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Acmlm's Board - I3 Archive - ROM Hacking - NES Text hacking......StarTropics | New poll | | |
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Dark-Aries Newcomer Since: 08-02-06 Last post: 6431 days Last view: 6431 days |
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Ya. Well I just can't seem to edit it's text! Using relative search of startropics then making a table from it doesn't help at all....using the Nesticle Mtehod doesn't help either as it never shows the text when playing...Seriously I'm stumped. Any help if you can. Thanks. | |||
Googie 390 Since: 11-22-05 From: Corona Queens New York Last post: 6287 days Last view: 6287 days |
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Use Translhextion to Scan relative, then after that press the generate table button and save it. Then after that click Script and then click Open Thingy Table and it'll come out. |
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MasterTenor Double hammer Since: 06-22-06 From: Ames, IA (United States) Last post: 6296 days Last view: 6325 days |
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Also, the idea of a hack for this game is sweet -- I've always been pissed that Mike never made it into Smash Bros. | |||
Dark-Aries Newcomer Since: 08-02-06 Last post: 6431 days Last view: 6431 days |
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It worked! Thanks!! | |||
ETG Newcomer Since: 11-17-05 Last post: 6429 days Last view: 6429 days |
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I was messing around with the game not too long ago.
You might find it helpful. 61=****->**** 62= ****->**** 63=OR 64=... 65=.... 66='LL 67='VE 68='S 69=A 6A=ALERT 6B=AND 6C=AR 6D=ARE 6E=BETTER 6F=BOB 70=BOY 71=BUT 72=CASTLE 73=CH 74=CHIEF 75=COLA 76=COME 77=CORAL 78=CRYSTAL BALL 79=DO 7A=YOU 7B=DOLPHIN 7C=DON'T 7D=DR.J 7E=DR. JONES 7F=E 80=EA 81=EAR 82=ED 83=EE 84=ENTER 85=ER 86=FIND 87=FOR 88=FORTUNE 89=AN 8A=FROM 8B=GET 8C=GH 8D=GO 8E=GOOD 8F=HAS 90=HAVE 91=HEAR 92=HELP 93=HERE 94=HURRY 95=I 96=I'M 97=IN 98=ING 99=IS 9A=ISLAND 9B=IT'S 9C=BANANETTE 9D=LET 9E=LIKE 9F=LL A0=LOCAT A1=LOOK A2=MANY A3=ME A4=MICHELLE A5=MIKE, A6=MIKE! A7=MIRA A8=MISS A9=MONSTERS AA=MUST AB=MY AC=NOW AD=OF AE=OH, AF=OU B0=OW B1=PLEASE B2=READ B3=RESCU B4=S B5=SAY B6=SHE B7=SO B8=SOME B9=ST BA=SUB-C BB=T BC=TER BD=TH BE=THE BF=TE C0=THIS C1=TION C2=TO C3=N C4=UNCLE C5=VERY C6=VILLAGE C7=WANT C8=WAS C9=WE CA=WEAPON, CB=WELCOME CC=WILL CD=YOU CE=YOU CF=YOU'RE D0=YOU'VE GOT D1=YOUR D2=IN D3=* D4=ON D5=, D6=CALL D7=Y DB=SOUTHERN CROSS |
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Alchemic Since: 11-17-05 Last post: 6399 days Last view: 6285 days |
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The words that ETG posted are based on two-byte pointers at 0x7528 - to convert these to the corresponding in-file location, subtract 0x5FF0. The first one corresponds to [60] mathematically (but [60] has a different usage, explained below). The pointers end with 0x761F, which is part of the pointer to [DB].
There's also a dictionary of compressed phrases. The associated two-byte pointers are at 0x7883, and convert to the in-file location the same way as the words. Usage: [60 nn] in text, where 0x7883 + (2*nn) is the pointer. [60 00] may break if used, seeing as its pointer is [00 00]; haven't tried it. The pointers end with 0x78E4, which is part of the pointer to [60 30]. Also, [F2] seems to be a single newline, whereas [F3] is the double-newline used in nearly all of the game's text (an exception: the Fortune Teller's prophecy, which results in five lines of text per window instead of three). Above [E0] seems to be text control codes of various sorts; there seem to be pointers at (0x3A6AA to 0x3A6BB) and (0x3A6C1 to ?) that lead to the code for these, but I haven't looked at them extensively. |
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ETG Newcomer Since: 11-17-05 Last post: 6429 days Last view: 6429 days |
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Here are my other notes on startropics. I haven't gotten much further than this.
2070 = Tile makeup 2BF0 = Some overworld data by the landing spot in level 1. 00 GRASS 01 GRASS, BOTTOM EDGE 02 BEACH 03 CLIFF SIDE 04 TREE 05 MOUNTAIN 06 WATER 07 WATER, TOP EDGE 08 WHITE WATER 09 WHITE WATER, TOP EDGE 0A GRASS, TOP EDGE 0B GRASS, TOP & BOTTOM EDGE 0C RED TREE; 0D BLUE TREE, NW OFF 0E WATER, TOP & LEFT & BOTTOM EDGE 0F WATER 10 GRASS, NW BUSH 11 GRASS, EDGE LEFT 12 GRASS, EDGE RIGHT 13 CAVE 14 LANDING PAD 15 GRASS, LEFT & BOTTOM EDGE 16 GRASS, RIGHT & BOTTOM EDGE 17 GRASS, LEFT & TOP EDGE 18 GRASS, TOP & RIGHT EDGE 19 GRASS, LEFT & BOTTOM & RIGHT EDGE 1A GRASS, LEFT & BOTTOM & RIGHT EDGE 1B LAB, LEFT SIDE 1C LAB, RIGHT SIDE 1D VILLAGE, LEFT SIDE 1E VILLAGE, RIGHT SIDE 1F STAIRS 20 WHITE WATER, LEFT & TOP EDGE 21 WHITE WATER, TOP & RIGHT EDGE 22 WATER, RIGHT EDGE 23 WATER, LEFT EDGE 24 WATER, LEFT & TOP EDGE 25 WATER, TOP & RIGHT EDGE 26 WATER, RIGHT & LEFT EDGE 27 WHITE WATER, RIGHT EDGE 28 WHITE WATER, LEFT EDGE 29 WATER, BOTTOM & RIGHT EDGE 2A GRASS, LEFT & RIGHT EDGE 2B GRASS, TOP & BOTTOM & RIGHT EDGE 2C CAVE, CLIFF SIDE 2D HUT 2E LIGHTHOUSE, TOP SIDE 2F LIGHTHOUSE, BOTTOM SIDE 30 WATER, LEFT & TOP & RIGHT EDGE 31 WATER, LEFT & TOP & BOTTOM EDGE 32 PORT, RIGHT 33 PORT, BOTTOM 34 WAVE WATER, LEFT & TOP EDGE 35 WAVE WATER, TOP & RIGHT EDGE 36 WAVE WATER, RIGHT EDGE 37 WATER ROCKS 38 GRASS, TOP & BOTTOM EDGE 39 MOUNTAIN 3A GRASS, LEFT & RIGHT EDGE 3B MOUNTAIN, PASS 3C BLACK 3D WATER 3E WHITE WATER, LEFT & TOP & RIGHT EDGE 3F WATER, LEFT & BOTTOM EDGE 40 CASTLE, LEFT SIDE 41 CASTLE, RIGHT SIDE 42 CAVE ENTER 43 WATER DOTS 44 WATER, LEFT & TOP EDGE /W SE DOTS 45 WATER, TOP & RIGHT EDGE /W SW DOTS 46 WATER, TOP EDGE /W BOTTOM DOTS 47 WATER, LEFT EDGE /W RIGHT DOTS 48 WATER, RIGHT EDGE /W LEFT DOTS 49 WATER, LEFT & BOTTOM EDGE /W NE DOTS 4A WATER, BOTTOM EDGE /W TOP DOTS 4B WATER, BOTTOM & RIGHT EDGE /W NE DOTS 4C WATER DOTS, RIGHT MT. 4D WATER DOTS, LEFT MT. 4E MT., LEFT & UPPER SIDE 4F MT., RIGHT & UPPER SIDE 50 MT., LEFT & LOWER SIDE 51 MT., RIGHT & LOWER SIDE 52 GRASS, LEFT & TOP & BOTTOM EDGE 53 WATER, BOTTOM EDGE 54 PORT, LEFT |
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