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04-28-24 07:27 PM
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Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Metroid Maridia New poll | |
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Kyodo

Waddle Dee








Since: 12-03-06
From: Los Angeles

Last post: 6324 days
Last view: 6324 days
Posted on 12-10-06 03:54 AM Link | Quote
Hi everyone!
This is my first hack that I haven't ruined by doing something stupid.
So far I have only done the first few rooms, but when I finish all the rooms are going to be Maridia themed. (That is, if I ever finish!)

Once I can figure out how to post images, I'll post a few for everyone.



(edited by Kyodo on 12-10-06 01:24 PM)
Ramon

Bullet Bill


 





Since: 11-25-05

Last post: 6278 days
Last view: 6278 days
Posted on 12-10-06 06:31 AM Link | Quote
You can't use them directly from your PC, you need to upload them first.

http://imageshack.us
Upload it there then copy the url which it will say there then paste it in your post between (img) and (/img) (use [ and ] instead of ( and ))

Try
Madman200

Scarfy


 





Since: 07-21-06
From: Swifton

Last post: 6278 days
Last view: 6278 days
Posted on 12-13-06 07:22 PM Link | Quote
This is releases.
If you want to talk about it, wait for approval, then post in ROM Hacking.

Jeez, you likely messed up by posting here without releasing a demo or anything playable.
Kyodo

Waddle Dee








Since: 12-03-06
From: Los Angeles

Last post: 6324 days
Last view: 6324 days
Posted on 12-13-06 08:12 PM Link | Quote
Here is a picture...



This is not the version that's in the game, because I'm having some uploading problems with the new picture.

And here is a very glitchy patch. Don't get your hopes up.
I know all the rooms exept the first are awful, but hey, it is my first hack worth mentioning.

Attachments

1st MARIDIA Release.IPS (11681b) - views: 27



(edited by Kyodo on 12-13-06 07:13 PM)
Green-Kirby

Bronto Burt








Since: 11-13-06
From: Sweden

Last post: 6288 days
Last view: 6278 days
Posted on 12-15-06 05:36 PM Link | Quote
This need more work.
But I like it.
Now for feed back:
1.Items. All your items haw the same value. So if you pick up one the game think you haw picked them all up.
How to fix?

Change the index code.
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨_
2.Slopes. After you haw added any /I Slope you need a I_I Slope. You did indeed this but you did put them upside down. So now you fall down in them. And if you morph you get stuck.


3.Colors. This is what i love with SMILE. Using this window:

You can change all the games colors. Cool hu? that's not all this ting help you rip all graphic so you can edit in sprite toll (YY-chr) And it insert it after you are done.

4. My edit. Now i changed some colors and look: ^o^

I add a patch with my edits so you can haw a look and so any one who want can play a bit more bug free test run.

Attachments

1st MARIDIA Release GK edit.ips (13693b) - views: 30
Kyodo

Waddle Dee








Since: 12-03-06
From: Los Angeles

Last post: 6324 days
Last view: 6324 days
Posted on 12-16-06 04:11 PM Link | Quote
Thank you so much for the help!
Now I can improve my hack for its 2nd release.

I'll post it soon!
Kyodo

Waddle Dee








Since: 12-03-06
From: Los Angeles

Last post: 6324 days
Last view: 6324 days
Posted on 12-18-06 10:12 PM Link | Quote
Here it is!
You can't go too far because I'm working on other rooms right now, and they are a little messed up, but enjoy this version.

Please send in some suggestions, edits, tips, or criticism. I want your opinion.

Attachments

2nd MARIDIA Release.IPS (16727b) - views: 28
Trax

Red Tektite


 





Since: 05-01-06
From: Québec

Last post: 6279 days
Last view: 6278 days
Posted on 12-20-06 07:16 PM Link | Quote
I played a little, but I got stuck where you're supposed to get Maru-Maru. The power-up is stuck in the ceiling, you can't get it, apparently. And without Maru-Maru, you can't get out...

Other than that, it's a good start...
Black Telomeres

Gator


 





Since: 10-12-06

Last post: 6283 days
Last view: 6278 days
Posted on 12-20-06 08:11 PM Link | Quote
It must be hard to keep track of which index #s have been used and which haven't.
Kyodo

Waddle Dee








Since: 12-03-06
From: Los Angeles

Last post: 6324 days
Last view: 6324 days
Posted on 12-21-06 01:59 AM Link | Quote
Oh, I'm so sorry about that!
I didn't notice that when I was placing the items!
Well I suppose its for the best, because after you enter the Torizo's room, the game freezes, so that would have been worse...

I'm having some trouble with the elevator in the morphing-ball room, so it may delay the 3rd release for a little while. Once the elevator enters the room below, it changes directions and goes between the rooms over and over. I didn't even change anything near the elevator shaft! I'm a little frustrated. Does anyone know how to fix this? I'll ask it in the SMILE question thread.

And the index numbers are for items in each room, so it doesn't get too overwhelming.
Kyodo

Waddle Dee








Since: 12-03-06
From: Los Angeles

Last post: 6324 days
Last view: 6324 days
Posted on 12-22-06 09:34 PM Link | Quote
The final release for anyone who wants it.
Managed to fix most of the rooms, but some of them make SMILE quit whenever I load them.

Alas, I have lost interest in my hack, but it was good practice for my next project.
Feel free to edit this as much as you want.

Attachments

FINAL MARIDIA RELEASE.IPS (16994b) - views: 30
koopadude

Goomba


 





Since: 12-01-06

Last post: 6336 days
Last view: 6286 days
Posted on 12-23-06 06:38 AM Link | Quote
So it looks okay right now.Great!
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