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05-18-24 03:48 PM
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Acmlm's Board - I3 Archive - SMW Hacking - LevelNames. New poll | |
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Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6311 days
Last view: 6298 days
Skype
Posted on 08-06-06 07:26 PM Link | Quote
Originally posted by pikaguy at SMWcentral
Okay, I downloaded the patch for LevelNames, the patch that allows you to have text at the top of the screen for each level, and have it be different. So far, I've downloaded all the programs that the readme file tells me to, including the Hex Editor, but I only have one problem: How do I "install" the .bin files into my hack? I've already applied the IPS patch, but I can't find a menu option in the Hex Editor to allow me to put the .bin files in. I tried something, but it only ended up freezing the editor.


I'm having that problem too. Uh... So can someone help?
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6398 days
Last view: 6334 days
Posted on 08-06-06 07:58 PM Link | Quote
Open the bin file in the hex editor, cut everything in there and paste it into your hack.
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6311 days
Last view: 6298 days
Skype
Posted on 08-06-06 08:08 PM Link | Quote
1. Anywhere?
-or-
2. A specific spot?
-or-
3. Overwrite the whole ROM?
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6398 days
Last view: 6334 days
Posted on 08-06-06 08:10 PM Link | Quote
It must be in a specified spot as you can read in the readme.
Watermelon

Red Goomba








Since: 07-29-06

Last post: 6320 days
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Posted on 08-06-06 08:33 PM Link | Quote
I have problems too, but not this one. When I install it, this appears on the levels:



Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6398 days
Last view: 6334 days
Posted on 08-06-06 08:35 PM Link | Quote
Then you didnt install it right, cause this shouldnt be happening.
Goldensunboy

Snifit








Since: 12-30-05
From: Georgia

Last post: 6303 days
Last view: 6303 days
Posted on 08-06-06 11:32 PM Link | Quote
If there's any JSL data to modify, look into a few brief 65816 ASM tutorials to see how do do that. You probably want want a Rom Allocation Tag System tag around your data, called an RATS tag (in the hex editor, it looks like "STAR with 4 bytes after it"). However, knowing BMF, he probably put it in there already.I haven't found the LevelASM thing yet, so I can't give specific instructions yet.
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6398 days
Last view: 6334 days
Posted on 08-07-06 09:49 AM Link | Quote
It's LevelNames not LevelASM.

Anyway, here are links for both of them.

LevelASM
LevelNames

About the RATS tags, you need to add them manually because BMF didnt add them to code but he said in the readme to add them..


(edited by Ice Man on 08-07-06 08:50 AM)
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