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Acmlm's Board - I3 Archive - - Posts by T.Geiger |
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T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6319 days Last view: 6311 days |
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If you want a Windows version of my prog, right now there's essentially two ways : learn to program and do it yourself. Or ask Arthus, the author of the "Sword" project...
Er, I personally am far too busy programming stuff to actually spend any time using an editor. Sides, I think its great that there are people making editors for the Mac. Actually, I wish I had access to a Mac. I would love to know if my .NET apps work with the latest version of Mono. ---T.Geiger |
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T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6319 days Last view: 6311 days |
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Temporal Flux v2.55
Continuing my somewhat disturbing trend of only releasing updates once per year, usually around the holidays, here comes the latest version of the most versatile Chrono Trigger editor. While not quite as big of an update as v2.00, it still has some significant new features. This release requires v2.0 of the .NET Framework, which you can get from Windows Update and other locations on Microsoft's site. From the release notes: v2.50 While this version can edit the Japanese ROMs, this is not a translation tool. It will not even accept non-Japanese characters for strings (or non-English characters for the NA release either). Translators will still want to use Bisqwit's chronotools utility set. Mods, this appears to be the proper forum for releases. If this would be better placed in "ROM Hacking", feel free to move it there. ---T.Geiger (edited by T.Geiger on 12-29-06 05:08 PM) |
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T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6319 days Last view: 6311 days |
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Temporal Flux v2.55 (Update)
Temporal Flux has been updated to v2.55. You can grab the update above or the full version in the first post. From the release notes: v2.55 ---T.Geiger |
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T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6319 days Last view: 6311 days |
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If you are talking about that tiny dot below her left arm, that is probably supposed to be a finger / thumb. The reason it does not look connected is due to shadow over her palm.
---T.Geiger |
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T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6319 days Last view: 6311 days |
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Her thumb is connected to the middle of her fore-arm and is as long as said fore-arm as well? Funny, I've never noticed that in any other pics of her I've seen before. Not to mention the lighting on her thumb being really bizarre - is her thumb some sort of half-circle clamp?
I'm picking up on your sarcasm. After getting really close to my screen, I think I see what you are referring to. There are four darkly shaded pixels around the two pixels forming her thumb. In this case, I would say those are outlining pixels (like around her helmet), meant to enhance presence. It does look a bit odd, but mostly because they did not include a pixel or two between her thumb and hand. I could go into a large debate about perspective here, but I would rather not sound like one of my arthouse friends. They annoy the hell out of me. Suffice that I think the original image is fine. ---T.Geiger |
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T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6319 days Last view: 6311 days |
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The error messages you are getting are usually caused by a lack of a linking reference to an external DLL. It is not enough to merely include the header file, you must also dig into the application settings and figure out where libraries are linked. I do not have a C compiler in front of me, so I cannot tell you exactly where to go, but compilation errors work really well in Google. |
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Acmlm's Board - I3 Archive - - Posts by T.Geiger |