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06-12-24 05:51 AM
Acmlm's Board - I3 Archive - - Posts by Cara Zeltina
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Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-26-06 12:30 AM, in Free Wii? Link
I read that, but I'm not sure I follow. I realize Lik was taken down, but what does that have to do with "this" site? (Are they owned by the same?) Clarity helps. (Besides, my post was at.. like, 2:30AM, so meh. =P
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-26-06 12:39 AM, in Free Wii? Link
Oh I see, I definitely didn't read all the info on there at 2:30AM, I just skimmed. =P
A shame about Lik though.. Was a damn fine site.


(edited by Cara Zeltina on 10-26-06 03:41 AM)
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-26-06 04:55 AM, in It's like Sony doesn't even WANT to make money! Link
Originally posted by Zidane
It was a commercial targeting an older, non-gaming audience. When you look at these things with the bias that goes along with being young and a gamer, of course you're not going to understand it. :p If you look at it from another angle, it's commercials like these that convince older people to buy a product for either their kids or themselves.

There's no need to be angry for not seeing shots of upcoming games, though. There will most likely be plenty of game commercials as their release date draws closer (though really, it's never anything different from what you've already seen at a site like Gamespot).

I sort of fit in the older demograph moreso than the younger one.. And I still find the commercial to be fucking stupid. I mean.. it felt more like a Kodak advertisement or something, until they talk about getting shot, which is even more fucking stupid, because they're essentially suggesting their console is "so real" you can hardly tell the difference from it and the world around you.. and we all know that's full of crap.

Graphics have gotten good, but not photorealistic good, and certainly there is nothing immersive enough to merit that kind of an advertisement angle.. It sounds very much like they're making it out to be beyond what it is, and preying on the naive to fall for it.. Not that it would be a first for any company to do that, but ugh, there are so many more intelligent ways to have gone about this..

The whole thing just.. bored me. Like most commercials do, but worse it told me nothing about the product or the games.. why should I care, is what I ask myself.. And that's kind of counter-productive for what a commercial is suppose to do. (They're suppose to at least tell you what a product does, so the interested will actually look further into it later..) Meh, I admit I am not Sony's greatest fan at the moment either, but if they had made a cool commercial, displaying all of what the console could do, I might have at least given them some credit for that.. but lately it just feels like they keep screwing stuff up..


(edited by Cara Zeltina on 10-26-06 03:55 AM)
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-27-06 01:37 AM, in It's like Sony doesn't even WANT to make money! Link
Are you really sure it is working for them? Can you prove that? I can't prove otherwise either of course, but the way you're holding up your arguement is with an undertone that you "know" it is working for them, and I don't see how you could "know" that anymore than I could. Still, it doesn't take much to see this is a pretty poor-taste advertisement.. And I can't see anyone in their 40's or so doing anything but rolling their eyes at these ad's..

Seriously, you can hold a professional image marketed towards 30-40 year olds that still catches the eye of the younger demograph without blowing up grandma's house and throwing zebra's around. Whether or not it actually works is definitely one thing, while whether or not it is stupid as hell is another. In the end though.. I suspect it can be "both."

Edit:
By the way, scientific stufies and crap to see what the audience wants doesn't really mean anything to me.. If that really worked, we wouldn't (all of us wouldn't) see so many annoying or pointless advertisements like we do today.. You can't ever read the minds of the public, it is a wild variable that cannot be determined by a scientific study.. At best, they round off an estimate from a vague or rough figure that only included a relatively small or moderate portion of the audience to begin with, and for that reason you can't ever actually "know" something is working.. They can only just "hope" it works in their position.


(edited by Cara Zeltina on 10-27-06 12:43 AM)
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-27-06 02:06 AM, in It's like Sony doesn't even WANT to make money! Link
I'd be fine with it if they were advertising HD "and" the console properly. Instead, for two minutes they go on about high definition picture quality (while only circling a camera around granny's house) and then a bunch of stuff explodes.. I know "why" they made stuff explode, it was an effect to add to the whole HD thing they kept going on about.. but it has "nothing" to do with the console or its picture quality, "at all."

Like I initially said.. it felt more like a Kodak commercial for the majority of it, then it just felt stupid towards the end as they threw in the Afrika footage for a couple of seconds.. I mean, ugh, if you're so on about it, why not "focus" on that game and have a bit of granny exploding at the end? And not the other way around like it is?
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-30-06 09:34 AM, in Phantasy Star Universe Link
It is a love or hate thing.. And I did love PSO while it lasted, but frankly I am standing somewhere in the middle ground concerning this new game. I mean.. as nice as PSO was, it honestly wasn't worth the continual fee, since the game itself was.. short, very short. The only lasting quality was the "collect the items" aspect, and after a long time of doing that.. I can honestly say it wasn't worth the time and money invested when looking back on it..

Sure, the game was an entertaining time waster with a good group of friends too, but again.. it was very small of a "game" itself. Wasn't out of the question to go from start to finish (on all episodes) in one night, assuming you had a full party whom knew the levels inside and out already. (And that included pretty much everyone really.)

I really was hoping PSU was going to go into a more MMO-standard direction when I first heard it announced.. but since that time, it doesn't seem like it has turned into anything but a glorified version of PSO. And although there is nothing wrong with that per'se.. it still is somewhat lackluster compared to what it could be I think. Mind you though, I haven't played it, and I haven't seen any reviews for it.. You're free to enlighten me if you think I'm wrong, but I get the impression this is "PSO2" more than a new game in the PS universe.
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-31-06 03:59 AM, in Phantasy Star Universe Link
Originally posted by Imajin
Was PSO in the Phantasy Star universe (in the broad sense)? It felt quite disconnected to me (not to mention throwing out the ending of PSIV alltogether)... I always thought of it as something like an FF-style sequal- with some shared elements (Darkfalz, seal, etc.) but not a storyline sequal.

Anyway, I was never able to really get into PSO (probably because I never was able to play it online), so I most likely won't be getting this one at all.

As I recall, there some kind of explanation on Falz, or a theory at least that stayed inline with the previous PS games.. I don't remember much concerning though, since it has been years now.. However, I do believe it was meant to be in the same universe.

Even if not though, it would be nice to see a broader MMO-esque game in the (or a) PS universe.. I can't say I really care much for another PS dungeon crawler. (That's pretty much what PSO was..) And yea, if you never played PSO online than you really couldn't enjoy the game very much.. It got boring as hell offline because it was repetitive.. That's what I was trying to say above, because the replay value only lasted when friends and item trading was present.. There really was nothing else that would merit playing it so long.

In any case, PSU admitingly has me curious, but not enough so to buy the game and pay a monthly fee for it.. (More emphasis on the latter than the former, really.)

Edit:
I would consider trying it out though if there were a trial period of some kind I could use to evaluate the game.. After checking their site though, I see no such option. A pity.


(edited by Cara Zeltina on 10-31-06 03:07 AM)
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-31-06 06:59 PM, in Phantasy Star Universe Link
Originally posted by Racer Xeo
Well, you didn't look around enough then. Obviously you'd need the game somehow, but with the 30 day sign up you get 15 days free beforehand.

I cancelled my subscription though because I could never connect, and spent quite sometime troubleshooting. Then tried connecting at a few friends houses and it still didn't. Not a huge shame though, since I now have FFXII to play.

30 day signup? 15 days free? Doesn't sound like a trial to me, sounds more like a "free-bonus" for having registered an account with them, and that means I'd need to give them some form of payment info first, right? And sure, you could cancel before they start charging you, but meh. That's still not what I meant when I suggested a trial offer..

A real trial offer would be something where you could download the game (perhaps a demo'ed version with only online support, whatever) and can signup for something like a week or two week long free period to evaluate the product and decide if it is worth buying\subscribing to. It really is a good way to hook people into the game after all.. And besides, some of us are a little reluctent to signup for stuff only to need to cancel it later. (even if I played an actual trial and loved the game, I probably wouldn't end up subscribing right then and there, so I'd definitely not just let it start billing me past those first 15 days..)

Edit:
I did some checking, and apparently they bill you "immediately" after signing up.. Those 15 days are "extra free days" and not a totally free period.. I guess they just don't start the monthly billing clock until after those 15 days are past.. so.. yeah..


(edited by Cara Zeltina on 10-31-06 06:07 PM)
(edited by Cara Zeltina on 10-31-06 07:11 PM)
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-31-06 07:14 PM, in Happy Halloween. Link
I don't even understand why anyone would complain about it.. Even if it "were" ugly (and I'm not saying it was), it was only going to be up a day.. and honestly, how many of the people that were complaining about it were actually going to be here today? Or even visit the forum daily?

Eh well..
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 10-31-06 10:34 PM, in Lik-Sang shuts doors thanks to Sony lawsuits Link
Originally posted by rubixcuber
Not that I approve of what Sony did, but they aren't the only ones to sue Lik-Sang:

http://www.gamesindustry.biz/content_page.php?section_name=ret&aid=1816

It is not a matter that Sony sued Lik.. Neither does it matter that Nintendo did in the past, that's all well and good for both of them. The "point" here is the -method- Sony used.. They filed duplicate cases against Lik in multiple different countries, effectively pinning Lik-Sang (a relatively small business) into a corner with an army of lawsuits..

Think of driving a nail into a wall with a cannon ball, that was the type of tactics that Sony used here.. they did NOT need to file the case in multiple locations like they did,. and Lik had NO HOPE of ever fighting all of that.. How "could" you fight all that? You'd be facing a lot of different types of laws and styles of lawyers.. and a very high - if not absurd - cost.

Sony also goes on record to say it isn't their fault.. But clearly from Lik's statements, and the obvious issue I just listed above.. it WAS their fault. So they basically lied, full well knowing they were going to drive someone out of business.

Now whether or not Lik had it coming with their "grey area" business to begin with is another story.. This case (or rather multiple duplicate cases) was filed on something unrelated.. The claimed reason for Sony suing was rather trivial, as I am sure most can agree.. It doesn't take a rocket scientist to see that Sony just planned from the start to snuff them out - since I doubt they even cared about the case itself, and just wanted the supplier out of the way..

Alastor made it a point earlier though.. Lik was a grey-area company and acted very spiteful in response to this, it is hard to say anyone was the good guy here.. But regardless, Sony chose some dirty tactics, and Lik was a very reliable supplier for gamers worldwide.. It doesn't bode well for Sony when you look at the full picture.
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 11-04-06 09:20 AM, in What to get on Wii launch? Link
Just because Rare is owned by Microsoft now does not mean they cannot do anything that pertains to Nintendo.. Rare has made several GBA titles, and at least a few DS titles as well I'm sure. Publishing some of their old games on a virtual console is not a threat to MS in any way what-so-ever, they were originally ON the Nintendo consoles to begin with, and MS isn't going to gain anything by forbidding it.

Besides, Microsoft is competing with Sony, Nintendo is more of a gray area to them, they have never shown the least bit of hostility towards Nintendo, but have been full force against Sony. Needless to say, I don't think it'll be an issue.
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 11-04-06 01:25 PM, in Free Wii? Link
I don't know about that one either, but it is a very difficult one to test since it supposedly takes 12 full hours for confirmation afterwards.. I'm sure someone has completed it (or one of them at least) though, as my one ref shows as completed after all.
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 11-19-06 03:39 PM, in Free Wii? Link
Okay, it seems to have worked for me too.. even though I haven't touched it in quite a while, it still shows me as having completed my offer.. Heh. Well then, I just need three more referrals to have my offer completed.. (Link to it is on the first page with the others.)
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6398 days
Last view: 6398 days
Posted on 12-05-06 11:38 PM, in Yoshi's Island DS Link
Except, you're actually taking the Mario timeline seriously for some reason.. It isn't suppose to make sense, it isn't (nor ever WAS) consistent. I don't know why you're even "trying" to read into the plot any.. the series has just been about recurring lovable mascots who run into a variety of creative mischief.

It is the same as a Disney or Warner Brothers cartoon essentially.. You'll see the same lovable mascots depicted in a number of roles, and sometimes even at various different stages of their lifetime.. none of them (or very few at least) could ever possibly make a connection to one another.. It is just a different perspective or telling of the old roles and characters.. no gimmick about it, it is just how it is. (Baby Mario has no relation to Adult Mario, I'm pretty damn sure of that.. And if you can't wrap your mind around that basic concept, then just consider it as an alternate universe of events in the Mario world.)

*shrugs* Mario is about fun anyway, not its stellar plotline. There are much more interesting and creative stories to examine and pick apart than this one.
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Acmlm's Board - I3 Archive - - Posts by Cara Zeltina


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