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06-15-24 01:27 PM
Acmlm's Board - I3 Archive - - Posts by Smallhacker
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Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-23-06 04:04 PM, in Cartoons!!!11 Link
I love Sheep in Big City, due to it's incredibly random sence of humor.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-23-06 05:46 PM, in What causes the overworld path glitching? Link
I belive that the main question is:
"Why does it correct itself when reset?"

Let's see. The problem doesn't correct itself between levels, giving two possibilities:
1) There's a bug in the code copying the map data to the VRAM.
2) There's a bug in the code modifying the map data.

However, #1 is impossible, as the same data gets drawn correctly when reset.

However, if there's a bug in the code modifying the map data, the data that gets saved must be corrupted as well. Therefore, there must be two separate tables of data. One that gets copied to the VRAM and one that gets saved (and later loaded). Since one table gets corrupted, and not the other, there must be separate routines modifying them.

...Doesn't really seem plausible, but I can't think of any other way it would work.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-24-06 09:25 AM, in SMW Central Patches Link
Originally posted by Madman200
But now I have a dilema: the sprites aren't showing up in Lunar Magic.
I do the manual insert for the Venus sprite, 1A, and put Extra Info at 3, but it still gets me the Classic Pihrana. Crab don't work either.


*Sigh* I'm SO sick of this.

WHY can't people learn to READ THE FUCKING README FILE before asking dumb questions? They're called "readme" for a reason, you know!
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-24-06 12:44 PM, in SMW Hacker User Bar... (yes it belongs here) Link
Simple explaination: People are stupid.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-26-06 09:51 AM, in Bowser Entrance Suggestions Link
Originally posted by HyperMackerel
Not a pyramid... a cube.

Not a cube... a tesseract.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-26-06 11:05 AM, in I'm lactose intolerant. Link
The only thing I'm allergic to is pollen. Nothing edible, though. However, for some reason, water sometimes makes be throw up... O_o
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-26-06 12:10 PM, in block inserter compatible hack Link
That's only neccesary if you base your hack on Demo World. In order to do it, you'll need knowledge about 65c816 ASM programming and how Blocktool and it's blocks works on a technical level.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-26-06 08:02 PM, in Restrict access to the registry? Link
I've got a program that I'll need at school when the summer break is over. However, I'm pretty sure that my school have got rules against installing programs, so I was thinking about copying the program onto my USB memory stick. Of course, this won't work if the program requires data placed in the registry during the installation. Therefore, I wonder if there's a program that blocks a program's access to the registry, so that I can see if it works without it's registry data.

Does such a program exist?
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-27-06 07:04 AM, in SMB3 Cannons Link
*sigh*
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-28-06 12:39 PM, in Bowser Entrance Suggestions Link
Originally posted by Glyph Phoenix
It can with HDMA.

Dude. We're talking about making a 4D object, project it into 3D space, making it look like crap, then project the crappy 3D projection down to a 2D plane, making it crappy^2... I really doubt that HDMA can help us here, unless you recently found an undocumented 4D simulation feature (creating a 4D hologram in front of the computer screen) hidden in the emulator's HDMA code.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-28-06 08:05 PM, in Restrict access to the registry? Link
Hm... It seems like the program uses the registry quite a lot. Oh, well... Thanks, by the way.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-31-06 10:45 AM, in Opinions needed for graphics Link
Originally posted by JaSp


Very nice, except for the HDMA effects on the ground. One can see where the different sections of it starts and ends too clearly, ruining the effect. Either add a few more sections or remove the "sand texture" (make the ground use a single color, except for the cactuses and the mountains). The second choice would look less detailed, but give a better 3D feel.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-31-06 10:51 AM, in Some simple? questions. Link
Uh... Lunar Magic expands the ROM automatically. Open Lunar Magic, load a ROM in it, save a level and the ROM is ready to be used with Sprite Tool (and Block Tool).
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-31-06 10:54 AM, in Lunar Expand? Link
One does never have to use Lunar Expand on a SMW ROM (unless you're going to patch DW:TLC to it). Lunar Magic expands the ROM automatically when needed.


(edited by Smallhacker on 07-31-06 09:55 AM)
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-31-06 11:04 AM, in Sprite Tool, public test release Link
mikeyk for president! uh... Internet President!
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
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Posted on 07-31-06 11:41 AM, in Waffles Forum Link
Originally posted by Omega
Originally posted by
Waffles suck.

Long live the egg.


Egg sucks.

Long live the cereal .



Cereal sucks.

Long live the candy .
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-31-06 01:06 PM, in Opinions needed for graphics Link
Originally posted by Glyph Phoenix
Will it kill you on contact 'cause the train's in motion?

I suggest making them blocks that sets Mario's (Grumf's... whatever) horizontal speed to a high negative value (shooting him to the left) and making the locomotive's front kill him on contact.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 07-31-06 09:23 PM, in How do I import my own mp3's and sprites? Link
*Sigh*

No.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 08-01-06 12:17 PM, in Never Never Land is openrom LOL Link
GAME OVER

Insert coin to continue to annoy Smallhacker.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6328 days
Last view: 6326 days
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Posted on 08-03-06 09:54 PM, in my progress so far in my game Link
My g... ashgdjkgsagjkls JFSAKSJGSHJKH! GAAAH!

WHY, oh WHY was I stupid enough to download that?
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Acmlm's Board - I3 Archive - - Posts by Smallhacker


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