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05-19-24 11:17 AM
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Acmlm's Board - I3 Archive - SMW Hacking - fireball question New poll | |
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starman

Goomba








Since: 08-12-06
From: ? block

Last post: 6482 days
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Posted on 08-14-06 09:44 AM Link | Quote
how can i get the fireballs to go straight like luigi in ssmb

here's a screen shot of a hack i have working on.

Attachments

asdf

Link's Awakening
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Since: 11-18-05

Last post: 6301 days
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Posted on 08-14-06 09:52 AM Link | Quote
In a hex editor, change address 080C5 to 00. That'll make it so that the fireballs have no Y-Speed, and thus, they don't move downward, thus, going straight. That should do the trick.
starman

Goomba








Since: 08-12-06
From: ? block

Last post: 6482 days
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Posted on 08-14-06 10:06 AM Link | Quote
i can't get it working if it matters im using Translhextion
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6413 days
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Posted on 08-14-06 10:15 AM Link | Quote
try x80C5


(edited by ghettoyouth on 08-14-06 09:15 AM)
starman

Goomba








Since: 08-12-06
From: ? block

Last post: 6482 days
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Posted on 08-14-06 10:20 AM Link | Quote
that doesn't work
asdf

Link's Awakening
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Since: 11-18-05

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Posted on 08-14-06 10:29 AM Link | Quote
You're obviously doing something wrong. Are you saving? Seriously, are you saving the ROM in Translhextion? Because that value SHOULD be working. If that's not the case, you may be using older savestates that have a fire flower already activated. Reload the game without a savestate (from the menu), get a fire flower from a level, and see if it works.
starman

Goomba








Since: 08-12-06
From: ? block

Last post: 6482 days
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Posted on 08-14-06 10:40 AM Link | Quote
1. i jump to offset x80C5 and change it to 00
2. save it
3. reload my hack into LM
4. run rom in emulator
5. run a new file
6. get fire flower
7.fire dosen't go straight.

i don't know what im doing wrong
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

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Posted on 08-14-06 01:39 PM Link | Quote
What emulator are you using? Do you get a bad checksum when you load your ROM?
starman

Goomba








Since: 08-12-06
From: ? block

Last post: 6482 days
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Posted on 08-14-06 02:17 PM Link | Quote
Snes9x
no it says ok checksum
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6312 days
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Posted on 08-14-06 03:04 PM Link | Quote
Are you changing the first byte the offset takes you to? (I used to do that) You need to actually change the right byte with that offset.
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6398 days
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Posted on 08-14-06 04:05 PM Link | Quote
asdf, you forgot one offset.

Change x80C5 and x121D4 to 00 should work fine as I tested.
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