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05-25-24 04:37 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Translation Release: Madara (konami vrc6 omg) New poll | |
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Gideon Zhi

Keese








Since: 12-05-05
From: ...behind you! Boo!

Last post: 6307 days
Last view: 6305 days
Posted on 09-27-06 12:56 AM Link | Quote


After a more years than I care to remember, Aeon Genesis has finally released a complete translation patch for Madara on the NES. It's a decent game, with a superb soundtrack and some excellent cinematics; it's quite the technical feat for the NES, and the hacking work is absolutely top class. There are no known issues, so share and enjoy!

The plot revolves around a foundling babe whose arms and legs were chopped off, eyes gouged out, ears removed, throat cut out, and even his heart removed. The elder of Niso Forest, Tatara, fashioned mechanical replacements for the child's missing limbs, and named it Madara. Fifteen years later, the Moki generals who stole Madara's body parts have begun to overtake the Fuduraku continent, and Madara must journey forth to recover his real body, and in the process, his real strength, eventually to combat and destroy the evil Emperor, Miroku, who leads the Moki.
Googie

390








Since: 11-22-05
From: Corona Queens New York

Last post: 6308 days
Last view: 6308 days
Posted on 09-27-06 11:10 AM Link | Quote
It looks sweet Gideon, I played a little bit of it last night and it's a really good RPG. The story is pretty neat also, I'll be sure to play more of it later on today. You did an awsome job with translation. Everybody else should really try this out, it's that good.
killer7

Red Paragoomba


 





Since: 09-20-06

Last post: 6321 days
Last view: 6316 days
Posted on 09-27-06 03:52 PM Link | Quote
I tried it out and its good, but one thing can't really control yourself in battle, but you can give them specific commands, but its still good game.
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6307 days
Last view: 6305 days
Posted on 10-01-06 09:51 AM Link | Quote
I found a little bug...



Weapon names are higher than they should be, resulting in the selection cursor being too low next to each name...
I'm using Nestopia, and this doesn't happen with the original version of the game.

(I just deleted and reposted this message because I thought I had found another bug, but no )
Cara Zeltina

90


 





Since: 05-11-06

Last post: 6380 days
Last view: 6380 days
Posted on 10-01-06 01:52 PM Link | Quote
The arrow is aligned correctly with the price though.. So it isn't exactly confusing once you factor that into things.
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6307 days
Last view: 6305 days
Posted on 10-01-06 04:47 PM Link | Quote
Originally posted by Cara Zeltina
The arrow is aligned correctly with the price though.. So it isn't exactly confusing once you factor that into things.

Sure you can manage in spite of that, but as a matter of fact, it's still a bug. "There are no known issues", said Gideon.
Gideon Zhi

Keese








Since: 12-05-05
From: ...behind you! Boo!

Last post: 6307 days
Last view: 6305 days
Posted on 10-01-06 09:04 PM Link | Quote
I didn't consider that an issue. It's literally impossible to move the cursor up one row without the code affecting every other menu in the game; further, if the item name and price are on the same line, everything after the 8th letter in the item name gets overwritten by the price, and it would have taken more code space than I had available to move the price up a line.
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6307 days
Last view: 6305 days
Posted on 10-02-06 04:52 AM Link | Quote
Thanks for the answer. Sucks when you can't make something perfect...

Anyway, good game, I enjoy it... Actually, I even dreamed of a battle between Kaos and that evil rabbit just tonight.

Edit: It's annoying how leaving characters don't keep their equipment... What's worse is that Kaos is nowhere to be found in any inn ever since that red-haired shaman entered my team. They got out of space and couldn't keep the stats for so many different characters, so they had to kick one ?


(edited by Stifu on 10-02-06 01:18 PM)
(edited by Stifu on 10-03-06 03:31 AM)
(edited by Stifu on 10-03-06 03:57 PM)
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