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Acmlm's Board - I3 Archive - - Posts by Dirtbag |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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http://matt.yanos.com/smkpal/?p=10#top You've seen his site I'm sure. A really cool site (lava splash colours care of Dirtbag )
Out of intrest GlitchCog do you have a SMK hack in the works? (edited by Dirtbag on 01-11-07 02:09 PM) |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Save to disk, load the file, uncheck the box thst says check every time, reload the file and you should be fine. | |||
Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by GlitchCog Wow that looks really cool, I see how you've found so many colours. I like you way to get around the Mario/Luigi problem by using the palettes. I'm using a quite similar method but not quite so cunning to deal with it myself. I’ve put my two female racer friends in and was going to use different pallets as one is mixed race with dark hair and the other is white and blond. Oh and both are smokers Now you have those note you can get changing the players names. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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I don't like them, they look bland. I would go in to more detail about why but given that this is not a release in anyway shapre or form it should be in the screenshots thread: http://board.acmlm.org/thread.php?id=205 | |||
Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by RikuOriginally posted by C`aos Yes.. Yes, it’s called fucking machines - and you really might not want to go there (that's why I didn't make the link clickable....) (But its still a porn site so I had to edit it) (edited by Dirtbag on 01-17-07 07:41 PM) (edited by ztiks on 01-18-07 02:59 PM) |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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What I don't get is that the GC and Wii both have their games on DVD's, sure they use a funny file format. So why would it not be a software issue? | |||
Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by Kyoufu Kawa A picture speaks a thousand words: ...but a video http://www.dirty.plus.com/video/panda_sex.ram (Don't install real player it's rubbish install media player classic instead!) (edited by Dirtbag on 01-18-07 06:34 PM) |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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You seem to be on the right track. You should find some more information here:
http://www.romhacking.net/?Category=9&Console=0&Game=0&Author=0&Recm=0&Level=&docsearch=++Go++&title=&dsearch=&page=docs&action=doclist |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by Zereo_X With English like that it could turn out to be an interesting Translation. People here are trying to help you despite the fact you do not seem to have searched and read some of the documentation that had been released on the internet with regarding translation hacking. By being rude to people you are just join to getting peoples backs up making them less likely to be inclined to help you. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by Tanks Try being in Europe! |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Looking at the source for mKedit it looks as if it's the same as everything else found so far..
RunRecomp = recompPath + " " + trackname + " " + mKeditROM + " " + Left(CourseList.Text, 5) + " 4 0" so 4 to 0. Best of luck mate! |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by Yoronosuku I'm sure you are right. However D4s' SMK doc states that the beginning of the music normal and the rest is compressed? I don’t know about Stifu but I can’t edit the music for love nor money |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Have you seen this document?:
Mario Kart Tile Placement Values By: DeaDb0Lt - deadb0lt@twcny.rr.com - AIM: SkunkHuffer ---------------------- 0n: Lay down 1 tile of the next n number of texture values. Example: 02FE0001 would lay down 1 FE(Coin) tile, 1 00(Grass) tile, and 1 01(Pavement) tile contiguously. 1n: NOT TESTED 2n: Lay down n tiles of the next texture value. Example: 2AF0 would lay down 10 F0(Red Brick) tiles contiguously. 3n: Lay down 16+n tiles of the next texture value. Example: 32FE would contiguously lay down 19 Coin Tiles. (19 Coming from 16+3) 4n: Not tested 5n: Not tested 6n: Not tested 7n: Not tested 8n: Not tested 9n: Not tested An: Not tested Bn: Not tested Cn: Not tested Dn: Not tested En: Not tested Fn: Not tested ---------------------- FF: Signals track end. ---------------------- NOTE: Tracks are in RLE format. They are 128x128 tiles. As of now, I do not know if it is possible to make a track larger or smaller. So, when designing a track, it auto-wraps itself after increments of 128. Thanks to all who've given me any info reguarding this project. - DeaDb0Lt |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by Stifu That's awesome I hope you are allowed, funny I was thinking today I wish I'd done something like this as my final uni project. I did some FTP app. Just a thought, and I understand the primary aim is a track editor, and that will take some time but.. with all the notes you have accumulated you could build on this as a base to change all sorts – more than setting the start finish line for TT’s like, drive attributes etc. If you do an open source project I'd be more than willing to try and write a few functions for it. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Konami announced DDR for the Wii. There are quite a few parallels to be drawn between the Wii and DDR as the below article points out.
" Using a traditional DDR dance pad in conjunction with the Wii Remote, DDR Hottest Party requires players to match controller movements with the remote and Nunchuk attachment, as well as dance steps. The game will also support up to four players in multiple game modes and minigames. " http://uk.gamespot.com/news/6165270.html?sid=6165270&part=rss&tag=gs_news&subj=6165270 I think I might just have to get this.. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by midwife Welcome Midwife! Looks like the SMK scene is starting to pick up Stifu: Well done on finding the offsets for the demo macros. When I get some spare time I'm going to relase an update to my Mushroom Cup demo of Super Baldy Kart with the demo edited. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by 4DOriginally posted by Cirvania ROM hacking, WoW/ TS, Usenet (torrents are too slow), I used to use IRC a fair bit but I stopped because it was a waste of my life. http://www.ananova.com/news/lp.html?keywords=Quirkies is checked once a day Oh and http://www.happyhardcore.com/radio/ when at work. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by yousuke828 Make sure you have a clean - fresh - US ROM. The zip file has two patches one for the unheadered ROM one for a headered ROM. If one fails, try again with the other patch on a fresh copy of the ROM. |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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So he did
* Dirtbag goes and wakes up |
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Dirtbag Koopa Since: 09-20-06 From: UK Last post: 6323 days Last view: 6320 days |
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Originally posted by HyperHacker Kick ass! So the race is on now SNES Vs N64 Mario Kart editor |
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Acmlm's Board - I3 Archive - - Posts by Dirtbag |