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05-02-24 02:35 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Begining a LoZ hack. Tips? New poll | |
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Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6287 days
Last view: 6282 days
Posted on 08-24-06 01:49 PM Link | Quote
Currently, I'm looking into making a medium-large hack on Legend of Zelda, though I am not sure where to start. I know what I want, I just don't know how to start. So, let's go to my list of questions.

Which Hex-editor do I use to cleanly and easily edit the overworld and underworld maps.

Is there a sprite editor for the original LoZ in place?

And where might one find these glorious tools?
Ice Ranger

Grizzo








Since: 11-24-05

Last post: 6292 days
Last view: 6282 days
Posted on 08-24-06 01:53 PM Link | Quote
Are you talking about the original Legend of Zelda for NES? If so, I would go to Zelda Classic route @ www.zeldaclassic.com

If you want to still stick with the NES, look up the tools for it at http://www.datacrystal.org/wiki/Legend_of_Zelda
Griff Morivan

190








Since: 06-10-06
From: St. Petersburg, Florida.

Last post: 6287 days
Last view: 6282 days
Posted on 08-24-06 02:31 PM Link | Quote
I feel my specifics have been violated.
Shadic

The Adventure of Link
Perfect Member








Since: 11-18-05
From: Olympia, Washington

Last post: 6288 days
Last view: 6285 days
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Posted on 08-24-06 04:05 PM Link | Quote
http://www.zophar.net/utilities/neslevel.html

There is a list of programs for level editing in Zelda.

For graphics, use either Tile Layer Pro or YY-CHR. And as for a hex editor, I use Transhexlation.
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Acmlm's Board - I3 Archive - ROM Hacking - Begining a LoZ hack. Tips? |


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