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Acmlm's Board - I3 Archive - ROM Hacking - 2 Teaser, Megaman Ultra 2 screenies | New poll | | |
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infidelity Paragoomba Since: 11-19-05 Last post: 6284 days Last view: 6282 days |
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I'm beginning to gather ideas for Megaman Ultra 2. I now have extensive knowledge in music hacking, so just about all of the sfx, and music, will be edited! Just wanted to show what I've been thinking for 1 level in particular. I know there's only 2 screens, but more will come in the future.
EDIT - Megaman Ultra 2, will be a hack of Megaman 4. (edited by infidelity on 12-10-05 05:10 PM) |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6282 days Last view: 6282 days |
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Nice screens.
Even though Z-depth kills the feet-ground line, nice screens. I mean, seriously. If that ladder's climbable, and the green whatsit is on the ground level, that's a serious Z-difference. Still nice. |
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infidelity Paragoomba Since: 11-19-05 Last post: 6284 days Last view: 6282 days |
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The ladders are climbable. I'll be adding certain enemies on the upper parts of buildings, to give you alternate paths you would like to take! Megaman is pretty much walking just below the cracks of the sidewalk, I'm going to try to figure out other methods of movement, once the sidewalk ends. The green wall backround thingy, I'm going to add more city backrounds, and barbwire fencing. I'm sure you, and others, know where I'm getting this from. Thank You for the compliments! (edited by infidelity on 12-10-05 05:17 PM) |
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kuja killer Rope Since: 11-17-05 From: Lake Havasu City, AZ Last post: 6327 days Last view: 6282 days |
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Woa, that's cool looking. I like those screenshots. I don't really have any ideas yet for how I'm going to design the dr wily stages on my hack yet. >< |
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Acmlm's Board - I3 Archive - ROM Hacking - 2 Teaser, Megaman Ultra 2 screenies | | |