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Acmlm's Board - I3 Archive - - Posts by pikaguy900 |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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I have questions!
1: Would it be safe to use this update on a hack that already has the pipes? 2: Does this fix the bug that sometimes pushes Mario through the pipe when entering/leaving it? It usually doesn't kill Mario, but it DOES make him appear above the cap (he's inside it, though), and it tries to push him to the left. If he gets pushed out of the pipe and doesn't get pushed into another, he'll try to go back into the pipe when you jump against it. ...Thanks. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by S:\W\R\pots.exe Uh, no. Sometimes, with the last update, if you were ANY form, sometimes, you'd get pushed through the pipe. Since it's so fast, if you're going vertical, you'll get THROWN out of the pipe at the top. And I don't mean it pushes you off to the side. It THROWS you. If there's solid objects on both sides of the top pipe cap, Mario dies. And by the way, I can't remember where I placed the code last time. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by S.N.N.Originally posted by ShadowTails Speak for yourself. I always had the hardest time beating that level. Getting all the Red Coins and Flowers and keeping 30 Stars is even harder for me. That doesn't mean impossible- I once got a 100 on all the levels. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Also, remember this: When you're editing the opening "movie", or as it's really called, Demo (seeing as it's supposed to show a demo of the level Groovy in the original SMW), you can make the level as long as you want. Just remember that you can also change Mario's moves. Here's how:
In the Overworld Editor, go into the File Menu. Click on Title Screen, then that playback recording thing. It only works with ZSNES, but after clicking it, it messes up the game in a way that after you make a Save State, it records EVERYTHING that Mario did. Be sure to first make the VERY FIRST LEVEL the level you wish to Record (Not C7, as you can't reach that level from the overworld. Instead, use the one you enter from the overworld, like say, Level 1) the same one you put in C7! Now, in ZSNES, go into that Level, move Mario however you want, then after you're done, make a Save State. Just be sure not to let Mario die, enter an exit-enable object (Door, Pipe, Custom Block that uses the screen's exit data), or touch the goal tape during the opening demo, as they will cause you to play through Level C7 all over again! And you can't leave without losing ALL your lives! O_o Okay, after making the Save State, upload it in the Title Screen menu. Turn offc the ability to save Mario's movements to a Save State, delete that Save State you used to make the Title Demo Movements, and test it. Be careful, as most of the enemies seen in level C7 may not be there while playing through making the movements, so sometimes, you'll cause Mario to DIE. O_o Just a note. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by Koitenshin +?‡ Cookie?! It's from the song "We are the champions". Meh. I like Bohemian Rhapsody better. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by ibz10g I seriously hope that wasn't what he was talking about. I liked Big Topics, and now it's gone. Good thing my life still has meaning. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by Emptyeye You're right. XD How could I have missed that? |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Hurray! It's getting closer and closer to being done! So... What else have you done? | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Why do we all have to be female?! I'm a male! This is SO embarrassing for me... | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by Danielle Yes, that would be VERY funny! ...For some reason, I hope you do that. O_o |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Awww... You took my idea before I could make it... Well, disable the Mushroom, but add the special ExPower-Up Patch so you can be Small Fire Mario, or, in this case, Fire Mini Mario. By the way, awesome GFX. | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Yeah, that's the one problem with the patch- It ALWAYS messes up the GFX. | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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*sniff* I can't wait! Say, is it just me, or have you not changed the World maps yet? Or can you not do that? | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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I'd like to help, but... I'm the kind of person who likes to make things HARD. Heh... I can't get over my hatred of easy games... Still, that doesn't mean I don't make easy things. Sometimes when I try to make something hard, it turns out too easy. It depends on the limitations. Besides, I think I did good on my first few levels in my newest hack... They're JUST RIGHT for me. So... Your choice. I don't mind if you say no. It doesn't faze me. Oh, but if it has to do with drawing graphics, LEAVE ME OUT. I can barely draw anything good. XD (edited by pikaguy900 on 11-17-06 10:51 AM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by Joshua368 Eh, I haven't worked with LM in a little while. I find that it's impossible for me to spend my time doing two things. I have two things I want to create levels with- Lunar Magic and Zelda Classic. It's impossible for me to do BOTH. I don't know why, but it is. That doesn't mean I don't like taking time off of building with Zelda Classic. And by the way, I can't help but be repetitive. Though, I'd need some examples of where I was being repetitive besides "you put a lot of mesh in one level". I told you (and showed you) I fixed that already. Anyways, I don't want go off-topic too much (just enough to answer questions and doubts that anyone has). So... Icegoom, we're alike. I'm slow, too. Most of the time, it takes me a while just to build ONE SMALL SCREEN in Zelda Classic. Though, that's about it for similarities. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Ooh.. It's been a long time since I saw those cartoons. I REALLY liked them. These days, the closest I get is that movie "Wacko's Wish". They'd be my #1 favorite cartoon characters if it wasn't for that one famous bunny with that one famous line... BUGS BUNNY. | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Originally posted by the site OH HELP ME!!! I hate those words! Now I'll check my other username (different website, not here) and I'll see what I get. O_o Edit: Originally posted by the site Eep. (edited by pikaguy900 on 11-17-06 05:42 PM) |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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I'm way far down in the monthly points list. Good for me! I don't like this anyways. XD | |||
pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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About that Key mentioned... I don't really care about that. Here's a good way to stop it, though:
When exiting the Key room, instead of warping back to the original level, make the player warp to a DIFFERENT level, only it looks THE EXACT SAME. The Pipe leading to the Key will be a normal pipe instead of an exit-enabled one, thus preventing you from going back in to experience the Double-Key Effect. |
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pikaguy900 Sparky Since: 08-10-06 Last post: 6445 days Last view: 6432 days |
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Do you have more screens to show? I've become screen-happy (Not "wanting to give a lot of screens", but "wanting to SEE a lot of screens") lately. |
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Acmlm's Board - I3 Archive - - Posts by pikaguy900 |