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09-28-24 12:37 AM
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Acmlm's Board - I3 Archive - SMW Hacking - Castle Entrance Help New poll | |
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deathstar45
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Since: 07-25-06

Last post: 6638 days
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Posted on 07-25-06 11:49 PM Link | Quote
Sorry if I am asking a stupid question, but I would like to know how would I go about making a certain level have a castle entrance rather than a ghost house entrance or some other kind of entrance.

For example, one of my levels, Level 112, shows no entrance even though I setted it to have one. My Ghost House shows a castle entrance. I know that I probably have to use a hex editor. I just want to know where in the rom I have to look in to change what kind of entrance a certain level uses.


(edited by deathstar45 on 07-25-06 10:49 PM)
Sukasa

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Since: 11-17-05
From: Somewhere over there

Last post: 6432 days
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Posted on 07-25-06 11:50 PM Link | Quote
Just change the tileset. click the poison mushroom in the LM menu bar, and change it to castle 1 or whatever for a castle entrance, or Ghost house 1 or whatever for a ghost house entrance.
deathstar45
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Since: 07-25-06

Last post: 6638 days
Last view: 6638 days
Posted on 07-26-06 12:28 AM Link | Quote
OK, that worked fine, thank you.
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