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04-27-24 02:57 PM
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Acmlm's Board - I3 Archive - ROM Hacking - SMB3 Workshop, Enemies not loading? New poll | |
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PoisonRain

Red Goomba








Since: 10-27-06

Last post: 6373 days
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Posted on 10-28-06 08:48 AM Link | Quote
Alright, so I have world desigined in SMB3, using SMB3 workshop, and I'm mostly self taught. What I've found out through experimenting with the editor, and the official game is that there can only be so many enemy sprites at a time on the screen, Right?

Well, there's a level I'm working on now, where I'm positive I'm no where near the limit of enemies per screen, yet I can't seem to get certian ones to load. I've got shots of in game, and then that spot on the editor here:



(edited by PoisonRain on 10-29-06 05:21 PM)
(edited by PoisonRain on 10-29-06 05:25 PM)
Tanks

Spiny








Since: 06-19-06
From: Eagle Land

Last post: 6277 days
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Posted on 10-28-06 10:27 AM Link | Quote
Inthe file you downloaded, go to docs andclick on the html file called enemies. This will give you a list of what enemies can be on screen and what can't.


(edited by Tanks on 10-28-06 09:32 AM)
PoisonRain

Red Goomba








Since: 10-27-06

Last post: 6373 days
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Posted on 10-28-06 11:14 AM Link | Quote
Everything there checks out fine, And when enemies that arn't compatable are together, they just glitch up, not disapear compleatly.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6279 days
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Posted on 10-28-06 10:07 PM Link | Quote
You are limited to 5 enemies on the screen at a time (with very few rare exceptions). When I say on the screen, I do not mean visible screen. I mean in memory screen, which is a about 30 pixels to the left and right off screen.
PoisonRain

Red Goomba








Since: 10-27-06

Last post: 6373 days
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Posted on 10-29-06 06:49 AM Link | Quote
Ohhh..... now things are adding up! looking at it again, I go over that limit... alot in that stage, *Sigh* Guess it calls for a re-do

Thanks again.
Stabwound

Goomba








Since: 05-11-06

Last post: 6386 days
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Posted on 10-29-06 02:18 PM Link | Quote
For future reference, renaming a bmp to jpg doesn't make it a jpg. You have to actually convert the files...

You can even do it in paint.exe - just load the files in it, then go to Save As and in the drop down box, select jpg.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6278 days
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Posted on 10-29-06 02:54 PM Link | Quote
photobucket converts .bmp files to .jpg when you upload them to it
Stabwound

Goomba








Since: 05-11-06

Last post: 6386 days
Last view: 6386 days
Posted on 10-29-06 03:16 PM Link | Quote
No, it doesn't. It renames the file from bmp to jpg which has nothing to do with converting. It's like renaming a 40mb wav file to mp3 and saying its an mp3.

Edit: I'm not trying to be a dickhead. It would just be annoying for a dialup user to try to read a thread with 1.5mb bmp files that could have been easily compressed to 150kb or less.


(edited by Stabwound on 10-29-06 02:17 PM)
(edited by Stabwound on 10-29-06 03:19 PM)
PoisonRain

Red Goomba








Since: 10-27-06

Last post: 6373 days
Last view: 6373 days
Posted on 10-29-06 06:16 PM Link | Quote
Heh heh, Sorry. Changing them as we speak
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