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06-29-24 02:06 PM
Acmlm's Board - I3 Archive - - Posts by pikaguy900
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pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 01-27-07 04:24 PM, in Mario in Dreamland [SS] Link
Here's a few ideas (And I don't count Mr. Shine and Mr. Bright because those were already taken. XD):

Kirby Bosses --- Mario's Bosses

Kracko --- Lakithunder (Not the user!)
Meta Knight --- Link (Who said the boss had to be from a Mario game?)
King Dedede --- Bowser (How obvious is THAT?)
Nightmare 1 --- Crystal(s)
Nightmare 2 --- Culex (Hey, he looks similar to the Nightmare! )

If you don't like them..... That's fine with me. They're only ideas.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 01-27-07 04:37 PM, in General Project Screenshot Thread Link
Originally posted by Tweaker
Videos count as screenshots too, right? =P

(Movie featuring Shaodw here.)

Way cool. Where'd you get the Level Music and the end-of-level music for Shadow from? (I have a hard time keeping up with the old games....) My main problem with all that is that at certain points, Shadow looks way too much like Sonic, to the point where he simply looks like a recolorized version os Sonic. I know he's supposed to looks similar to Sonic, but when you think about it.... They kinda look nothing alike. They're both different, and yes, Sonic and Shadow look alike in some ways, but think about this:
-Shadow looks very evil at first glance. When he jumps on a spring, he looses that look and looks exactly like Sonic. O_o It's freaky.
-When Shadow takes damage, he seemingly uses Sonic's hurt animation. That's.... not right... It just doesn't seem right that way.

Yeeah... Is it even possible for you to give Shadow a seperate Animation for Shadow when he gets hurt? I'd like him to do something other than what Sonic does. Maybe he could look really angered or something?

By the way, what special skills does Shadow have?
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 01-28-07 04:45 AM, in Prresenting... The Wii Club! (And accompanying layouts.) Link
Okay, one more question:

Background? In your layout, would that be the gray part or the blue part? Just making sure before I give the wrong colors.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 01-29-07 12:53 AM, in Prresenting... The Wii Club! (And accompanying layouts.) Link
Okay, here's what I want:

Background: Orange
Text Area: Blue
Text Color: White
Corner Squares: Light Blue
Inventory: Has:
Wii Remote x1
Nunchuk x1
Zelda: Twilight Princess
Wario Ware: Smooth Moves
Wants:
Wii Remote x2
Nunchuk x2
Super Smash Bros. Brawl
Super Mario Galaxy
Metroid Prime 3 Corruption

Thanks. (By the way, I chose Orange and Blue for the colors because they're opposite each other on the color wheel, if I remember correctly...)
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 02-02-07 11:37 PM, in Hack: Super Kirby Link
Originally posted by jonghyunchung
Your screenshots are FAKE, i.e. you can't actually do what you've shown in them. This forum is for real ROM hacking, not "hey guys look what I can do in Paint!!"


No one EVER told me that. Maybe the screen shot showing should stop and we can just use words for the hack. Besides, I don't know how to change graphics for NES hacks.

Get a program like YY-CHR and open the ROM in it. Simple. Use the NES setting for veiwing, and off you go. And while you're at it, you can make a Savestate of your hack so you can use the right palettes.

At least, that SHOULD work. Don't expect it to.

And by the way, BMF DID tell you that. He said it right here:

Originally posted by BMF the Snowman
You, sir, are full of it.

I know for a fact that at least some of these are fake. Your title screen, for instance; there's no room left in the background palette for that pink color. The extra-wide Kirby sprites are another dead giveaway, as Mario is limited to 16x32 pixels. If you can't even change the status bar to read "METAKNIGHT", how are we supposed to believe you're capable of sprite hacking?

Either you provide some concrete proof that you're capable of this level of hacking, or the thread's getting trashed and you're getting de-approved. I'm not a big fan of hoaxes/false promises/whatever the hell you want to call it.


So now you can't say no one told you. Oh, and good luck on your hack.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 02-04-07 05:14 AM, in Am I NORMAL!? Link
Dreams, huh? ....Eh, you're not weird. In fact, I can't remember most of my dreams. I can't even remember what I was dreaming about last night.... And I definitely won't remember tonight's dream. So don't think about it too hard, okay? Dreams.... are no big deal. Sometimes they can be normal in the real-world sense, and sometimes they can be.... vivid. It all depends on.... Well, I have no idea what it depends on.
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 02-05-07 12:00 AM, in General Project Screenshot Thread Link
Originally posted by Hapi-San

Thought the level select could do with a few more options

O_o OMG....Wait, what's with the last options after FZ (Final Zone)? I know that SS and NSS are Special Stage and Nega-Special Stage, respectively, but what's ABL and FSS?
pikaguy900

Sparky


 





Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 02-05-07 04:50 PM, in General Project Screenshot Thread Link
Nice screens. What's with the Green Coin, though? Also, in all of your last pics (the ones with the sky background), the BG palette is wrong. You need to fix that.

In fact.... The palette is wrong for ALL of the screens! In the first screen, it's only the foreground that is wrongly-colored- The dirt is mint green. It's supposed to be light tan/brown.
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Acmlm's Board - I3 Archive - - Posts by pikaguy900


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