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05-04-24 08:44 AM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - Homebrew SNES cart + altered ROM New poll | |
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Beauford

Octorok


 





Since: 08-02-06
From: Arizona... yeah.

Last post: 6285 days
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Posted on 08-02-06 10:03 PM Link | Quote
I know it's probably obvious, but:

If you take a ROM (say, Secret of Mana or Evermore) and apply a patch to it like FuSoYa's VWF or 2-player hack, that works with SNES emulators--and program an eeprom with said rom image and basically build a compatible cart around it (like at this site), then would actual SNES hardware accept the changes?

I'm particularly interested to know whether you would be able to make a SoE cart with 2-player mode and have it play right on the console. I know from that site that translation patches work, but physical gameplay changes like 2-player?
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6285 days
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Posted on 08-02-06 10:39 PM Link | Quote
Yep, it should work. I know some systems (N64) do CRC checks, but SNES isn't one of them.
Beauford

Octorok


 





Since: 08-02-06
From: Arizona... yeah.

Last post: 6285 days
Last view: 6284 days
Posted on 08-03-06 02:59 AM Link | Quote
Awesome. Thanks for that.
paulguy

Paragoomba


 





Since: 06-29-06

Last post: 6298 days
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Posted on 08-04-06 04:52 PM Link | Quote
wow i thought i heard somewhere the SNES wouldn't boot if the checksum was bad.. oh well you learn something new every day.
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