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Acmlm's Board - I3 Archive - ROM Hacking - Puzzled by failure in ripping CT's "Last Battle" New poll | |
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xZeaLitYx

Paragoomba








Since: 11-17-05

Last post: 6310 days
Last view: 6309 days
Posted on 08-19-06 02:09 PM Link | Quote
It's not that I have legendary impatience, but the ZSNES forums probably aren't the best place for this. I'm trying to rip "Last Battle" for the Compendium's CT spc archive. The creation of this archive was precipated by a few errors in SNESMusic's latest stuff -- including their Last Battle rip, in which the main synths are muted two seconds into the song. Well, every rip I've made has the same problem. I've tried with ZSNES 1.42 and 0.953a and Snes9x to no avail. You can compare them here:

This is from an old SNESMusic rip, and is flawless:

http://cc.herograw.org/Zeality/61%20-%20Last%20Battle.spc

This is what every rip I make + the new SNESMusic rip sounds like:

http://cc.herograw.org/Zeality/unheadered.spc

I'm puzzled why I keep getting the inferior rip, and I'm wondering where the better one even came from in the first place. I've tried ripping it from BS - CT Music Library (J) with the same result, and I just can't tell whether what i'm hearing in the emulator is the good or bad version. Compared with an actual SNES and the OVA, the flawless version is the true copy. Right now, my theory is that something with the emulators these days is inhibiting the track. But that shouldn't even matter, right? I mean, it's all coming from the same ROM? I'm lost.

Edit: Someone over at ZSNES.com is using a different player and couldn't hear the error. Perhaps its the SNESAmp plugin for winamp? That still wouldn't explain why SNESAmp plays that other spc perfectly.


(edited by xZeaLitYx on 08-19-06 01:10 PM)
(edited by xZeaLitYx on 08-19-06 01:16 PM)
(edited by xZeaLitYx on 08-19-06 01:16 PM)
Robin

Micro-Goomba


 





Since: 11-18-05
From: England, UK

Last post: 6289 days
Last view: 6282 days
Posted on 08-19-06 02:26 PM Link | Quote
I'm on a Mac and so use Audio Overload 2.0b7 by Richard Bannister for playing all my SPC files and the like. I have to say, other than the initial "screechy" noise sounding a fraction quieter on your rip, the main synth is identical. Both versions are, for all intents and purposes, identical.
paulguy

Paragoomba


 





Since: 06-29-06

Last post: 6296 days
Last view: 6283 days
Posted on 08-19-06 02:57 PM Link | Quote
haha sorry i have nothing to add but you asked the same thing on zsnes boards. :p Er, uh, maybe it's setting some register wrong or something or uses some kind of SPC700-rape-esque feature that isn't emulated real well...
xZeaLitYx

Paragoomba








Since: 11-17-05

Last post: 6310 days
Last view: 6309 days
Posted on 08-19-06 04:05 PM Link | Quote
In that case, I'm guessing that spc is tagged somehow, perhaps to force SNESAmp to emulate it "Like the SNES" versus "High Quality." Changing SNESAmp to "like the SNES" does improve the sound, though I'm not sure if there's no difference between both versions with that option on. I guess if we can't figure it out, I'll just release the good version and note that its source is unknown. The new spc archive will have numerous improvements over SNESMusic's latest rip anyway. Here's the dirt on their rip, gleaned from their talk page and my own research:

CHRONO TRIGGER

1-02b Chrono Trigger (Finale) - Starts a couple seconds after the actual beginning of this song.
2-04 People Without Hope - Two variants of this song are missing.
2-05b Lavos's Theme (Extended) - Misses the hi-hats that play at the beginning of this song.
2-22b Magus's Castle (Bats) - The bats are a sound effect. Whoever was ripping this must have accidentally got them too.
3-14 Last Battle - Left stereo mutes after beginning until the main part of the song comes in. Still trying to figure this one out.
se04 Prison Tower (Variant) - Same as Prison Tower; it just starts at 0:35 in the real song.
se06 Computer Active - This is a sound effect, and isn't in the game's music data.
se07 Intruder Alarm - Ditto sound effect.
se11 & se13 - No reason to separate these, as they can be ripped in one track.
se17 Blackbird Crashes - Ditto sound effect.
se22 Ozzie Laughs - Ditto sound effect.
se23 Ozzie Falls - Ditto sound effect.

CHRONO TRIGGER PRERELEASE

39b - Confusing Melody (Bats) - Same as above; there are no bats here. Someone accidentally ripped them with the song at Magus's Castle.
se06 Computer Active - Ditto sound effect.
se07 Intruder Alarm - Ditto sound effect.
se12 Earthquake - There is no Earthquake, just Earthquake (Variant) in the Prerelease ROM.
Tanookirby

Buzzy Beetle


 





Since: 11-18-05

Last post: 6289 days
Last view: 6381 days
Posted on 08-19-06 08:46 PM Link | Quote
It's odd to read this considering the updated rip on snesmusic.org was supposed to correct those kinds of problems. Maybe you should contact the folks there and explain your situation. They might let you join their group board at Yahoo.
xZeaLitYx

Paragoomba








Since: 11-17-05

Last post: 6310 days
Last view: 6309 days
Posted on 08-19-06 10:38 PM Link | Quote
The group was http://groups.yahoo.com/group/snesamp/ ? Says it no longer exists. I also can't find an e-mail for YK, who ripped it. Actually, Datsche ripped the flawless copy, come to think of it...
Tanookirby

Buzzy Beetle


 





Since: 11-18-05

Last post: 6289 days
Last view: 6381 days
Posted on 08-19-06 11:50 PM Link | Quote
Try http://games.groups.yahoo.com/group/spcdumpers/ instead.
xZeaLitYx

Paragoomba








Since: 11-17-05

Last post: 6310 days
Last view: 6309 days
Posted on 08-21-06 10:27 AM Link | Quote
Here are the new rips:

http://cc.herograw.org/Black/Music%20(Chrono%20Trigger)/cts.rar
http://cc.herograw.org/Black/Music%20(Chrono%20Trigger)/ctp.rar
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