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05-02-24 10:03 AM
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Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Zelda: Parallel Worlds *Released!* New poll | |
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User Post
Kailieann



 





Since: 11-18-05

Last post: 6282 days
Last view: 6282 days
Posted on 01-01-07 10:13 PM Link | Quote
Video game skill is not binary. There is no 1 = good, 0 = bad. There is a wide range of skill levels between 'sucks at everything' and 'video game god'.

This hack -- specifically Euclid's dungeons -- was designed for people whose skill levels are far above average. I have no problem with this.

The part I take exception to is the fact that they make no mention of this until several pages into the thread. I can only assume that they either gave casual gamers no consideration whatsoever, or that they were deliberately trying to piss us off and prove their superiority for the sake of e-peen.
ICheatAtGolf

Rat








Since: 01-01-07

Last post: 6305 days
Last view: 6288 days
Posted on 01-01-07 10:15 PM Link | Quote
also, let me add that Super Metroid: Redesign was a GREAT hack. it involved challenge, not luck and pure insanity. This game is just frustrating. Why should i have to roam through the second dungeon of the game for literally hours searching for a small key? i DO appreciate all of the hard work that was put into this hack, but beauty is in the eye of the beholder.
richyawyingtmv

Bouncy


 





Since: 11-18-05
From: England

Last post: 6284 days
Last view: 6282 days
Posted on 01-01-07 10:20 PM Link | Quote
Yeah, I managed to finish Metroid: Redesign without any savestates. Granted, it took a fair while to do, but it was enjoyable.

In the very first area of this Zelda hack, I've had to keep my finger on F2 all the way through. I must have used it about 400 times, and I had nearly as many game overs from getting stuck in the ceiling in some rooms - that has nothing to do with my playing skills.
D 2007
D


 





Since: 02-19-06

Last post: 6329 days
Last view: 6329 days
Posted on 01-01-07 10:21 PM Link | Quote


This looks fun.
Jigglysaint

Octoballoon








Since: 11-19-05

Last post: 6302 days
Last view: 6287 days
Posted on 01-01-07 10:23 PM Link | Quote
Okay, I am still lost. I assume the arrows I saw earlier are the Lost Woods solution, except you can't go left or it takes you out of the area. As for the Merchent's Way, I don't know where that is.

I need a clue.
ICheatAtGolf

Rat








Since: 01-01-07

Last post: 6305 days
Last view: 6288 days
Posted on 01-01-07 10:24 PM Link | Quote
Originally posted by D 2007


This looks fun.


actually it does, a little (once you can block them)

but theres no excuse for being gunned down like that in the second dungeon. also at the beggining of the game, the shooters were pretty rediculous as well. when the screen scrolls away from them, and toward them again, they shoot again. which caused me to get shot at VERY, VERY fast. luckily, i managed to make it that far without save states. but now that i realized the whole game will be like this, i will use them. no point in playing a game if it just causes frustration.


jigglysaint:

SPOILERS

.
.
.
.
.
.
.

the arrows on the ground in the quarry are NOT meant for the lost woods.

let me say this again, if anyone has completed din's catacombs, please help me out. im stuck. im angry.


(edited by ICheatAtGolf on 01-01-07 04:27 PM)
(edited by ICheatAtGolf on 01-01-07 04:27 PM)
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6284 days
Last view: 6282 days
Posted on 01-01-07 10:27 PM Link | Quote
D: They're not as annoying as I first thought.

ICheatAtGolf:
Spoiler:
From the first locked door (not the one at the entrance), head right a few times then head south. You should be in a room with two blue and orange tentacle enemies. Kill the one on the left and it'll drop the key.
Jigglysaint

Octoballoon








Since: 11-19-05

Last post: 6302 days
Last view: 6287 days
Posted on 01-01-07 10:28 PM Link | Quote
So where do I go? I have been everywhere I can and still can't find the flippers.
ICheatAtGolf

Rat








Since: 01-01-07

Last post: 6305 days
Last view: 6288 days
Posted on 01-01-07 10:29 PM Link | Quote
Originally posted by asdf
D: They're not as annoying as I first thought.

ICheatAtGolf:
Spoiler:
From the first locked door (not the one at the entrance), head right a few times then head south. You should be in a room with two blue and orange tentacle enemies. Kill the one on the left and it'll drop the key.



thanks. want to hear something funny?

ive done that many times.

it didnt drop the key. which means im permanantly stuck


jiggly: to get the flippers:
Spoiler:
Remember the townswoman that said the king zora lives near the oasis? well, thats where you need to go. head north to get to merchants way. the oasis should be to the west somewhere.



(edited by ICheatAtGolf on 01-01-07 04:31 PM)
Black Telomeres

Gator


 





Since: 10-12-06

Last post: 6287 days
Last view: 6282 days
Posted on 01-01-07 10:30 PM Link | Quote
I managed to finish Metroid: Redesign without any savestates.

What? Aren't there like 6 save stations in that whole game?
Kailieann



 





Since: 11-18-05

Last post: 6282 days
Last view: 6282 days
Posted on 01-01-07 10:32 PM Link | Quote
That's still six more than you get before the damn guardhouse
ICheatAtGolf

Rat








Since: 01-01-07

Last post: 6305 days
Last view: 6288 days
Posted on 01-01-07 10:32 PM Link | Quote
Originally posted by Black Telomeres
I managed to finish Metroid: Redesign without any savestates.

What? Aren't there like 6 save stations in that whole game?


basically. who says we cant play for hours apon hours?
Black Telomeres

Gator


 





Since: 10-12-06

Last post: 6287 days
Last view: 6282 days
Posted on 01-01-07 10:32 PM Link | Quote
Jigglysaint:
Spoiler:
The flippers are at the oasis waterfall
richyawyingtmv

Bouncy


 





Since: 11-18-05
From: England

Last post: 6284 days
Last view: 6282 days
Posted on 01-01-07 10:32 PM Link | Quote
Originally posted by Black Telomeres
I managed to finish Metroid: Redesign without any savestates.

What? Aren't there like 6 save stations in that whole game?


Well. I admit I did use a few.

But savestates to save progress like that is fine IMO. It's when you have to use savestates every other second that annoys me.
MogGuy

Kabu


 





Since: 12-03-05
From: Look behind you...

Last post: 6322 days
Last view: 6289 days
Posted on 01-01-07 10:32 PM Link | Quote
So? I've done it too. It's no big deal once you learn your way around.
Jigglysaint

Octoballoon








Since: 11-19-05

Last post: 6302 days
Last view: 6287 days
Posted on 01-01-07 10:34 PM Link | Quote
Okay, I found the scale. As it turns out I just didn't explore hard enough.
ICheatAtGolf

Rat








Since: 01-01-07

Last post: 6305 days
Last view: 6288 days
Posted on 01-01-07 10:36 PM Link | Quote
jiggly, when you beat din's catacombs, please make a mental note of where you found each small key (there is only 3) because i am missing one somewhere...maybe i already got the key from the tentacle enemy, im just not sure. but im really getting annoyed...

edit: nevermind! i got the key. thanks asdf, i dont know what happened but the monster wasnt dropping it before. the left one dropped nothing and the right one dropped a blue rupee. i highly doubt i didnt see it the first 5 times

freaky.


(edited by ICheatAtGolf on 01-01-07 04:38 PM)
Deflaktor

Tektite








Since: 12-10-05
From: Germany

Last post: 6318 days
Last view: 6282 days
Posted on 01-01-07 10:38 PM Link | Quote
omg the maze was horrible! i had to backtrack 4 times in there!!! FOUR times through the same shit
D 2007
D


 





Since: 02-19-06

Last post: 6329 days
Last view: 6329 days
Posted on 01-01-07 10:56 PM Link | Quote
Originally posted by Deflaktor
omg the maze was horrible! i had to backtrack 4 times in there!!! FOUR times through the same shit

Woah. Even Deflaktor is complaining about all the damn backtracking.

I'm amazed.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6283 days
Last view: 6283 days
Posted on 01-01-07 11:03 PM Link | Quote
Originally posted by ICheatAtGolf
(sorry, i dont know how to hide spoilers =/ im new)

[spoiler]The plane has SNAKES on it![/spoiler]
produces
Spoiler:
The plane has SNAKES on it!


[spoiler=The data]It's dancing[/spoiler]
produces
Spoiler (The data):It's dancing
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Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Zelda: Parallel Worlds *Released!* |


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