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05-13-24 04:01 AM
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Acmlm's Board - I3 Archive - SMW Hacking - Lakitu's Cloud New poll | |
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Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

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Posted on 10-02-06 06:32 PM Link | Quote
Ehhy, my first thread asking for SMW hacking help in like, forever. Anyway...

Does anybody have any ideas how I could disable Lakitu's cloud? I don't want to just delete its GFX; that will get rid of the puff of smoke, and an invisible cloud will remain if Lakitu's killed with a fireball.

And another thing, is there any way of making Lakitu move only horizontally?

Thanks.
bothwingsbroken

Goomba


 





Since: 09-07-06
From: Online

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Posted on 10-02-06 07:49 PM Link | Quote
Its pretty simple, really.

PC Address: 086A5 - This is the sprite number that lakitu spawns when he dies. I'd just enter the moving coin sprite, so it acts like most other sprites. Or, change pc address 086C6 (4 bytes)to EA EA EA EA to make lakitu's cloud never get spawned.

As for horizontal movement only; find his asm, and rewrite it in blocktool. Or request the sprite in the custom block/sprite request forum (stickied). Lakitu doesn't interact with objects, so I'm afraid there's just not much else we can do there.

Hope this helps!
~bothwingsbroken


(edited by bothwingsbroken on 10-02-06 06:52 PM)
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

Rate me

Last post: 6293 days
Last view: 6293 days
Posted on 10-04-06 05:24 PM Link | Quote
Originally posted by bothwingsbroken
change pc address 086C6 (4 bytes)to EA EA EA EA to make lakitu's cloud never get spawned.
It worked to an extent. But I think you oughta try it out yourself to see the strange things that happened.

EDIT: Evil post count!


(edited by Pac on 10-04-06 04:27 PM)
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