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05-14-24 04:57 PM
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Acmlm's Board - I3 Archive - Craziness Domain - if you had all the licensed ROM image source code in the world, what would you do? New poll | |
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C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6295 days
Last view: 6294 days
Posted on 01-07-07 11:05 PM Link | Quote
Originally posted by theclaw
Sadly, no. Graphics from this game's save states don't show up correctly in the tile editor with any setting and it can't find a palette either. Look here. The Mega Man X 1-3 compression format is known to the overall ROM community, Mega Man VII's is not. Google has no information on this, I also have only found X 1-3 tiles in other SMW hacks, not VII tiles.

that just totally impossible that the graphic in VRAM could be compressed/encoded, I suggest to try the following:

1. get YY-CHR
2. open the savestate in YY-CHR
3. scroll down a bit and press - 13 time

there, now the graphic should apear correctly in the editor
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6295 days
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Posted on 01-07-07 11:45 PM Link | Quote
It might be using 8BPP, which is the reason I haven't used Tetris Attack blocks in Super Mario World.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6295 days
Last view: 6294 days
Posted on 01-08-07 01:58 AM Link | Quote
I've played Megaman 7, it couldn't be 8bpp since there's at least two and I think there's 3 layers in play there IIRC
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6294 days
Last view: 6294 days
Skype
Posted on 01-08-07 02:57 AM Link | Quote
Make Action 52 actually be good.

...once I gave up on that goal, I'd just share the information and see what came out of it.
Bloodstar

660
blue boar boobies
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42


 





Since: 11-17-05

Last post: 6295 days
Last view: 6294 days
Skype
Posted on 01-08-07 03:34 PM Link | Quote
I'd hack the shit out of Shockwave.

Seriously. I already have some of the data for it... all I'd need to do would be to build an editor.
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Acmlm's Board - I3 Archive - Craziness Domain - if you had all the licensed ROM image source code in the world, what would you do? |


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