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Acmlm's Board - I3 Archive - - Posts by Hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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TSA means ''Tile-squadron Assembly''
And the editor is made by Dahrkdaiz! I tried Google and it's links are dead! |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Thank you, **Keeps on hacking** | |||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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WOW! This is so cool! Good job Bio!
But 2 Questions, 1: Is this supposed to be in the Advanced ROM hacking forum? 2: I would like to see a ''Venus Fly Trap'' from SMB3 in SMW. (Remember the Beta!) (edited by Hamtaro126 on 02-24-06 12:01 PM) |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Dahrkdaiz. I wanted to say 1 thing, Please make ''The
coin that pops out of the ? block'' from 8x16 to 16x16 like your ''SMW Fireball Coin'' so it can match the coins perfectly. And make sure that you leave the color (Yellow/Brown) And if you want you can change the coin graphics to SMW style. |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I might need them too, Since I want to listen to them so much.
If you have the SPCs, PM me, OK? -hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I found 3 of those coin tile sprite mappings (they are 8x16) in a hex editor
a long time ago when I was working on my hack! there are 2 seprete addresses on where they are. And for right now, Search for these: EA FA EA to EA FA ?? make sure to search it a 2nd time in your hex editor to find a duplicate there are 2 types of coin sprite mappings. In the right order: 1st search: Coin that pops up after killing an enemy with a Fireball. 2nd search: Coin that pops up after hitting a [?] block. -hamtaro126 NOTE- AUGH!!!! I had a hard-drive crash, so i have to re-start from scratch! |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I also tried posting on the ASM hack\request thread and had no luck!
So i posted here for a reminder to help my hack! While you are at it: Give me back the SMB2 style Pow-switch hack that turns the SMW styled one into the SMB2(DDP) style POW (When you stomp on it, Monsters will disappear in 1 screen) Because i lost it in a hard drive crash at 2004! -hamtaro126 PS: I already did a rip (For my Hack) of: The magical quest - Mickey Mouse (SNES), Mickey Mousecapades (NES), Mickey's Chase (GB), and Spanky's Quest (SNES) (edited by Hamtaro126 on 03-12-06 10:42 PM) (edited by Hamtaro126 on 03-12-06 10:48 PM) |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Absolutely a Yes! I tried everything! | |||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Sparx, SNES Music engines in General are not the same,
I tried the same thing with Crayon Shin Chan 2 (J), Spanky's Quest (U), and Sugoi Hebereke (J) With a Hex editor. Most Games Do not have the same music format. The Format you are using is N-SPC or for SMW: a Prototype that is similar Therefore, There are 2 options: Wait for Solar Soundtrack, or LEARN ASM!!! -hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Legoman: I already said in the old boards that i was going to make
a SMB1 in SMB3. But I am going to make diffrent graphics and extra stuff! Including a Bonus level From the Magical Quest Starring Mickey mouse Which i am basing my Hack by! (Off-topic) And the Magical Quest has Throw/Ice blocks that is just LIKE the SMB3\SMW. but is in "Yellow" and does NOT flash colors! Search for the SNES ROM in GOOGLE! and if you have ZSNES\SNES9x: Check out the 1st level. That is the level I am going to remake in SMB3! (edited by Hamtaro126 on 03-23-06 09:18 AM) |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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In other words, you stole my idea! Be careful on what you do, OK?
-hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I know what will PWN! A NEW U*fouria (Europe)/Hebereke (Japan)
Editor! Someone was working on it, but died! If I and Megadog join forces We can make A PERFECT EDITOR: * TSA EDITING * TITLE EDITING (for Hebereke only, since i could not look at ufouria's right now!) * Level editor, Music Bypass (editor), Sprite editor(?) (IF the original maker of the original editor is still here!) ect, ect. * If you want, The Same interface as The BATDANCE editor! How was that idea? -Hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Yes people of ACMLM's board, Very true
I know this is a ''April Fools'' joke I HAVE PROOF: Dahrkdaiz's last post: 04-01-06 02:20 AM For a BIZZARE extra: He was born in APRIL 1st, 1983 (or 1982, Whatever.) HE WAS BORN ON APRIL FOOLS!! AAAAAHHHHH!!!!! I Knew something is fishy! So there, DharkDaiz! (No offense, but i feel like you set us up!) -Hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I apologize for being annoying, but i searched everywhere near the
''Throw block creation routine'' for the 'Throw block Color asm'' and i still could not find it, But I found the addresses for the ''Broken Brick sprite mappings'' and the ''Time Limit for the Throw block Before It Dies''. I will now give you these addresses: 10855 - A9 FF (Change FF to 00 to make the Throw block stay forever!) 10D84 - 3C 3D 3D 3C 3C 3D 3D 3C (Sprite mappings for Broken Bricks, Broken Turn blocks, and Broken Throw Blocks.) Reminder: Please read the whole thing, please? -hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Originally posted by icegoom Super job on the ''Coins'' there Icegoom. But it will not look right unless this ''Coin hack'' is done, There is 2 seprate mappings of coins, One for the ''Rolling coins'', and one for the ''Coin'' that pops out of the following: * Question blocks * Turn blocks And *Multi-Coin blocks. Simple Addresses: (Found them without Tracing!) 00C86D and 11C63: EA FA EA 00C852 and 11C4E: A9 E8 In a Hex editor: Change Both 00C86D and 11C63 to EA FA ?? to Remap the 3rd frame |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Heres a request, A TXT/DOC formatted document
containing all of the SFX and Music adresses and stuff So we can remember how to manage and edit SFX/Music (Or make anothe editor to move SFX/Music around so we can play Diffrent SFX instead of the Default [Eg; Item box SFX, Coin SFX]) (NOT Including the addresses that edits the music data itself, I still know that address that Black- hole99 gave me! That is why i am waiting for Solar Soundtrack) |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I need more ROM adresses for hacking the Status bar for SMB3,
This is what i want: 1: Rearrange the position the Status bar is in (on top, like SMW, SMB, Ect.) And put the Screen the Player is in under it! 2: Reposition/Replace the ( |\/| ) / ( |_ ) (2 bytes?) and the P-bar stuff. 3: Not part of this, But can anyone get BOTH the Ending screen data, Broken Brick data, Color-changing (Throw)Blocks (Sprite) and the colors for the 'SMB3 TSA format' If it is too much for you, I will try to find them (except the Throw block colors and the Broken bricks, As i could not find them.) Sorry for the crap, I found the Coins, Fireballs, TSA characters, some music/NSF, and the Items/Sprite blocks (The last 2 thingies I found I could not find the colors for. They must be BURIED DEEP in the SMB3 rom!!) -hamtaro126 PS: Because of Windows Color (Driver?) Problems I could not open most of my applications Due to the only resolutions (Works fine in dos) I have are 2 colors and 16 colors, (I use 16 colors)'' These applications i could NOT open: Smallhacker's SMW hacking apps, FECUXD (which this thread is here for, ) And more, -Hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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ARE YOU OUT OF YOUR MIND???
Broken Bricks are the 4 Sprites that come out of the Bricks (Breakable Blocks). AND PLEASE! DO NOT MAKE FUN (CRAP) OUT OF ME |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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I am making a Rom address editor in Quickbasic
in a fashion Simular to Smallhacker's Lemetall. This time it is for SMB3, I need to know how to make a editor in 2 ways: 1: How can I Edit/Replace Text From a Address? 2: How can I Edit the Bytes/ASM Value(s)? These i want to know in Quickbasic, Freebasic, and C(++) ONLY! If you want Quickbasic/Freebasic/C(++) compilers (or IDEs/Development Enviroments) Go search in GOOGLE! -hamtaro126 |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6584 days Last view: 6322 days |
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Thanks, I REALLY appreciate you for doing that *Handshakes* |
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Acmlm's Board - I3 Archive - - Posts by Hamtaro126 |