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Acmlm's Board - I3 Archive - ROM Hacking - Homebrew SNES cart + altered ROM | New poll | | |
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Beauford Octorok Since: 08-02-06 From: Arizona... yeah. Last post: 6285 days Last view: 6284 days |
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I know it's probably obvious, but:
If you take a ROM (say, Secret of Mana or Evermore) and apply a patch to it like FuSoYa's VWF or 2-player hack, that works with SNES emulators--and program an eeprom with said rom image and basically build a compatible cart around it (like at this site), then would actual SNES hardware accept the changes? I'm particularly interested to know whether you would be able to make a SoE cart with 2-player mode and have it play right on the console. I know from that site that translation patches work, but physical gameplay changes like 2-player? |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6285 days Last view: 6285 days |
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Yep, it should work. I know some systems (N64) do CRC checks, but SNES isn't one of them. | |||
Beauford Octorok Since: 08-02-06 From: Arizona... yeah. Last post: 6285 days Last view: 6284 days |
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Awesome. Thanks for that. | |||
paulguy Paragoomba Since: 06-29-06 Last post: 6298 days Last view: 6285 days |
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wow i thought i heard somewhere the SNES wouldn't boot if the checksum was bad.. oh well you learn something new every day. |
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