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06-10-24 01:34 PM
Acmlm's Board - I3 Archive - - Posts by Bane King
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Bane King

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Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-06-06 05:43 PM, in n64 texture packs Link
Here is where I got the info. All questions can be answered there if what you're looking for in't below.

Originally posted by Rice
How to use high resolution textures in Rice Video 6.1.0 and after

1. There are two new options added in Rice Video version 6.1.0 under the "Texture Filters" tab
LOAD option: "Loading hi-res textures if available"
DUMP option: "Dump textures to files"


2. Dumping textures
a. If DUMP option is enabled, all textures used during the game play will be dumpped
into a folder "[your_emulator_main_folder]\plugin\texture_dump\[current game name]\".

[current game name] refers to N64 game internal name.
For example, name for Zelda OoT is "THE LEGEND OF ZELDA".

You can use your N64 emulator to check it. For 1964, the internal name is shown
as one of the "Rom Information".

b. Textures from different games will be dumpped into different folders.
The plugin will create the folder if the folder does not exist.

c. Textures are dumpped in either PNG or BMP format
- RGBA, IA (intensity and alpha) textures are dumpped in 3 (or 2) files
[filename part 1 - 4]_all.png
[filename part 1 - 4]_rgb.png
[filename part 1 - 4]_a.png if the alpha channel is not all 0xFF

Please read the later section regarding filenameing.
*_all.png files are 32bit per pixel PNG files with RGBA channels
*_rgb.png files are 24bit per pixel PNG files with RGB channels.
*_a.png files are 24bit per pixel PNG files with alpha channel only as intensity.

- I (intensity only) textures are dumpped in 2 files, the alpha channel is not needed
[filename part 1 - 4]_rgb.png
[filename part 1 - 4]_all.png

- Color indexed textures are dumpped in 1 file
[filename part 1 - 4]_ci.bmp
ATTENTION here: the color indexed bmp image is palletted image. If you want to modify
this image, you MUST NOT change the pallettes.
These palletted BMP files could have either 16 pallettes or 256 pallettes, depending
on the original texture format in the N64 game.

d. texture dump option can be enabled/disabled during the game play.

e. The plugin keeps tracking all dumpped textures of the current game. Textures
will not be redumpped if the texture has been dumpped.


3. Loading high resolution textures
a. If LOAD option is enabled, the plugin will try to load it when corresponding texture is used
in the game.

b. LOAD option can be enabled/disabled during the game play

c. All high resolution textures must be placed under folder:
"[your_emulator_main_folder]\plugin\hires_texture\[current game name]\"

d. [current game name] must match the N64 game internal name

e. Under the [current game name] folder, subfolders can be created and textures can be placed
into the subfolders. The plugin will search all the subfolders recursively. Subfolders can help
to manage all the textures.

f. File files and format:
In general, high resolution files to be loaded must follow the same filenames as dumpped.

- Color indexed textures must be still in palletted BMP format
- For RGBA, IA and I textures, you can provide
*_rgb.png, *_a.png or
*_rgb.bmp, *_a.bmp or
*_all.png
- Don't provide duplicate files for the same textures. If you provide the *_rgb, *_a files
and also *_all.png file, the actually loaded files are not determined.

4. File naming

Example: THE LEGEND OF ZELDA#0A74F78C#4#1_rgb.png

[part 1]#[part 2]#[part 3]#[part 4]_[part 5].[extension]

part 1: The N64 game internal name
part 2: CRC32
part 3: Texture format in N64 game
0 = RGBA
1 = YUV
2 = CI
3 = IA
4 = I
part 4: Texture size in N64 game
0 = 4 bit
1 = 8 bit
2 = 16 bit
3 = 32 bit
part 5: dumpped texture format
rgb = 24 bit RGB format
a = 24 bit alpha channel only in 24 bit RGB intensity
all = 32 bit RGB format
ci = color indexed (BMP) format
extension:
PNG
BMP

5. How to make your own hi-rez textures
a. The hi-rez texture size could be 2, 3 or 4 times as the orginal N64 texture size
b. Don't use other customerized texture sizes
c. If the original texture has alpha channel, you MUST also provide the alpha channel by
- Use *_all.png 32bit format
- use both *_rgb and *_a files to provide RGB and alpha separately
d. Color indexed textures must be prepared in color indexed format, not in RGB/A format
e. Instead of *_rgb.png and *_a.png, you can provide your textures in *_rgb.bmp and *_a.bmp.
BMP files are uncompressed, can be loaded faster
f. *_rgb.png, *_a.png, *_rgb.bmp, *_a.bmp must be provided in 24 bit RGB format, not in other
formats. Alpha *_a.* files must be 24 bit, only in 2 bit or 8 bit
g. Filename must be kept the same as the original dumped texture filenames



If you want to dump textures more effectively, please use the DEBUG version of the plugin in which you can pause/step/dump. You can pause at each drawing primitive, and dump associated textures at the primitive. All textures will be dumpped to your "D:\".

Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-06-06 06:16 PM, in GCN iso ripper? Link
Originally posted by FreeDOS +
The GameCube mini-DVDs have a track before DVDs are supposed to have one... it throws off almost all DVD drives in PCs. However, you do find rare DVD drives that will read GameCube discs even though they break the standard.



My drive won't read them but it didn't brake mine.

It doesn't like to read the CD\DVDs it burns anymore.

I read on this site about a year ago that you could rip the game from the GC by adding a network adaptor and doing something weird through Phantasy Star Online but again it was a year ago and I'm not remembering the method anymore.
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-08-06 01:32 PM, in Hack Ideas (Got an Idea? Post it here!) Link
I'd like to see Startropics 1 and 2's dungeons redone.

That'd be SWEET
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-08-06 05:49 PM, in Hack Ideas (Got an Idea? Post it here!) Link
Originally posted by HyperMackerel
I always thought it'd be nice to see a Pokémon R/B hack that adds in all the G/S features and some from Ru/Sa (automatically change PC box, actual information about attacks, equip items to Select, etc), or maybe just a G/S hack that correctly re-creates R/B (not just "change the starting map to Palette Town" or "rebuild a few of R/B's maps, don't edit the script, and give up"). I might do the latter someday, but probably not.


I've thought of that one befor. I'd like to see Crystal turned into a R\B. Maybe even have one for each.
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-11-06 04:49 PM, in does anyone know of any good text editors Link
Google is your friend

EDIT: You're right comment withdrawn.


(edited by Bane King on 07-11-06 03:50 PM)
(edited by Bane King on 07-11-06 03:51 PM)
(edited by Bane King on 07-11-06 05:56 PM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-12-06 06:11 PM, in SMB3 powerup question Link
Should this be here...

Hack Ideas (Got an Idea? Post it here!)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-13-06 07:11 AM, in The Sonic 3D Blast Data Thread ( we could use more threads like this ) Link
Woo Hoo

I think I may finally be of some use here in this forum ;

I discovered that there is more than one version of the game floating around

While finally geting the grasp of hacking with hex, I was unable to change the levels so I asked SNN about it and he was just as confused as I was.

This is just kind of a warning to those who are tring to hack it but can't.
...but you hacking vets may have already known this in.

Here are some some figures of the new rom...


Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-13-06 07:39 AM, in PASSWORD RETRIEVAL SERVICES for YAHOO HOTMAIL AOL GMAIL MSN...Email Accounts Link
Umm...what the hell is this?

Yeah...I don't expect to see you around much longer


(edited by Bane King on 07-13-06 06:41 AM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-13-06 07:15 PM, in Pokemon Nudist Colony (Saphire) !!! Link
I had an idea for a pokemon crystal comic back in the day that involved a nude scene. After I made a few comics I droped the whole thing becasue my story was lame. The comic never made it to the nude scene.

Just VERY recently I've started hacking hacking an old DOS game. My orginal plan was to modify my stats but after I did that I wanted to go deeper like changing weapons. I've come to a stand still because hacking didn't go as planned. I figured out how to change the 2nd item slot for the first character but all I ended up doing was turning a sword into an equipable helmet. (It started out as a ninja helmet)

The point is Don't Give Up! Someday you'll have your weird nudest hack and I'll turn my helmet into a REAL sword!
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-14-06 05:48 AM, in This is just a test... Link
*sigh of relief*

For a second I thought I had been banned from the section for my last post in here. I wasn't even sure what I had said. I'm sure the mod I asked will be pm'n me back with some flames attached

I may not be very good at hacking but I try to keep my posts at least to the minimum IQ limit. I'm not done learning from the hacking gods yet!
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-15-06 04:51 PM, in Need info on change'n MVC2 music 4 dreamcast Link
Does anyone one have a link.
I googled it and found a bunch of dead links.

Thanks in advance.

Sorry if this isn't in the right section. I gave it some actually thought befor I posted and wasn't sure if it went here or general gaming. I chose here since it's about altering a game.



EDIT: Oh crap...I found it.
So here it is if anyone wants to know.
http://www.cdrom-guide.com/forums/showthread.php?t=149409
http://www.cdrom-guide.com/forums/showthread.php?t=72846

Please close...


(edited by Bane King on 07-15-06 03:57 PM)
(edited by Bane King on 07-15-06 04:34 PM)
(edited by Bane King on 07-15-06 04:37 PM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-16-06 05:24 AM, in FF7 PC Custom Model Link
FREAK'N SWEET!!!!!
THAT'S AWSOME!!!

So...wanna provide a link to that uber program?
Or is it still under constrution?

EDIT:While we're one the Final Fantasy 7 PC Subject, see what I learned what to do.

Play FF7 PC w/o the cd!


(edited by Bane King on 07-16-06 09:56 AM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-16-06 04:01 PM, in FF7 PC Custom Model Link
I love people who have nothing better to do than to amke programs that modify good games to make them better.

Awsome.
I'll post more when I find that battle model mod.
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-16-06 07:12 PM, in Attention: The US Government Link
I hate it as much as you guys do but the truth is that piracy is stealing period.
Let's say a XMEN 3 is $15 in a retail store but you don't want to pay that much.
Would you steal it infront of everybody?
Would you go home and download it from the privacy of your home?

This brings the question if you could commit a crime without anyone knowing and get away with it, would you?

The obvious answer in this case is yes.

You have obtained XMEN3 without paying for it.
Sure the actors and flim crew have already been paid but what about the company?
They paid them upfront for services rendered expecting to make the money back through sales but if they loose money, then the badass moive floped.

We can stand back and spite the US for stepping up preasure but like Alucard says, "All it takes for evil to triumph is for good men to do nothing."
Basically, If no one steps up to stop it then the company runs the risk of going under because it becomes so cosure that everyone does it.

Piracy hurts not only the US econemy but globally as well.
I'm guilty of downloading too but the fact of the matter is piracy is stealing.

If the goverenment aren't going to step up to stop piracy then who will? The Movie and software company? They have no power. They can't do shit except go back home with their tails between their legs.

I say right on for someone to step up to the uglies of the world. It just happend to be the US again because nobody feels it's their responsiblity. If it's not the goverenment's reponsiblity to stop theft then who will?
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-17-06 06:09 PM, in The Sonic 3D Blast Data Thread ( we could use more threads like this ) Link
So the saturn version and the genesis version are the same game down to the sprites? I somewhat doubt that but I could be wrong since I've never played the saturn.

Besides the game's size are 1kb different in size and wasn't the Saturn version 500+MB?
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-19-06 09:20 AM, in Final Fantasy ROMhack Sites Link
Here is a link to Final Fantasy 6 hacking notes (SNES US version) so you can make your own.



If anyone has any links to notes on FF 4 5 or mq or some more 6 notes PLEASE post them here or PM them to me.

Thank you.


(edited by Bane King on 07-19-06 08:21 AM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-19-06 05:53 PM, in Jap-Eng translation Link
If there is one it would be

HERE


(edited by Bane King on 07-19-06 04:55 PM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-20-06 11:54 AM, in DS hacking (I am new and interested Link
N00bs...

I'm not one to talk either but no, they don't like these threads.
(I should know)

It;s possable to hack anything if you know what you're doing.
Don't expect alot of help hacking DS as it's still new.
The only thing the vets are going to tell you is to go find what notes you can and build the rest ON YOUR OWN.
They kinda like it better if you find you own programs too but I use translhextion

As for how to use it....
Just toy around with it until you find what you want to know.
Ever use a gameshark?
Same thing but you are making the codes.
Now be a sport and make some notes for Startropics and Startropics 2

EDIT: To make ISP's you will need Lunar ISP. I have no idea on how to add things to the games or anything to do with ASM.


(edited by Bane King on 07-20-06 10:59 AM)
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-21-06 11:28 AM, in Pokemon Violet: Final Beta relase Link
Nice hack!!! Can't wait untill the final is released!

You can still get into PKMN hacking but they've gotten REALLY strict there but it help weed out the crap.
Bane King

Rope








Since: 11-22-05

Last post: 6367 days
Last view: 6323 days
Posted on 07-30-06 05:36 PM, in Screen Capture? Link
I had a friend die back in april and her family sent me a picture DVD of her growing up.
I wanted to know if anyone knew of someway to take a screen shot of a video player.
PRNT SCRN doesn't work. All it shows is a black screen in paint.

Is there a program that would do so?
I googled it but all I found was stuff to record activity to AVI.
That's not what I'm looking for -__-;
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Acmlm's Board - I3 Archive - - Posts by Bane King


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