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Acmlm's Board - I3 Archive - - Posts by Darkdata
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User Post
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 12:57 AM, in DANI'S ANNIVERSARY HAPPY HOUR GO!!! Link
POST EVERYONE WE CAN DO IT
we can do it!
WE CAN!
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 12:58 AM, in DANI'S ANNIVERSARY HAPPY HOUR GO!!! Link
3 min guys go faster!
And thanks for the complement.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 12:58 AM, in DANI'S ANNIVERSARY HAPPY HOUR GO!!! Link
Who cares?
WE LOVE DANI
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 12:59 AM, in DANI'S ANNIVERSARY HAPPY HOUR GO!!! Link
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 12:59 AM, in DANI'S ANNIVERSARY HAPPY HOUR GO!!! Link
Cookie and pie and spam
WEEEEEEEEEEEEEEEEEEEEEeee
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 01:10 AM, in hgy bfgpys Link
Originally posted by Aiya
..>>

I'm still amused that noone has noticed yet.

*whistles and wanders off*

Edit: Also, I think wine tastes like rotten grapes. Just..ew.




Noticed what?
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-15-06 04:16 PM, in 719? Link
Originally posted by Ailure
We could make some additional check that bans a user if their first post contains BBcode. True it might cause some false positives, but I yet have to see a serious member whoose first post contains BBcode... that we don't use. :/

I agree In so many ways I agree.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-16-06 12:10 AM, in The House of Horrors. (Night - Day 4) Link
I guess I will read the note first. God knows it could be a warning about the treasures.
I begin to read through the bones...
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-16-06 05:55 PM, in What could possibly go wrong? Link
And you forget S&T

(18:15'59) MOM: ..... well do you want to call him back?
[...]
(18:16'09) XK: I can just beat him up on here
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-16-06 09:27 PM, in OMG Doom Clock IV Link
Originally posted by German
Well the chat option is there now. Thats an update. (I think)


THAT LINK WAS ALWAYS THERE (yelling so everyone hears that)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 02:33 AM, in Craphack - v.1.0 - Link and Milk. Link
This is a very basic romhack of a very simple game.

The orignal game was called Milk and Nuts but the graphics in that game was very, very, very ulgy.

This hack changes the pallets and graphics in Milk and Nuts to something more like zelda, this will hopefully make the game more fun to play.

Story
------------
One day link fell asleep after drinking too much milk. (ohnoez) he now must go through his dreams fighting off shadow link and saving the milk, or something bad will happen OooOooo...( I am way to sleepy to be writing anything) The shadow is even on the ground, and if you fall in you may drown. (no comment.)


Screenshot:
Ooh .gif goodness

Ips Patch:
The ips patch do de do()

Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 11:19 AM, in Craphack - v.1.0 - Link and Milk. Link
Originally posted by Dragon hellfire
Bah, ok concept. Just to basic, you couldv'e changed the setting to look more zelda-ish.

It didn't change the character to Link for me. Though it could have just been the ROM. I'll take your word for it. The title screen was dissapointing as well.


Yeah I think I did a bad job too. I did not noice this on lack of sleep, but link was not ment to be 2D. Also I suck at creating tiles from scrach.

Oh and the title screen I could not figure out the tile format so I did the next best thing.

Like I said last night on my lack of sleep "Craphack - v.1.0".
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 11:26 AM, in I want to hack a good RPG, but which? Link
Mario RPG eh?
Here is a good site for mario RPG romhacking, it even has a demo patch.. or 5.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 11:29 AM, in Update Progress Thread Link
I don't know if this is a feature or not, but you can't send 5 PM's to yourself (and I guess another person?)
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 01:33 PM, in Next update? Link
I really do Like B better
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 02:44 PM, in Link
Originally posted by Tatrion
Uhh.

I'm seeing how tunabot responds to a post here. Ignore this.

EDIT: Answer:
[12:34] New reply by Tatrion (: Don't view this thread!) http://acmlm.org/b.php?p=163751 (35/300sec)


So will you wiki it now?
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 04:46 PM, in attachment dump Link
zelda tileset colection in NES format for easy riping.
Note it is v0.0.0.0.0.0.0.0.0.0.1 so it is incomplete.

Attachments

a.zip (3086b) - views: 10
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 04:53 PM, in Craphack - v.1.0 - Link and Milk. Link
Originally posted by ImInvisible
Once I release my 2 Nuts and MIlk hacks, I will release my documents on it.

I am able to change things like
Music, Badguy Sprite, Levels, Sound effects, Jumping physics, pallete address, and basically everything in the game.

But keep on trying.



This would of been usefull while I was working on this hack. Even more so with the %&%$(&% titlescreen data.
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 08:06 PM, in True Pixel Art. Animated :D Link
Is it kirby?

Well All I can say is.. it's unique...
Darkdata

980








Since: 02-25-06
From: Newfoundland

Last post: 6304 days
Last view: 6304 days
Posted on 09-17-06 08:08 PM, in True Pixel Art. Animated :D Link
TAC + Boss
Grabbing..

I think
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Acmlm's Board - I3 Archive - - Posts by Darkdata


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