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05-20-24 07:18 PM
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Acmlm's Board - I3 Archive - Programming - L.in.oleum? New poll | |
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Glyphodon



 





Since: 11-18-05

Last post: 6341 days
Last view: 6322 days
Posted on 09-22-06 06:22 PM Link | Quote
L.in.oleum is a quite interesting language I stumbled on. It has assembly-level instructions, but it takes care of graphics and sound and various other things for you. It also has both a Linux and a Windows distribution, too, so you can write applications faster than C on at least two different platforms.

I rather like it. I don't have to deal with direct contexts and other windows crud I could never wade through to get to the real programming, and because of the SMW hacking I've done I've gotten to feel right at home with assembly-style syntax.

It doesn't have real loops, you have to rely on labels. It doesn't have a memory scope, you have to rely on the ancient stack. It has few instructions that evaluate to more than a single assembly instruction. Still, it's fast, the instructions are easy to type, it's rather easy to learn compared to plain assembly, and much easier to get into since it already handles graphics and sound for you. It allows you to break into plain x86 assembly when you need to as well, though that kinda destroys the cross-platform-ness of it all.

What do you guys think?
Kailieann



 





Since: 11-18-05

Last post: 6300 days
Last view: 6300 days
Posted on 09-23-06 12:45 AM Link | Quote
I've never had the patience or the drive to actually bother learning a real programming language before, but..

This is definately very interesting. And I'm only about halfway through the manual.
I'm definately going to spend some time playing around with this.
rubixcuber

Mole








Since: 09-08-06
From: St. Louis, MO

Last post: 6410 days
Last view: 6410 days
Posted on 09-23-06 12:55 AM Link | Quote
That does look a bit interesting. I might have to work on adding that to the list of languages I know. Although a language that did that with loops and scope would nice.
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