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05-10-24 07:24 AM
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Acmlm's Board - I3 Archive - The Pit of Despair - JAMH: A Refresher Course [SS] New poll | | Thread closed
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User Post
Juggling Joker

Ninji

SMW Mod
Merry Christmas!



 





Since: 11-18-05

Last post: 6319 days
Last view: 6290 days
Posted on 12-03-05 01:06 AM Link
I figure it's been a while since I've shown any progress on JAMH (that's Just Another Mario Hack for everyone who's new to the area). So here's some status shots of the current work to date, and little descriptions for each. Keep in mind that every graphic you see is custom designed from scratch or editted from the originals. No rips for me.


First off, the title screen. You can see that I've obviously changed the demo (who doesn't these days, right?), plus the title graphics. Also, if you're observant, you can see that the font was also changed. Not too many people touch the font (yet), but it's something that can add some style to your hack.


Here you can see some lollipops I drew. They've come a long way from the old crappy monotone ones with the bright white sticks I drew up so long ago. I think they're fairly perfect at this point (or at least I'm not going to edit them). Also you can see my custom background.


The chocolate interior set can be seen here. I find it useful for bonus areas (it just has that tone) and also for another level you'll see later. The background here is also custom drawn by me.


The dreaded Candy Warehouse. Here Bowser is storing candy for some nefarious reason (to be honest, I haven't exactly thought one up yet). Unlike the other sets, this one is drawn from a perspective to give the place a unique depth. The boxes seen here have since been improved, but I haven't taken a screenshot yet.


Iggy's (New) Castle. This time his lair is made entirely out of candy, just like the rest of the land. The fences are, obviously, climbable for you and the koopas. Note the custom background. Oh, one thing I forgot to mention earlier is that I editted all the sprites I've used so far to give them a newer feel. I've eliminated most interior lines and drawn black outlines onto all of them. This fits the newer Mario style better, I think. Mario is no exception from this.


My personal favorite tileset. The Heart Palace is the new replacement for the Yellow Swith Palace. Each of the Palace's has a card suit replacement, with poker chips (custom animated!) instead of coins. Hazards are, of course, in abundance.


The in-progress Cake set. I've still yet to complete the finishing touches on this one, but I think it's been rounding out nicely over the last couple months. Each level is perfectly customizable in terms of frosting and cake type. This makes for some nice diversity in the same vein as the original SMW.


And finally, the Candycane Maze. This level and tileset are reminiscent of that one stage in World 7 of SMB3 (I can't recall the exact number) where you gotta find your way through that pipe maze. Tons of dead ends, one way paths, and invsibile coin blocks make this level a headache, but hopefully you enjoy the ambience on the way.

Well, that about sums up the work I've completed on JAMH... or at least the stuff I've shown publicly so far. I've been meaning to put out a new demo to show off the newest stuff, but I'm not sure you guys would like to play the same basic game as my last demo with updated tilesets only. Maybe Ice Man and I will have some more levels done sometime soon. Questions, comments, and concerns are always welcomed. I don't do this work exclusively for myself, after all.
Cruel Justice
I have better things to do.


 





Since: 11-18-05
From: At my house!

Last post: 6291 days
Last view: 6290 days
Posted on 12-03-05 01:31 AM Link
It's creative and it looks like Willy Wonka exploded on it. That being said, if I find a blood-sucking oompa loompa in there, I'll hit you. Other than that, it's a relief to FINALLY see an honest to goodness graphic hack. Well-done!

btw, how long did this thing take?
LocalH

Paragoomba


 





Since: 11-20-05

Last post: 6529 days
Last view: 6529 days
Posted on 12-03-05 01:34 AM Link
Looks excellent. It'd be awful nice if you posted some pixel-exact screenshots at some point, because I personally tend to dislike filters like hq?x when it comes to screenshots (although sometimes they can look good in motion).
Golden Yoshi

Paratroopa


 





Since: 11-17-05
From: Edison, NJ

Last post: 6609 days
Last view: 6609 days
Posted on 12-03-05 02:02 AM Link
Good to see you're still working on this. How far have you gotten along with it level-wise? Also, are you still incorparating the darker world elements from before, I remember the oil field levels and all that from previous updates, but I don't know if you're still going for that whole idea.
Cruel Justice
I have better things to do.


 





Since: 11-18-05
From: At my house!

Last post: 6291 days
Last view: 6290 days
Posted on 12-03-05 02:07 AM Link
I've looked at the screens again and might I make a slight suggestion for the background? To add more depth, perhaps you could adjust the brightness to add the illusion of shadow/fog to the levels?
Spade

Goomba


 





Since: 11-20-05

Last post: 6647 days
Last view: 6647 days
Posted on 12-03-05 03:01 AM Link
"Just Another Mario Hack" doesn't find to this hack at all. It's THE Mario Hack for me. I never liked Custom GFXs,because it doesn't really fit, but you remodeled the sprites to make it fit. That's great!
Will the whole game be candy-like or is it just the first world?
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6292 days
Last view: 6290 days
Posted on 12-03-05 03:34 AM Link
About time you showed some more screenshots of this. This is one of the hacks I am really looking foward to. Keep up the good work!

Oh, and I am one of the ones who did touch the font, but it turned out lousy. And yet I kept it.


(edited by asdf on 12-03-05 02:36 AM)
mikepjr

Red Paragoomba


 





Since: 11-18-05
From: votaw texas

Last post: 6360 days
Last view: 6290 days
Posted on 12-03-05 07:49 AM Link
Just another Mario hack?
Not to me it's not.

I hope to play a demo soon.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6292 days
Last view: 6290 days
Skype
Posted on 12-03-05 07:53 AM Link
SWEET!

*shot*
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6290 days
Last view: 6290 days
Posted on 12-03-05 11:52 AM Link
It looks amazing! I like it when someone can actually design their own graphics instead of ripping them. Looks Great!
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6303 days
Last view: 6290 days
Skype
Posted on 12-03-05 12:02 PM Link
These are THE single most best graphics I've ever seen. Just another Mario hack?
If that was true, all the other ones would be extremely good.
Kailieann



 





Since: 11-18-05

Last post: 6290 days
Last view: 6290 days
Posted on 12-03-05 12:22 PM Link
I don't care much for the eagle-esque rendering filter you used on the screenshots. But, the rest looks good.

Next time consider posting unfiltered screenshots so we can actually see what the graphics look like.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6296 days
Last view: 6290 days
Posted on 12-03-05 01:33 PM Link
Originally posted by Smallhacker
SWEET!

*shot*




Those look absolutely fantabulously spectaculationous awesomely good! I love the title screen to death, it looks great! There are no problems with the screenshots, as they are sweet (great, now I'm saying it )

I'd still like a demo........
Chris

Spiny


 





Since: 11-17-05

Last post: 6400 days
Last view: 6400 days
Posted on 12-03-05 03:32 PM Link
The hack looks really awesome. You've been working real hard creating this; and so, your hard work shows. Great job!
Hobbes

Red Goomba


 





Since: 11-22-05
From: Unknown

Last post: 6676 days
Last view: 6676 days
Posted on 12-03-05 04:14 PM Link
Nice graphics.A demo, by any chance?
Sgraff87

Red Paratroopa








Since: 11-18-05
From: Right Behind You!

Last post: 6290 days
Last view: 6290 days
Posted on 12-03-05 04:18 PM Link
I'd advise on redrawing more of the game such as Mario and the enemies. But if you do not, I'd understand.
Kattwah

Acro
RIP Acmlm's Board: Feb. 18 2007








Since: 11-17-05

Last post: 6290 days
Last view: 6290 days
Posted on 12-03-05 05:36 PM Link
I was WONDERING what you were doing all this time JJ

I would comment on everything, but that would be like, an essay to read, so I'm just going to sum it up right now...

Freaking... awesome
Chickenlump

Paratroopa








Since: 11-18-05
From: Columbia City Indiana

Last post: 6345 days
Last view: 6327 days
Posted on 12-03-05 05:40 PM Link
It almost looks like you drew and shaded the graphics just for that filter you are using, as it looks (incr)edible. I too would like to see it unfiltered though, but I can wait untill there is a release of some sort.

Are you going to give the Koopa Troopa's arms the same black outline? It's still orange on the 'inside' of the sprite, contrasting with the 'outside' of the sprite, only really noticable when he hits the walking frame of animation, one arm out in front, black outline, one arm to the side, orange outline. Either way, nice improvement over the last batch of screens.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6291 days
Posted on 12-03-05 10:08 PM Link
Oh, I want to eat it!!!
zztman
Newcomer


 





Since: 11-20-05

Last post: 6332 days
Last view: 6326 days
Posted on 12-04-05 02:12 PM Link
Hey-ey, I remember you from... someplace that wasn't here. >.>

Uh... hey, anyone got a link to that old demo? I apparently missed it while it was out. e_e;
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Acmlm's Board - I3 Archive - The Pit of Despair - JAMH: A Refresher Course [SS] | Thread closed


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