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05-16-24 01:28 PM
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RedComet



 





Since: 10-26-06

Last post: 6411 days
Last view: 6411 days
Posted on 10-26-06 11:29 PM Link | Quote
So, uh, yeah. How bout it? I know a little something about this hacking thing and a bit more about asm.
ibz10g

Spiny


 





Since: 08-10-06
From: Altoona, Iowa

Last post: 6341 days
Last view: 6341 days
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Posted on 10-27-06 12:02 AM Link | Quote
No. Someone is either going to ask you to give reasons why you should become apporved, or just ignore you completely.
RedComet



 





Since: 10-26-06

Last post: 6411 days
Last view: 6411 days
Posted on 10-27-06 12:09 AM Link | Quote
Ok then.

I've done a fair amount of 6502 and 65816 asm work for the NES and SNES. I've added huffman compression to a couple NES games, VWFs for SNES, cracked compression schemes, written decoders/encoders, shrunk fonts on the Genesis, translated a couple games, staff related things at Romhacking.net, and I'm working on translating Dracula X. All the source code (except for the huffman compressor for the aforementioned NES games) has been released and is freely available. In addition, I've written a couple of documents and programs geared towards the translation-side of rom hacking. Currently, I'm contemplating either a GBC, a GBA, or Playstation project, all of which I'm fully capable of handling.

That better?
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