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05-06-24 02:35 PM
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Acmlm's Board - I3 Archive - ROM Hacking - ASM hacks New poll | |
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Do you want these hacks when I finish them?
I am working on several small hacks for SMWs code, such as a jump and item shop hack, as well as a controller override which works on all buttons. do you want me to release them as I finish them?
Yes
 
97.1%, 33 votes
No
 
2.9%, 1 vote
Multi-voting is disabled. 34 users have voted.

User Post
Sukasa

Birdo
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Since: 11-17-05
From: Somewhere over there

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Posted on 12-01-05 03:46 PM Link | Quote
Please read the briefing
spel werdz rite









Since: 11-19-05

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Posted on 12-01-05 09:11 PM Link | Quote
Why wouldn't you?
fabio

Ameboid








Since: 11-17-05
From: Texas

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Posted on 12-01-05 09:16 PM Link | Quote
I don't see a reason not to. An itemshop would be very interesting. How much progress have you made so far?

Stupid question but what is a controller overrider?


(edited by fabio on 12-01-05 08:17 PM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

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Posted on 12-01-05 10:48 PM Link | Quote
I think this is for ram that handle 'button is pressed' flag,the original smw do no difference between a and a+b


(edited by Bio on 12-01-05 09:48 PM)
INSERT COIN

Double metal axe








Since: 11-18-05
From: wtf am i bored

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Posted on 12-02-05 10:49 AM Link | Quote
ITEM SHOP!
HOO YAH!
Blue Falkon

Hoarder


 





Since: 11-18-05
From: Canada

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Posted on 12-02-05 07:28 PM Link | Quote
I think itemshop was already done. However, it would be a good idea anyway to release them.
Sukasa

Birdo
Not quite as active as before.
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Since: 11-17-05
From: Somewhere over there

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Posted on 12-02-05 09:02 PM Link | Quote
Well, controller override is where you can set a specific RAM WORD (not byte, word), and the routine will overwrite the controller inputs with that. the problem is, without that, you can't control jumping because those commands are handled before the blocktool cammands are handled.
Kailieann



 





Since: 11-18-05

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Posted on 12-02-05 09:39 PM Link | Quote
Could it be adapted for LevelASM? LevelASM is executed before block code.
Luigi-San

Ptooie
ZOMG Wii is teh pwn


 





Since: 11-18-05
From: The Mushroom Kingdom a.k.a Buffalo, NY
Wii: Yes

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Posted on 12-02-05 10:00 PM Link | Quote
Whoever voted No fails.

Yes, of course!
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

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Posted on 12-03-05 05:23 AM Link | Quote
Originally posted by Kailieann
Could it be adapted for LevelASM? LevelASM is executed before block code.
Actually, my code is executed immediately before FuSoYa's, so it wouldn't make any difference at all.
Sukasa

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Since: 11-17-05
From: Somewhere over there

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Posted on 12-05-05 08:27 PM Link | Quote
Originally posted by Kailieann
Could it be adapted for LevelASM? LevelASM is executed before block code.


Controller override into LevelASM? No. I can however, tell you (later) which RAM addy's to set to have the code do your nidding.

The code overrides the controllers with your requested controls when you set RAM address A (for now), and load the settings into RAM address B.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

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Posted on 12-18-05 06:19 AM Link | Quote
An idea: Add a controller mask mode. Instead of using address A purely as an on/off switch, use it as a mode switch. 0 means don't change the controller data, 1 means overwrite it with address B, and 2 means AND it with address B. This way, only the buttons whose bits are set in address B will respond.

Maybe you could add other fun modes, like reversing directions and such. It's up to you.
Sukasa

Birdo
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Since: 11-17-05
From: Somewhere over there

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Posted on 12-18-05 02:50 PM Link | Quote
Sounds good, but I'll simply release a standard one first, then use your idea. That'd be fun. Reverse, enter random, and all that.

Also: Rearrange!
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

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Posted on 12-19-05 05:24 PM Link | Quote
This would be cool to have a shop. Who in their right mind would vote no?
Sukasa

Birdo
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Since: 11-17-05
From: Somewhere over there

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Posted on 12-19-05 06:31 PM Link | Quote
Probably someone who meant to click yes, but missed- I do that sometimes.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

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Posted on 12-19-05 09:39 PM Link | Quote
Yeah, I've had that happen to me before. But 3 people?
Sukasa

Birdo
Not quite as active as before.
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Since: 11-17-05
From: Somewhere over there

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Posted on 12-19-05 10:11 PM Link | Quote
No... just 1.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

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Skype
Posted on 12-19-05 10:19 PM Link | Quote
Oh, I was paying attention to the percentage. Stupid me
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