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06-17-24 02:18 PM
Acmlm's Board - I3 Archive - - Posts by KPhoenix
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KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
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Posted on 11-09-06 01:19 AM, in Laser Suit -Custom Powerup Link
I have never heard of SMW Dev before. Please give me a link to where I can find it.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-09-06 01:24 AM, in New Screenshots of Mario's Awakening Link
I was just playing SMB:TLL DX (Pac), and I found a bunch of glitches. One was where when I killed Lakitu with a fireball, I could fly around in an invisible cloud. Another one is where the Bullet Bill shooter was on the ground, and I had a shell bouncing in between it and the base of another BB shooter. I got 99 1-ups doing this, because I got a 1-up every time a Bullet Bill was shot, and the shell hit and killed it.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-09-06 01:38 AM, in Mario's Lost World, first screens Link
Those new Mario sprites are frieking awesome! I wish I had talent like that. Those screenshots look like they were right from a Nintendo DS. Good Job!
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-09-06 09:24 PM, in Laser Suit -Custom Powerup Link
The palette patch broke the rom.

And what's the TMP file for?


(edited by KPhoenix on 11-09-06 08:26 PM)
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-10-06 12:22 PM, in Laser Suit -Custom Powerup Link
It completly destroys the rom. I open it up with LM, and everything is glitched. Open it up with an emulator, doesn't start up and has a weird file name. I even tried it with a clean SMW rom and it did the same.

I don't think I'll be asking HabsoluteFate, because he hasn't been on the board in 5 months.


(edited by KPhoenix on 11-10-06 11:31 AM)
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-11-06 03:32 PM, in FuSoYa's SMB3 Pipes **RELEASED** (for real this time) Link
bump 2
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-11-06 04:09 PM, in Laser Suit -Custom Powerup Link
Okay, back in action. The Laser Suit is looking good so far. Most of the Tileset is complete, and I will need to add Front and Back Frames, then all the other little stuff like running up a wall.














No, I just put that so people would be fooled on Youtube.







KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-11-06 04:10 PM, in FuSoYa's SMB3 Pipes **RELEASED** (for real this time) Link
Sorry.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-13-06 11:58 PM, in SMW Sound/Music experimental Patch Link
Nice discovery! I gotta try that. Perhaps you can find more of these offsets?
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
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Posted on 11-14-06 12:21 AM, in Super Mario: Oblivion (idea thread!!) Link
If you want to use my Laser Suit Power-up, just let me know.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-14-06 12:29 AM, in Joshua's LM-related Problems Link
If you want to change the Music for the title screen, go in OW editor in Lunar Magic, click the Music Box. When you find the music you want, remember the value thats next to it. (e.g. 09 Special World)

Then open up Translhextion, and the File>Open partially

Then choose your rom. Next, after the x0, type in 18C7.

Then for the size of the file, type 1.

It should say 01, which is the title screen current music. Change it to the value you got earlier, such as 09 for Special World.

Save it, then there you go. Remember, you can only use OW music for the title screen.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-14-06 09:09 AM, in Super Mario: Oblivion (idea thread!!) Link
The only problem with it though is that for SMW powerup's you can't have something such as fireball on 2 powerups. Fire Mario is pretty much useless when the Laser Suit is in the game, because the laser suit uses both the cape graphics and the fireball.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-14-06 06:49 PM, in Super Mario: Oblivion (idea thread!!) Link
Originally posted by Imajin
find a way to make the fireflower permanent


I could help with that.

Edit: Nevermind I totally forgot about the Laser Suit


(edited by KPhoenix on 11-14-06 05:49 PM)
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-16-06 09:19 PM, in Super Mario: Oblivion (idea thread!!) Link
I could probably rip some graphics, but I'd need to know what Metroid game you want the graphics from. presumebly I'd say Super Metroid only.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-16-06 09:31 PM, in Creating an Installation File Link
I've always wondered how they do it. Is it possible for me to create and Installation setup file and put my own files into it? If so, how can I do it?


(edited by KPhoenix on 11-16-06 08:31 PM)
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-17-06 07:09 PM, in Creating an Installation File Link
Thank you very much, BooUrns.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
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Posted on 11-26-06 03:54 PM, in Archives Link
Are the archives dead?
I really need to access them but http://board.acmlm.org/archive/ doesn't work and either does http://new.acmlm.org/board/archive/


(edited by KPhoenix on 11-26-06 10:55 PM)
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-26-06 04:05 PM, in Upcoming server move Link
This is what happens when I type http://new.acmlm.org/board/archive/

Warning: require_once(/home/acmlm/webroot/board/archive/lib/dbinfo.php) [function.require-once]: failed to open stream: No such file or directory in /var/www/acmlm.org/board/archive/lib/libs.php on line 5

Fatal error: require_once() [function.require]: Failed opening required '/home/acmlm/webroot/board/archive/lib/dbinfo.php' (include_path='.:/usr/share/php:/usr/share/pear') in /var/www/acmlm.org/board/archive/lib/libs.php on line 5
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-30-06 01:27 AM, in Dumping Graphics help Link
Doesn't ripping graphics from ZSNES Savestates work? I think you can only do it with YY-CHR though.
KPhoenix

Koopa








Since: 08-01-06
From: USA

Last post: 6333 days
Last view: 6328 days
Skype
Posted on 11-30-06 01:37 AM, in Hex and Cheat Devices Link
I've always wondered how a cheating device such as Gameshark or Action Replay work. I notice how they use hexidecimal. Just a few days ago, I tried putting in some bytes from an offset from a SMW rom into the Game Genie in ZSNES, but it wouldn't accept it. Does anyone know how those cheat devices work?
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Acmlm's Board - I3 Archive - - Posts by KPhoenix


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