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05-02-24 09:22 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Hyrule Magic Problems... New poll | |
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celadomi

Goomba


 





Since: 07-31-06

Last post: 6441 days
Last view: 6441 days
Posted on 07-31-06 01:44 PM Link | Quote
You must get a ,ot of this but....

I hav ethis problem, the doors!, i got rid of the door issue with the block editor (i drew all the doors open) but when I re-arranged Kakariko Village, when i come out of a house well, a door sprite appears in the middle of no where.

How do i make thi stop?

One more little glitch...

I am using the TentMan as Talon, (Yes I made my own Lon Lon Ranch, using FarmBoy and ?DustGirl? Sprites), but what GFX and Pallete etc. numbers do I need to make him appear properly inside a house?

thanx


(edited by celadomi on 07-31-06 12:54 PM)
noha420

Paragoomba








Since: 05-17-06

Last post: 6284 days
Last view: 6334 days
Posted on 07-31-06 04:17 PM Link | Quote
I'm not sure about the door thing. But for the tent man, I think you need to use the same sprite GFX, and PAL # they use in the original rom where he appears. If that doesn't work, I'm sure there's another way, Good Luck!
celadomi

Goomba


 





Since: 07-31-06

Last post: 6441 days
Last view: 6441 days
Posted on 08-01-06 09:20 AM Link | Quote
Yes, but the problem is, the tentman was originally outside where the program asks for SpriteGFX#, But inside a house it asks for EnemyBlk#, and i tried the original one for TentMan, but it has to be something else
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