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Acmlm's Board - I3 Archive - - Posts by pikaguy900 |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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It'd probably be easy if you made a .bin file for BlockTool. Ever notice how you can change where you can trigger blocks simply by modifying the offsets? If you want a block to be triggered only by standing on top of it, set the Above Offset to whatever it's supposed to be, and everything else to -1. That means that it can't be activated unless Mario is on top of it (Other Sprites are different- THEIR activation data is switched by Sprite UD Offset and Sprite LR Offset). BlockTool makes everything sound so easy, doesn't it? | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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A few things that I want to say (yet at the same time DON'T, so I don't hurt anyone):
1: Nice layout! I never knew you liked that game! (I do too, but I find it very long and annoying sometimes.) 2: Why Marin? (Did you ever see that coming?) 3: at the fact that you have 0 Arrows and only ONE HEART LEFT. Nice. That just makes me want a layout of my own even more! Then again, simplicity is good. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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I have a few questions about the Yoshi Coins:
1: Can I change the sound played when Mario collects a Yoshi Coin? I want it to play the Normal Coin sound instead. 2: How can I prevent Mario from gaining 1 extra life when he collects 5+ Yoshi Coins in a single level without dying? 3: Is it possible to make all 5 Dragon Coins show up on the Status Bar instead of them all vanishing when he gets exactly 5? My aim is to turn Yoshi Coins into Silver Coins. Anyone remember my ambitious ideas to make a gate that you can pass when Mario collects 5 Silver Coins in an area? Well... I decided to go ahead and use Yoshi Coins for that. My only problem is that Yoshi Coins vanish from the status bar when he collects 5 of them, and you get a 1-Up when you do so. I'm sure we ALL know that SMW gets VERY annoying when it's discovered that you can gain too many surplus lives WAY too easily. The fact that Yoshi Coins give you extra lives when collected only makes it worse. I NEED to disable that. (Though, considering I plan on using these only a few times in my hack, I don't really see why I should disable that, but I want to...) Edit: Oh yeah, is it also possible to disable the increasing scores that Yoshi Coins give you? I want them to just give you 1000 Points and that's IT. (That is, 1000 per coin.) (edited by pikaguy900 on 01-02-07 06:06 PM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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I laughed so hard, a piece of food I was eating went somewhere it shouldn't have... That was funny. I only watched parts 1 and 2, but the moment I showed my mom part 1, she HAD to show it to the rest of my family (through e-mail, of course)! XD Now if only someone would do that to TIGGER. _ | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Dr. Sophie That just makes it better. I hate Elmo. ALL toys made for toddlers and preschoolers make me sick. I want to BURN THEM ALL. But I can't. Instead, I'll have to sit back and let my mom get on my nerves WAY to much with... DORA. Oh, how I hate her! |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Hapi-San Cool! Hey, hope you don't mind me asking, but... How many characters are you planning on having in this hack? *hopes for Amy Rose* ......What? She's my favorite character! In 2nd place is Tails. OH HOW I LOVE BASHING EGGMAN'S BOTS WITH AMY'S HAMMER! Do you have any new Zones in your hack? (By that, I mean, "Did you find a way to add more Zones to this hack, not counting any Extra Zone you may have planned?") I'm currently not sure if I'd be able to bring myself to go through all those Sonic 1 Zones... I mean, I can't even bring myself to even clear Act 2 of Green Hill Zone in Sonic the Hedgehog Genesis (The GBA remake). Maybe it's just because of the terrible music... Yeah, that's gotta be it. I've NEVER had that sort of thing happen to me when playing the original on Sonic Mega Collection. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by typolol Wow! I didn't think anyone would agree with me on that! Which of the MANY Tigger toys would you most like to see get burned? I know one right off the bat for me- Turbo Tail Tigger. Why my own mom wants it, I'll never know. Oh, then there's that big Tigger that sings when you squeeze it. Ugh. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by NEONswift Ouch. It looks like a combo of TMC, LttP, and WW. Weird, but good. Woah. I took another look at it, and it felt like I was staring at a sequel to Four Swords Adventures. O_o In other words, it looks good. It looks a lot like Four Swords Adventures, which I liked. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Wow. Are you using custom GFX in your SMB3 hack, AlexAR? What are you calling it?
You're welcome for that comment, NEON. (I'd have responded to that sooner, but I lost internet connention for 2 days for a reason I won't post here... Then there's the fact that we've been TRYING to get this wireless router to work for TWO DAYS. It STILL won't allow an internet connection! And since I moved all my work onto my laptop (finally), I can't post any updates about them until I can get this wi-fi working. *grumble*) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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I patched Bio's patch for extra overworld animations to a test hack (I wanted the full SMB3 overworld, so... ) a month or so ago, and after all this time, I finally got it to work right. The only problem? I messed up GFX00 a few times in the process. I noticed that Bio's patch requires the GFX to be placed directly into the ROM- AT THE LOCATION OF SOME CODE. The first time I messed up GFX00, I was able to fix it by copying exactly what's there in another ROM that I DIDN'T modify at that location. However, I messed it up again, but this time, I CAN'T FIX IT. GFX00 is messed up, the "Nintendo presents" sprite doesn't show up anymore, and I can't fix it. I believe Bio's patch requires me to put GFX at the location of the code for this stuff. Either that, or I messed up my ROM playing trial-and-error with Bio's patch (I absolutely DESPISE trial-and-error; I lose A LOT at that game.). Is there a way to salvage my GFX00 in the hack? If not, I know I can always start from scratch (It's not like I mind- It's easy to insert the SMB3 overworld once you get the hang of it) again.
Edit: Nevermind. I solved my problem. Could a mod please close this now? (edited by pikaguy900 on 01-10-07 03:03 PM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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I want to try my hand at hacking YI, but... I find Eggvine to be a pain to use. For one, levels NEVER look ANYTHING like they do in-game in the editor (like for the main of 1-7, no ground is shown for where the Fuzzies are, but there's ground there in the game). I heard in a thread here about a missing file from Eggvine, but I forgot the link to it and what thread it was in (If someone could link me to either, I'd appreciate it). Is it actually possible to have Eggvine show exactly what the level will look like in-game while you're editing it? That'd help me out a lot, because I don't exactly "enjoy" playing trial-and-error, and Eggvine seems to require you to do that whenever you edit a level! | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Hmmmm.... What would I look like? (Hint, hint.)
???_??? Mind-boggling, isn't it? But what would Fawful look like if he was a Yoshi? |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Are there any specific programs I need to get into Chat? Or, more specifically, see it? When I try to get onto Chat, all I see is a blank image with that weird MSPaint icon in the top-right corner where you'd normally see the (not-so) evil RED X. (No pun. Okay, maybe a little one. I need to be a little crazy every so often...) I'm assuming this means I need an external program to get on, but is this so? If so, what do I need? If not, what internet settings could possibly block this (besides popup blockers or anything like that)?
Edit: Ooookay... Nevermind about the MSPaint icon. Now it's the oh-so-annoying X. Great... What's the problem? (edited by pikaguy900 on 01-11-07 11:46 PM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Xkeeper And right at the same time as my edit... Thanks XKeeper. I knew I forgot to install something on this laptop of mine. XD |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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*goes oh-so-very-crazy* Creepy! I wonder what they're scheming about? Are they planning to rob Wario of his entire material wealth?!?! Or do they plan on holding Bowser Jr. for ransom? WHAT IS THEIR DIABOLICAL PLAN?!?! | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Xkeeper I figured that's what happened. XD Say, did you have a hard time clearing Valley Fortress? Out of all the times I've played that game, I've only successfully cleared it... ONCE. I ALWAYS die in the second spike room because they come down too fast for me to react, and as we all know, touch one, you get powered down... AND THEN YOU DIE IF IT'S ABOVE YOU. I hate 'em. Esecially in Wendy's Castle. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Sukasa I like it, but unfortunately, like all Sonic gamesnow, IT'S TOO SHORT. I can beat it from Zone 1 to Final Zone in just a few days (That's without Chaos Emeralds, mind you- My DS's Touch Screen is messed up, so it responds at all the wrong places...). Meh. It happens to me on all games. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Link2006 ?!?! I, for one, like the fact that there's no map or compass. It returns the feel of the Z1 overworld, where you had no clue where to go until you found it (I actually spent hours in the Classic NES Series version just trying to find LEVEL 2), and it makes you wonder "Did I forget something in the dungeon?". With a map and compass, you generally KNOW if you forgot something. Plus, you know where the dungeon ends, so you try to make a beeline for it. If you have no clue where everything is, you spend more time searching. This usually leads to you finding something you hadn't planned on finding, but it's good anyways (like a strong item or something). So there. Plus, saying that a game is terrible because it has glitches is just DOWNRIGHT WRONG. ALL games have glitches. Even Nintendo's originals. It's just limitations, okay? They're not that big of a deal. Instead, what SHOULD'VE been said was "design glitches/flaws". THOSE are big deals, not the ones that come with the game's engine itself. Just a note. I like this game. I have Sword, Shield, Boomerang, Flippers, Bombs, and Lamp. I'm going to find that first dungeon later, since I've been abusing savestates since I began. I keep dying when I go to Lake Saria, though. I hate the Crows constantly zooming for me faster than I can get them with my boomerang, and it seems that the Zoras keep firing before I can get away from them. Ugh... Still, nice hack. I can't wait to finish! |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Link2006 ...Let's continue this discussion via PM, okay? I'm at Nayru's Bay, but, uh... There's something right below it on the overworld. Should I save this area for a later time? Or can I get through it fully after clearing Nayru's Bay? |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6353 days Last view: 6340 days |
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Originally posted by Luigi-SanOriginally posted by C`aos For years, I always thought that the Cheese Bridge Secret Exit was the one the Yoshi Wings gave to you. Then one day, in SMA2, I accidentally flew over the Goal Tape, and found another one. I then found Soda Lake. XD The Choco Isle 2 s. exit was WAY too easy to find. It's super-easy to get to if you just rush through the stage as fast as possible. |
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Acmlm's Board - I3 Archive - - Posts by pikaguy900 |