 AM) |
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Acmlm's Board - I3 Archive - - Posts by Chris |