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05-19-24 10:56 AM
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bothwingsbroken

Goomba


 





Since: 09-07-06
From: Online

Last post: 6435 days
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Posted on 10-02-06 12:32 PM Link | Quote
I see your point, Glyph. As for opening and closing things by how long was waited; this is why I wanted to make it turn-based rather than time-based. Turn-based, when used to reach alternate or secret OW locations, I personally don't see as a bad thing, considering I plan on changing a LOT of things in level besides just opening and closing areas (like show/hide sprites, etc.). Basically the level will have two very different forms, one for day, and one for night. For me its about expanding capabilities. As we all know, you don't have to use day/night blocks in your hack. Just if I code it, and you so desire, you have that capability. If nothing else you could use day and night for a pretty pallete change. To let you in on a little secret, I'm using it to swap levels for a "ghost mode" where loose ghosts come out at night. So basically all it would do is double the amount of levels, pretty much. And hopefully increase replay value.
As for expanding the SRAM for lives, yoshi status, etc. I do, in some form agree, that some hackers won't like this, so I will release a hack with and without that particular function. But the purpose of the SRAM expansion is to near triple the amount of addresses saved, mostly unused addresses, to spped up the process for future hacks when they need a ram address to be saved, they won't hjave to modify new/load game, and savegame routines themselves, which might deter some really good ideas from ever being born. I ust thought that while I was at it, I woul like my hard-earned Red Yoshi to stay with me when I have to save and come back later. You could always throw it off a cliff if you wanted to go back and get it again. See I like rare items. I'm an RPG fan. So I want the legendary blue yoshi to be near impossible to get. But what fun is that if he ditches you when you go to bed for the night? Yoshi's life has no value now because we all "go get him again". But if you had to actually work for it, and had the ability to save him to sram, he'd have a more important role than the springboard; he'd actually be a character. But per request, I don't mind making a version that just increases blank addresses and doesn't save any existing values other than originals.
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