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05-04-24 06:59 PM
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Acmlm's Board - I3 Archive - General Emulation - Question about converting CD formats New poll | |
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Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 11-24-06 07:55 PM Link | Quote
I have some games in .bin / .cue format. Does anyone know how I could convert these to .mp3 / .iso format? I want to conserve space on my hard drive and I know I could save tons of space this way. I know how to convert the .iso / .mp3's to .bin/.cue's, but not the other way around.
Kailieann



 





Since: 11-18-05

Last post: 6284 days
Last view: 6284 days
Posted on 11-24-06 07:59 PM Link | Quote
Have you tried this?

Also, since you don't seem to be aware of this fact, MP3s are audio files.
Ripping audio from a game is one thing, but converting an ISO of a game into an audio file?
Hope you like white noise.
Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 11-24-06 08:28 PM Link | Quote
You're confusing me, when did I say i wanted to convert it to an audio file? I'm trying to convert it into MP3 / ISO format, which is when you have an ISO file that stores the data and then a bunch of MP3's for the audio tracks.
I already tried Google before coming here and found tons and tons of step by step guides for converting to Bin/Cue, which is what I already have, but none for how to convert the other way. I'll look again though because you got different results than me (I used slightly different wording in my search and somehow that made a huge difference in the results).

Another point of confusion is that apparently there are multiple ISO formats, one of which is just a single ISO encapsulating the entire disc, including the audio tracks. This would be equivalent to what I already got and would not save me any space. Its the breaking it down to also have MP3 files for the audio tracks which would save me a few gigs of space on my poor cramped hard drive


edit: if anyone knows how to rip a game disc and get ISO/WAV files, that would also solve my problem, because I can simply mount the images I have now and then rip them again as ISO/WAV's, then convert the WAV to MP3.


(edited by Jomb on 11-24-06 07:40 PM)
Kailieann



 





Since: 11-18-05

Last post: 6284 days
Last view: 6284 days
Posted on 11-24-06 08:39 PM Link | Quote
If you meant "ISO files and a bunch of MP3s", you should've said "ISO files and a bunch of MP3s". Most people read "a / b" as "a OR b", not "a AND b".

Also, the first of my results was, and I quote, "convert iso to bin, iso to bin converter, iso to bin cue file ...". There's not much more you'd need to look through.

I'm going to at least assume that all the games in question actually use CD audio tracks.
Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 11-24-06 08:47 PM Link | Quote
"Also, the first of my results was, and I quote, "convert iso to bin, iso to bin converter, iso to bin cue file ...". There's not much more you'd need to look through. "

I went there, and it was for a program which costs alot of money. I dont want to spend alot of money then find out that it would just convert them to a single huge ISO with no MP3s (I've had games in that format before)

I know there are a few which likely have no audio tracks, but the majority should (I'm talking about SegaCD, TG16CD and Saturn games).
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6285 days
Last view: 6285 days
Posted on 11-25-06 03:43 AM Link | Quote
Few games actually use MP3s. As for conversion, .cue files generally tell a CD burning program how to burn another file (in this case the .bin file) to a disc. You could use one of many programs to make a virtual CD-ROM drive, then "burn" the file to it which I imagine would create an ISO. Though if you want to save space, consider actually burning them to a CD.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6284 days
Last view: 6284 days
Posted on 11-25-06 11:58 PM Link | Quote
That google search was crap, http://users.eastlink.ca/~doiron/bin2iso/
Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 11-26-06 08:20 PM Link | Quote
None of the games I'm trying to compress actually use MP3's, but if I could get them into a format with .Wav files, I could convert the waves to Mp3s, make a .bat file to re-convert them back when needed, then package them away for a fraction of the space they currently take up on my hard drive and shelf.

I already use Daemon Tools extensively for emulation, and I could burn my games onto actual CDs to back them up, but that is very inconvenient and would take up too much shelf space. What I'm really looking to do is compress all these discs down from a stack of over a couple hundred down onto maybe a single extenal hard drive. Then I can put the physical discs and the system in boxes in the attic somewhere where they are'nt cluttering up my room, and play the games on my computer using emulators and these compressed files I want to use. I know it can be done because I've downloaded games before in this iso and Mp3 format and easily converted the mp3 files into waves and make a cue and mounted it in daemon and played on an emulator. I noticed no difference at all between using mp3s or wavs, except the mp3s take up a fraction of the space. I prefer playing on an emulator for one reason... save states! and also for the convenience of having a less cluttered room i guess. I literally have discs of all sort spilling off of my shelves and out from under my bed with no where to put them.

I downloaded several programs and sometime in the next few days will attempt to use them to get this accomplished. (I'm not at home when i come here, I'm in a lab, so I cant try this stuff out right away).

Thanks for the help everyone, i let you know if it worked out when I get try it.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6285 days
Last view: 6285 days
Posted on 11-27-06 04:12 AM Link | Quote
You want to convert the music to MP3 and back? You might be better off throwing the whole game in a .7z archive. If you did want to do that, you'd be better using a lossless format like FLAC.

If you just want to rip the music, you might try Audacity recording the sound output.
Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 11-27-06 08:08 PM Link | Quote
How much better is the compression in 7z format as compared to zip or rar? If its about half as much space I'd seriously consider doing that instead. I'd have to go get a program for that though, the one i have now will uncompress a 7z (albeit very slowly), but will not create 7z files.

I'm not worried about music quality loss, honestly I've re-converted tons of MP3's to Wav and have yet to notice any difference at all. I'm not big on game audio anyway, i usually have music playing on my stereo when I'm gaming.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6284 days
Last view: 6284 days
Posted on 11-27-06 08:59 PM Link | Quote
Try the official site

Oh, and of course MP3 to WAVE won't have any difference, but re-encoding into a lossy format will (eg, MP3 or Ogg Vorbis or someone).
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6285 days
Last view: 6285 days
Posted on 11-27-06 10:43 PM Link | Quote
He makes it sound like he wants to convert the game music to MP3, then back every time he wants to play the game. Each conversion to a lossy format loses quality.

Although the original idea I had makes no sense at all, but this method still entails at least one lossy conversion.
Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 11-29-06 08:39 PM Link | Quote
If it works out what I plan on doing is converting to MP3 once, then compressing the whole thing in a file (zip or rar or 7z or whatever). Then when I want to play it I'll copy that file to my regular hard drive and uncompress it there, leaving the origional compressed file untouched. So there would be one compression to mp3 and back again and thats it. I wont be continuously re-compressing the music after the 1st time.

Although MP3 is lossy, my ears have not been able to notice any difference thus far. Maybe I have tin ears Or maybe the difference is so slight that you have to have perfect pitch hearing to detect it.
Jomb

Deddorokku








Since: 12-03-05
From: purgatory

Last post: 6287 days
Last view: 6287 days
Posted on 12-01-06 07:43 PM Link | Quote
Success!
I got it working. What I ended up having to do is use Nero to rip the tracks off the discs, and I had to change the settings to have it do it in ISO and MP3 format. Then I had to make cue sheets and a BAT file to re-convert the audio. I tried it with some SegaCDs, Neo-Geo CDs, TG16 CDs, and Saturn CDs. It really saves a tremendous amount of space. I estimate I'll be able to fit about 50 game CDs on a single blank DVD. It's going to be very time consuming to make all these files, but in a few months when I'm finally done, my entire collection ought to go from a few hundred haphazard CDs to maybe 4-5 DVDs.
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