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06-29-24 02:56 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Is it possible to get more Layer 1 paths than in the Layer 1 Tile Selector? New poll | |
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pikaguy900

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Since: 08-10-06

Last post: 6353 days
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Posted on 08-23-06 01:52 PM Link | Quote
Is it possible to add more path tiles to the Layer 1 Tile Selector? I want an extra "climb" path tile so I can put it on Layer 1 without getting rid of the current Layer 1 tile already there (In other words, have it have the same 8x8 tiles as the Layer 1 tile that's already there.), but there's only 1 layer 1 "climb" path tile that doesn't curve to the left. Is it possible to add more, like in a very unused space at the end?
Raccoon Sam

Boomerang Brother
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Since: 11-20-05
From: Correct

Last post: 6341 days
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Posted on 08-23-06 01:56 PM Link | Quote
I'm quite certain that it is possible.
However, this would require some Assembly hacking or such.
That's all I know as for now.
Sukasa

Birdo
Not quite as active as before.
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Since: 11-17-05
From: Somewhere over there

Last post: 6341 days
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Posted on 08-23-06 03:22 PM Link | Quote
Likely it is... but what Layer one tile is already there, and is it possible for you to replicate it on layer two?
pikaguy900

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Since: 08-10-06

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Posted on 08-23-06 04:08 PM Link | Quote
In LM, you know how there are paths in the layer 1 tile selector (seen by clicking on "View Layer 1 Mario Paths"). One of them allows Mario to "climb" striaght up. I want to copy this Mario Path to another location so I can put 8x8 tiles on it so I don't make the other "Climb" Mario Path look wrong. Because it is a Mario Path, it can't be replicated on Layer 2.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6341 days
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Posted on 08-23-06 04:19 PM Link | Quote
I meant can you repicate the GFX on layer 2, and the gameplay settng on layer one?
pikaguy900

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Since: 08-10-06

Last post: 6353 days
Last view: 6340 days
Posted on 08-23-06 04:43 PM Link | Quote
Oh. I forgot that the certain Layer 1 tile I'd overwrite could be used on Layer 2 without looking wrong. Thank you for reminding me. Although, this would be a good idea one day...
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