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05-02-24 02:35 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Megaman X Tile Editing..anyone interested in helping? New poll | |
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Powder Keg
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Since: 08-07-06

Last post: 6448 days
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Posted on 08-18-06 02:06 PM Link | Quote
I'm using tilemolester to edit Megaman X's sprites into Zero from X1. (And X3 Zero for animations like running and climbing.)

I figure the easiest way to do this is to import the spirte sheets onto any random dummy rom with the program and just copy/paste them onto the X tiles.. It's tougher than I thought, though. Since Megaman X's tiles don't come together easily at all in the actual game, it can be tough to find out what exactly you are going over.

Can anyone help me with this? I think it would be awesome if a public rom was out there where you could play as the X1 Zero (a lot of people think he's cooler than X3's, which is why I'm not making him the X3 version all together)

I also cannot find Zero's tiles in the actual game. X's are easy to find near the end, but Zero's are nowhere to be found. Perhaps if I just found those, I could do this no problem. Any help would be greatly appreciated.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6283 days
Last view: 6282 days
Posted on 08-18-06 02:21 PM Link | Quote
I'm sure some of the sprites are compressed, and cannot be seen through Tile Molester.
You may, however find a decompressor of such.
I can't help you finding one though, I'm afraid. =/
Kyoufu Kawa
Intends to keep Rom Hacking in one piece until the end








Since: 11-18-05
From: Catgirl Central Station

Last post: 6282 days
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Posted on 08-18-06 02:38 PM Link | Quote
True. Might as well use pre-ripped Zero sprites.

Edit: linked.


(edited by Kyoufu Kawa on 08-18-06 01:41 PM)
infidelity

Paragoomba








Since: 11-19-05

Last post: 6283 days
Last view: 6282 days
Posted on 08-18-06 06:43 PM Link | Quote
is that why i cant find alot of shit in Megaman X, it's due to compression?

I was lucky to find some good Megaman X poses, and make sense out of them. But trying to find Zero, or any other sprites, and level designs, was near impossible.
Powder Keg
Newcomer


 





Since: 08-07-06

Last post: 6448 days
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Posted on 08-19-06 09:59 PM Link | Quote
Yeah, I'm completely new to this so I really have no idea of an easy way to do this.

It's no wonder you see no Megaman X hacks out there.
zhaDe
Newcomer


 





Since: 04-13-06

Last post: 6463 days
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Posted on 08-22-06 01:29 AM Link | Quote
the algorithm to decompress the graphics of X3 : http://www.romhacking.net/docs/MMX3decompression.txt
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6283 days
Last view: 6282 days
Posted on 08-22-06 03:33 AM Link | Quote
Hmm..
Interesting.
I thought that the C4 Chip was only used In Megaman X2.
But a wonderful article indeed. Maybe I'll make a decompressor of such myself :3
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