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Acmlm's Board - I3 Archive - - Posts by Someguy |
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Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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The Panser isn't a flower? I allways thought it was just a fire spitting flower, I never noticed any eyes or anything.... | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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I am not sure but from what I've seen, if you use title instaid of alt, the text will appear in programs such as lololol. I am not sure if it acts the same as an alt tag in IE or simular browsers, however the safest bet would probably be to use that, or to include both. Otherwise, you'll need some form of extention or the like that your browser may support, or simply right click and go to the properties of the image, should the browser support displaying an alt tag there. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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How come nobody's tried to trace the way Super Mario All Stars + World does it? Perhaps not many know that it loads an uncompressed set of graphics overtop Mario when player two is playing? Maybe it's just not as easy as I figure it would be... Awesome job with the tilemap thing though, SmartHacker. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Most people say all SMAS+W really is is just SMW tacked onto the end of SMAS. They may have modded offsets or such but LM has full compatability with whatever changes there are so it can't be so big that porting code would be hard.
I myself figure it would be tacked on right after the Mario GFX loading routine, check the current player value, if it's Luigi, quickly replace the just loaded graphics with the uncompressed ones. No need to mess with the GFX sets or anything like that. |
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Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Originally posted by Ailure While I'm no huge Bomberman fanboy or anything, I still hope for what you said. I too would hate for the whole series to be replaced with.... this... |
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Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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I think that the spin jump has it's own gravity value, and as such, it should be possible to at the very least cause it to do nothing but make Mario shake for a split second and be able to break turn blocks he's standing on. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Actually, that one is listed in a different section in the "Geocide" section, Geocide in fiction.
Originally posted by Geocide in fiction @ Things Of Interest |
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Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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You say this is just a doodle, but this is really good and professional, and not plain nasty... the only problem is it's kinda sad to hear this is the result of loneliness... sorry, I'm not really much of a critic, especially when the art wasn't even meant to be more then a "doodle". | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Originally posted by Keitaro May as well say... now I feel the same way <3 |
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Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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What exactly is the bar, posts per day by the board's time? Will this end at 12:00 or earlier, or perhaps till all users have dissapeared, besides X-keeper, so he can laugh and shut it off, or people can stay up all weekend long and make the biggest party ever. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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You need to do something that won't be regretted in the morning, yet is still memorable... embed some music that isn't so annoying that people don't want to post, and instaid gets then wriled up. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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To prove people wrong I'm going to read this entire thread.... when it gets closed. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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The gold seems to be going up still...? | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Make it so that some things monsters and such do to players affect their Acmlm's account, like changing the gender option to the opposite, or add to EXP if that isn't already planned to be directly linked to the posts... can you import your exp from the old board too then? | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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I should have used this as an excuse to post more.... not like the buyables will be that usefull yet anyway. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Acmlm's was in the dark for a minute it seemed... That would make a nice joke theme actually... so would one that was simular but not totally dark. Neon lights, ooh ahh. (edited by Someguy on 03-04-06 12:01 AM) |
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Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Guess what's back, back again...... Don't tell me that I almost missed one of these again.... but what happens if we lose this time? | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Apparently either the code isn't perfect or you can get coins in the decimals... atleast I can get a nice looking setup guranteed. | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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Atleast the monies rise I think.... is that supposed to be our reward for getting 1,999.9 posts? | |||
Someguy Tooky Since: 11-17-05 From: West Virginia-USA Last post: 6327 days Last view: 6321 days |
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I haven't touched the game data wise, but I hear it shares audio formats with some Sonic games, perhaps atleast some of it's formats are shared in other areas, like graphics or perhaps even a somewhat simular level format? Then again, if I remember right the game had alot of segments that look like they could be hardcoded... |
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Acmlm's Board - I3 Archive - - Posts by Someguy |