Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
Acmlm's Board - I3 Archive - SMW Hacking - Lakitu's Cloud | New poll | | |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6293 days Last view: 6293 days |
| ||
Ehhy, my first thread asking for SMW hacking help in like, forever. Anyway...
Does anybody have any ideas how I could disable Lakitu's cloud? I don't want to just delete its GFX; that will get rid of the puff of smoke, and an invisible cloud will remain if Lakitu's killed with a fireball. And another thing, is there any way of making Lakitu move only horizontally? Thanks. |
|||
bothwingsbroken Goomba Since: 09-07-06 From: Online Last post: 6429 days Last view: 6429 days |
| ||
Its pretty simple, really.
PC Address: 086A5 - This is the sprite number that lakitu spawns when he dies. I'd just enter the moving coin sprite, so it acts like most other sprites. Or, change pc address 086C6 (4 bytes)to EA EA EA EA to make lakitu's cloud never get spawned. As for horizontal movement only; find his asm, and rewrite it in blocktool. Or request the sprite in the custom block/sprite request forum (stickied). Lakitu doesn't interact with objects, so I'm afraid there's just not much else we can do there. Hope this helps! ~bothwingsbroken (edited by bothwingsbroken on 10-02-06 06:52 PM) |
|||
Pac Bandit Free Ice Man! Since: 11-18-05 From: Ireland Rate me Last post: 6293 days Last view: 6293 days |
| ||
Originally posted by bothwingsbrokenIt worked to an extent. But I think you oughta try it out yourself to see the strange things that happened. EDIT: Evil post count! (edited by Pac on 10-04-06 04:27 PM) |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - SMW Hacking - Lakitu's Cloud | | |