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Acmlm's Board - I3 Archive - - Posts by D 2007 |
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D 2007 D Since: 02-19-06 Last post: 6368 days Last view: 6368 days |
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I'm sure they were. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
D 2007 D Since: 02-19-06 Last post: 6368 days Last view: 6368 days |
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oh good god, that...
That is HORRIBLE. |
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(restricted) (restricted) |
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Only 22 hours to go! (here, at least)...
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Oh well, 2006 was interesting enough, I guess... What're your plans for today? I'll probably just go to another small family party or stay at home and eat chips, or something.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Originally posted by SpellWerdzRite I needed something rediculously complex to make sure that all 192 note possibilities will end up right. Besides, you can always view Impossible Song, you know. (Okay, there's also Sinful Rose...) These all use v0.XX of the parser, not the updated one (yet), but I'm 99% sure the parsing is still fine, since the backbone of it wasn't really changed (only the note lookup table generation)...
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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duhbl post.
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I'm working on making measure graphics for this, since I'll have it auto-zoom measures based on the highest density level (i.e., max of 16th = 1x, 64ths = 2x, 12ths and 192nds get 3x), so I'm making prefab backgrounds to lighten up the load of drawing things. So far, I like them.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Precicely. See also Officers vs. Femine's, Emulation vs. Gaming vs. Tournaments, Simbattle vs. Story Forum...
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A lot of these really aren't active enough seperately, but the fact they're so different from each other is perfectly acceptable. Besides, we can always nuke it if it really, really badly flops.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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*D will spend tonight coding, more than likely.
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Oh well...
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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I'm mostly bummed out because Vegas always has some super-rediculous fireworks show and I don't get to see it. |
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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as far as I know, they are the same. |
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Originally posted by Black TelomeresWrong. If it took 3 years to make, it should be mostly flawless, or damn close. Reading the comments in this thread has managed to put me off from playing this, and I was literally going "Holy shit, incredible". But aparrently that's all it is: looks. Seems like a royal pain in the ass when you start playing it. Having to restart the entire game from one Game Over, especially in a very difficult hack, is just plain fucking stupid.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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I fail to see how pointing out that you can actually accomplish things you shoudn't be able to at various parts of the game, and even experiencing such a stupid bug like that, can be "difficulty".
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Not to mention the obvious, obvious problems everywhere else. It shows that this hack wasn't playtested very much, if at all.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Oh. Silly me.
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I thought it was about being fun.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Originally posted by Black Telomeres There's a difference between "Damn, that was close, I'll give it another shot" and "Wow, I have to start the entire game over because it's too easy to die, and I'm only in the first part of this game". There's a reason there are things like "difficulty curves". Being insanely fucking rediculous at the start is being stupid. Unless it's meant to be that way, like Super Metroid Impossible. In which case the fun is in the challenge of managing to beat it using any means nessacary (i.e. savestates/slowdown). This is just pointless frustration.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Originally posted by Black Telomeres There's also a difference between "backtracking to find something you missed" and "backtracking the entire level with no defense and getting hit one time too many means you start the game over".
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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I forgot the colon?
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Damnit. Sorry, yeah, it's Super Metroid: Impossible.
D 2007 |
D Since: 02-19-06 Last post: 6368 days Last view: 6368 days
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Thoughts? Sure.
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Who cares? |
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Acmlm's Board - I3 Archive - - Posts by D 2007 |