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Acmlm's Board - I3 Archive - General Gaming - Weird Mario 64 bug . . . |
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FreeDOS +![]() Giant Red Koopa Legion: freedos = fritos ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Seattle Last post: 6342 days Last view: 6342 days |
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Having very recently gotten my N64 to work, got a copy of SM64 that works, I've been playing it all the way through. When I was getting the 100-coin star for Dire Dire Docks, when I obtained the star, somehow I was teleported to the bottom of the sea bed for the "you got the 100-coin star, save?" message, after that, I was teleported to the surface of the water ![]() This might be a bit hard to understand. I was able to reproduce the glitch, then later I did it again in Mupen64. Attached is a movie file of it, requires the TASVideos version of Mupen64 to play. The video is unoptimized (five minutes long); yes you might notice savestates were used, but only when I fell off a pole or didn't jump right, otherwise I was playing it full-speed and somewhat slowly (still about four minutes faster than I did on the real console) ![]() edit: ah damn, didn't realize how mupen64 did movies starting from a savestate. can't play the one I uploaded. Here's a new one with the savestate and without the boring coin-getting ![]() (edited by FreeDOS + on 08-27-06 01:10 AM) (edited by FreeDOS + on 08-27-06 03:44 AM) |
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Acmlm's Board - I3 Archive - General Gaming - Weird Mario 64 bug . . . |
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